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1 /* $NetBSD: hack.fight.c,v 1.11 2009/06/07 20:31:10 dholland Exp $ */
2
3 /*
4 * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5 * Amsterdam
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * - Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * - Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * - Neither the name of the Stichting Centrum voor Wiskunde en
20 * Informatica, nor the names of its contributors may be used to endorse or
21 * promote products derived from this software without specific prior
22 * written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 */
36
37 /*
38 * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39 * All rights reserved.
40 *
41 * Redistribution and use in source and binary forms, with or without
42 * modification, are permitted provided that the following conditions
43 * are met:
44 * 1. Redistributions of source code must retain the above copyright
45 * notice, this list of conditions and the following disclaimer.
46 * 2. Redistributions in binary form must reproduce the above copyright
47 * notice, this list of conditions and the following disclaimer in the
48 * documentation and/or other materials provided with the distribution.
49 * 3. The name of the author may not be used to endorse or promote products
50 * derived from this software without specific prior written permission.
51 *
52 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
55 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62 */
63
64 #include <sys/cdefs.h>
65 #ifndef lint
66 __RCSID("$NetBSD: hack.fight.c,v 1.11 2009/06/07 20:31:10 dholland Exp $");
67 #endif /* not lint */
68
69 #include "hack.h"
70 #include "extern.h"
71
72 static boolean far_noise;
73 static long noisetime;
74
75 /* hitmm returns 0 (miss), 1 (hit), or 2 (kill) */
76 int
77 hitmm(struct monst *magr, struct monst *mdef)
78 {
79 const struct permonst *pa = magr->data, *pd = mdef->data;
80 int didhit;
81 schar tmp;
82 boolean vis;
83
84 if (strchr("Eauy", pa->mlet))
85 return (0);
86 if (magr->mfroz)
87 return (0); /* riv05!a3 */
88 tmp = pd->ac + pa->mlevel;
89 if (mdef->mconf || mdef->mfroz || mdef->msleep) {
90 tmp += 4;
91 if (mdef->msleep)
92 mdef->msleep = 0;
93 }
94 didhit = (tmp > rnd(20));
95 if (didhit)
96 mdef->msleep = 0;
97 vis = (cansee(magr->mx, magr->my) && cansee(mdef->mx, mdef->my));
98 if (vis) {
99 char buf[BUFSZ];
100 if (mdef->mimic)
101 seemimic(mdef);
102 if (magr->mimic)
103 seemimic(magr);
104 (void) snprintf(buf, sizeof(buf), "%s %s", Monnam(magr),
105 didhit ? "hits" : "misses");
106 pline("%s %s.", buf, monnam(mdef));
107 } else {
108 boolean far = (dist(magr->mx, magr->my) > 15);
109 if (far != far_noise || moves - noisetime > 10) {
110 far_noise = far;
111 noisetime = moves;
112 pline("You hear some noises%s.",
113 far ? " in the distance" : "");
114 }
115 }
116 if (didhit) {
117 if (magr->data->mlet == 'c' && !magr->cham) {
