-/* $NetBSD: execute.c,v 1.7 1999/09/08 21:17:51 jsm Exp $ */
+/* $NetBSD: execute.c,v 1.14 2008/02/19 09:45:02 dholland Exp $ */
/*
* Copyright (c) 1980, 1993
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
+ * 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
#if 0
static char sccsid[] = "@(#)execute.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: execute.c,v 1.7 1999/09/08 21:17:51 jsm Exp $");
+__RCSID("$NetBSD: execute.c,v 1.14 2008/02/19 09:45:02 dholland Exp $");
#endif
#endif /* not lint */
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/time.h>
+#include <time.h>
#define SEGSIZE 8192
static char buf[257];
static bool new_play; /* set if move on to new player */
+extern void *heapstart;
-static void show_move __P((void));
+static void show_move(void);
/*
* This routine executes the given command by index number
*/
void
execute(com_num)
- int com_num;
+ int com_num;
{
new_play = FALSE; /* new_play is true if fixing */
(*func[com_num])();
* This routine moves a piece around.
*/
void
-do_move()
+do_move()
{
int r1, r2;
bool was_jail;
*/
void
move(rl)
- int rl;
+ int rl;
{
int old_loc;
* This routine shows the results of a move
*/
static void
-show_move()
+show_move()
{
SQUARE *sqp;
printf("That is a safe place\n");
break;
case CC:
- cc(); break;
+ cc();
+ break;
case CHANCE:
- chance(); break;
+ chance();
+ break;
case INC_TAX:
- inc_tax(); break;
+ inc_tax();
+ break;
case GOTO_J:
- goto_jail(); break;
+ goto_jail();
+ break;
case LUX_TAX:
- lux_tax(); break;
+ lux_tax();
+ break;
case PRPTY:
case RR:
case UTIL:
* This routine saves the current game for use at a later date
*/
void
-save()
+save()
{
char *sp;
int outf, num;
printf("Which file do you wish to save it in? ");
sp = buf;
- while ((*sp++=getchar()) != '\n')
+ while ((*sp++ = getchar()) != '\n')
continue;
*--sp = '\0';
&& getyn("File exists. Do you wish to overwrite? ") > 0)
return;
- if ((outf=creat(buf, 0644)) < 0) {
- perror(buf);
+ if ((outf = creat(buf, 0644)) < 0) {
+ warn("%s", buf);
return;
}
printf("\"%s\" ", buf);
for (sp = buf; *sp != '\n'; sp++)
continue;
*sp = '\0';
- start = 0;
+ start = heapstart;
end = sbrk(0);
while (start < end) { /* write out entire data space */
num = start + 16 * 1024 > end ? end - start : 16 * 1024;
* This routine restores an old game from a file
*/
void
-restore()
+restore()
{
char *sp;
printf("Which file do you wish to restore from? ");
- for (sp = buf; (*sp=getchar()) != '\n'; sp++)
+ for (sp = buf; (*sp = getchar()) != '\n'; sp++)
continue;
*sp = '\0';
rest_f(buf);
*/
int
rest_f(file)
- const char *file;
+ const char *file;
{
char *sp;
int inf, num;
- char buf[80];
+ char xbuf[80];
char *start, *end;
STAT sbuf;
- if ((inf=open(file, O_RDONLY)) < 0) {
- perror(file);
+ if ((inf = open(file, O_RDONLY)) < 0) {
+ warn("%s", file);
return FALSE;
}
printf("\"%s\" ", file);
if (fstat(inf, &sbuf) < 0) { /* get file stats */
- perror(file);
- exit(1);
+ err(1, "%s: fstat", file);
}
- start = 0;
+ start = heapstart;
brk(end = start + sbuf.st_size);
while (start < end) { /* write out entire data space */
num = start + 16 * 1024 > end ? end - start : 16 * 1024;
start += num;
}
close(inf);
- strcpy(buf, ctime(&sbuf.st_mtime));
- for (sp = buf; *sp != '\n'; sp++)
+ strcpy(xbuf, ctime(&sbuf.st_mtime));
+ for (sp = xbuf; *sp != '\n'; sp++)
continue;
*sp = '\0';
- printf("[%s]\n", buf);
+ printf("[%s]\n", xbuf);
return TRUE;
}