118 magr->mhpmax += 3;
119 if (vis)
120 pline("%s is turned to stone!", Monnam(mdef));
121 else if (mdef->mtame)
122 pline("You have a peculiarly sad feeling for a moment, then it passes.");
123 monstone(mdef);
124 didhit = 2;
125 } else if ((mdef->mhp -= d(pa->damn, pa->damd)) < 1) {
126 magr->mhpmax += 1 + rn2(pd->mlevel + 1);
127 if (magr->mtame && magr->mhpmax > 8 * pa->mlevel) {
128 if (pa == &li_dog)
129 magr->data = pa = &dog;
130 else if (pa == &dog)
131 magr->data = pa = &la_dog;
132 }
133 if (vis)
134 pline("%s is killed!", Monnam(mdef));
135 else if (mdef->mtame)
136 pline("You have a sad feeling for a moment, then it passes.");
137 mondied(mdef);
138 didhit = 2;
139 }
140 }
141 return (didhit);
142 }
143
144 /* drop (perhaps) a cadaver and remove monster */
145 void
146 mondied(struct monst *mdef)
147 {
148 const struct permonst *pd = mdef->data;
149 if (letter(pd->mlet) && rn2(3)) {
150 (void) mkobj_at(pd->mlet, mdef->mx, mdef->my);
151 if (cansee(mdef->mx, mdef->my)) {
152 unpmon(mdef);
153 atl(mdef->mx, mdef->my, fobj->olet);
154 }
155 stackobj(fobj);
156 }
157 mondead(mdef);
158 }
159
160 /* drop a rock and remove monster */
161 void
162 monstone(struct monst *mdef)
163 {
164 if (strchr(mlarge, mdef->data->mlet))
165 mksobj_at(ENORMOUS_ROCK, mdef->mx, mdef->my);
166 else
167 mksobj_at(ROCK, mdef->mx, mdef->my);
168 if (cansee(mdef->mx, mdef->my)) {
169 unpmon(mdef);
170 atl(mdef->mx, mdef->my, fobj->olet);
171 }
172 mondead(mdef);
173 }
174
175
176 int
177 fightm(struct monst *mtmp)
178 {
179 struct monst *mon;
180 for (mon = fmon; mon; mon = mon->nmon)
181 if (mon != mtmp) {
182 if (DIST(mon->mx, mon->my, mtmp->mx, mtmp->my) < 3)
183 if (rn2(4))
184 return (hitmm(mtmp, mon));
185 }
186 return (-1);
187 }
188
189 /* u is hit by sth, but not a monster */
190 int
191 thitu(int tlev, int dam, const char *name)
192 {
193 char buf[BUFSZ];
194
195 setan(name, buf, sizeof(buf));
196 if (u.uac + tlev <= rnd(20)) {
197 if (Blind)
198 pline("It misses.");
199 else
200 pline("You are almost hit by %s!", buf);
201 return (0);
202 } else {
203 if (Blind)
204 pline("You are hit!");
205 else
206 pline("You are hit by %s!", buf);
207 losehp(dam, name);
208 return (1);
209 }
210 }
211
212 const char mlarge[] = "bCDdegIlmnoPSsTUwY',&";
213
214 /* return TRUE if mon still alive */
215 boolean
216 hmon(struct monst *mon, struct obj *obj, int thrown)
217 {
218 int tmp;
219 boolean hittxt = FALSE;
220
221 if (!obj) {
222 tmp = rnd(2); /* attack with bare hands */
223 if (mon->data->mlet == 'c' && !uarmg) {
224 pline("You hit the cockatrice with your bare hands.");
225 pline("You turn to stone ...");
226 done_in_by(mon);
227 }
228 } else if (obj->olet == WEAPON_SYM || obj->otyp == PICK_AXE) {
229 if (obj == uwep && (obj->otyp > SPEAR || obj->otyp < BOOMERANG))
230 tmp = rnd(2);
231 else {
232 if (strchr(mlarge, mon->data->mlet)) {
233 tmp = rnd(objects[obj->otyp].wldam);
234 if (obj->otyp == TWO_HANDED_SWORD)
235 tmp += d(2, 6);
236 else if (obj->otyp == FLAIL)
237 tmp += rnd(4);
238 } else {
239 tmp = rnd(objects[obj->otyp].wsdam);
240 }
241 tmp += obj->spe;
242 if (!thrown && obj == uwep && obj->otyp == BOOMERANG
243 && !rn2(3)) {
244 pline("As you hit %s, the boomerang breaks into splinters.",
245 monnam(mon));
246 freeinv(obj);
247 setworn((struct obj *) 0, obj->owornmask);
248 obfree(obj, (struct obj *) 0);
249 obj = NULL;
250 tmp++;
251 }
252 }
253 if (mon->data->mlet == 'O' && obj != NULL &&
254 obj->otyp == TWO_HANDED_SWORD &&
255 !strcmp(ONAME(obj), "Orcrist"))
256 tmp += rnd(10);
257 } else
258 switch (obj->otyp) {
259 case HEAVY_IRON_BALL:
260 tmp = rnd(25);
261 break;
262 case EXPENSIVE_CAMERA:
263 pline("You succeed in destroying your camera. Congratulations!");
264 freeinv(obj);
265 if (obj->owornmask)
266 setworn((struct obj *) 0, obj->owornmask);
267 obfree(obj, (struct obj *) 0);
268 return (TRUE);
269 case DEAD_COCKATRICE:
270 pline("You hit %s with the cockatrice corpse.",
271 monnam(mon));
272 if (mon->data->mlet == 'c') {
273 tmp = 1;
274 hittxt = TRUE;
275 break;
276 }
277 pline("%s is turned to stone!", Monnam(mon));
278 killed(mon);
279 return (FALSE);
280 case CLOVE_OF_GARLIC: /* no effect against demons */
281 if (strchr(UNDEAD, mon->data->mlet))
282 mon->mflee = 1;
283 tmp = 1;
284 break;
285 default:
286 /* non-weapons can damage because of their weight */
287 /* (but not too much) */
288 tmp = obj->owt / 10;
289 if (tmp < 1)
290 tmp = 1;
291 else
292 tmp = rnd(tmp);
293 if (tmp > 6)
294 tmp = 6;
295 }
296
297 /****** NOTE: perhaps obj is undefined!! (if !thrown && BOOMERANG) */
298
299 tmp += u.udaminc + dbon();
300 if (u.uswallow) {
301 if ((tmp -= u.uswldtim) <= 0) {
302 pline("Your arms are no longer able to hit.");
303 return (TRUE);
304 }
305 }
306 if (tmp < 1)
307 tmp = 1;
308 mon->mhp -= tmp;
309 if (mon->mhp < 1) {
310 killed(mon);
311 return (FALSE);
312 }
313 if (mon->mtame && (!mon->mflee || mon->mfleetim)) {
314 mon->mflee = 1; /* Rick Richardson */
315 mon->mfleetim += 10 * rnd(tmp);
316 }
317 if (!hittxt) {
318 if (thrown) {
319 /* this assumes that we cannot throw plural things */
320 if (obj == NULL)
321 panic("thrown non-object");
322 hit(xname(obj) /* or: objects[obj->otyp].oc_name */ ,
323 mon, exclam(tmp));
324 } else if (Blind)
325 pline("You hit it.");
326 else
327 pline("You hit %s%s", monnam(mon), exclam(tmp));
328 }
329 if (u.umconf && !thrown) {
330 if (!Blind) {
331 pline("Your hands stop glowing blue.");
332 if (!mon->mfroz && !mon->msleep)
333 pline("%s appears confused.", Monnam(mon));
334 }
335 mon->mconf = 1;
336 u.umconf = 0;
337 }
338 return (TRUE); /* mon still alive */
339 }
340
341 /* try to attack; return FALSE if monster evaded */
342 /* u.dx and u.dy must be set */
343 int
344 attack(struct monst *mtmp)
345 {
346 schar tmp;
347 boolean malive = TRUE;
348 const struct permonst *mdat;
349 mdat = mtmp->data;
350
351 u_wipe_engr(3); /* andrew@orca: prevent unlimited pick-axe
352 * attacks */
353
354 if (mdat->mlet == 'L' && !mtmp->mfroz && !mtmp->msleep &&
355 !mtmp->mconf && mtmp->mcansee && !rn2(7) &&
356 (m_move(mtmp, 0) == 2 /* he died */ || /* he moved: */
357 mtmp->mx != u.ux + u.dx || mtmp->my != u.uy + u.dy))
358 return (FALSE);
359
360 if (mtmp->mimic) {
361 if (!u.ustuck && !mtmp->mflee)
362 u.ustuck = mtmp;
363 switch (levl[u.ux + u.dx][u.uy + u.dy].scrsym) {
364 case '+':
365 pline("The door actually was a Mimic.");
366 break;
367 case '$':
368 pline("The chest was a Mimic!");
369 break;
370 default:
371 pline("Wait! That's a Mimic!");
372 }
373 wakeup(mtmp); /* clears mtmp->mimic */
374 return (TRUE);
375 }
376 wakeup(mtmp);
377
378 if (mtmp->mhide && mtmp->mundetected) {
379 struct obj *obj;
380
381 mtmp->mundetected = 0;
382 if ((obj = o_at(mtmp->mx, mtmp->my)) && !Blind)
383 pline("Wait! There's a %s hiding under %s!",
384 mdat->mname, doname(obj));
385 return (TRUE);
386 }
387 tmp = u.uluck + u.ulevel + mdat->ac + abon();
388 if (uwep) {
389 if (uwep->olet == WEAPON_SYM || uwep->otyp == PICK_AXE)
390 tmp += uwep->spe;
391 if (uwep->otyp == TWO_HANDED_SWORD)
392 tmp -= 1;
393 else if (uwep->otyp == DAGGER)
394 tmp += 2;
395 else if (uwep->otyp == CRYSKNIFE)
396 tmp += 3;
397 else if (uwep->otyp == SPEAR &&
398 strchr("XDne", mdat->mlet))
399 tmp += 2;
400 }
401 if (mtmp->msleep) {
402 mtmp->msleep = 0;
403 tmp += 2;
404 }
405 if (mtmp->mfroz) {
406 tmp += 4;
407 if (!rn2(10))
408 mtmp->mfroz = 0;
409 }
410 if (mtmp->mflee)
411 tmp += 2;
412 if (u.utrap)
413 tmp -= 3;
414
415 /* with a lot of luggage, your agility diminishes */
416 tmp -= (inv_weight() + 40) / 20;
417
418 if (tmp <= rnd(20) && !u.uswallow) {
419 if (Blind)
420 pline("You miss it.");
421 else
422 pline("You miss %s.", monnam(mtmp));
423 } else {
424 /* we hit the monster; be careful: it might die! */
425
426 if ((malive = hmon(mtmp, uwep, 0)) == TRUE) {
427 /* monster still alive */
428 if (!rn2(25) && mtmp->mhp < mtmp->mhpmax / 2) {
429 mtmp->mflee = 1;
430 if (!rn2(3))
431 mtmp->mfleetim = rnd(100);
432 if (u.ustuck == mtmp && !u.uswallow)
433 u.ustuck = 0;
434 }
435 #ifndef NOWORM
436 if (mtmp->wormno)
437 cutworm(mtmp, u.ux + u.dx, u.uy + u.dy,
438 uwep ? uwep->otyp : 0);
439 #endif /* NOWORM */
440 }
441 if (mdat->mlet == 'a') {
442 if (rn2(2)) {
443 pline("You are splashed by the blob's acid!");
444 losehp_m(rnd(6), mtmp);
445 if (!rn2(30))
446 corrode_armor();
447 }
448 if (!rn2(6))
449 corrode_weapon();
450 }
451 }
452 if (malive && mdat->mlet == 'E' && canseemon(mtmp)
453 && !mtmp->mcan && rn2(3)) {
454 if (mtmp->mcansee) {
455 pline("You are frozen by the floating eye's gaze!");
456 nomul((u.ulevel > 6 || rn2(4)) ? rn1(20, -21) : -200);
457 } else {
458 pline("The blinded floating eye cannot defend itself.");
459 if (!rn2(500))
460 if ((int) u.uluck > LUCKMIN)
461 u.uluck--;
462 }
463 }
464 return (TRUE);
465 }