-/* $NetBSD: tetris.c,v 1.4 1998/08/10 02:25:45 perry Exp $ */
+/* $NetBSD: tetris.c,v 1.14 2000/01/21 02:10:57 jsm Exp $ */
/*-
* Copyright (c) 1992, 1993
#include <sys/time.h>
+#include <err.h>
+#include <fcntl.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include "screen.h"
#include "tetris.h"
+cell board[B_SIZE]; /* 1 => occupied, 0 => empty */
+
+int Rows, Cols; /* current screen size */
+
+const struct shape *curshape;
+const struct shape *nextshape;
+
+long fallrate; /* less than 1 million; smaller => faster */
+
+int score; /* the obvious thing */
+gid_t gid, egid;
+
+char key_msg[100];
+int showpreview;
+
static void elide __P((void));
static void setup_board __P((void));
int main __P((int, char **));
- void onintr __P((int));
- void usage __P((void));
+ void onintr __P((int)) __attribute__((__noreturn__));
+ void usage __P((void)) __attribute__((__noreturn__));
/*
* Set up the initial board. The bottom display row is completely set,
p = board;
for (i = B_SIZE; i; i--)
-#ifndef mips
*p++ = i <= (2 * B_COLS) || (i % B_COLS) < 2;
-#else /* work around compiler bug */
- *p++ = i <= (2 * B_COLS) || (i % B_COLS) < 2 ? 1 : 0;
-#endif
}
/*
char *argv[];
{
register int pos, c;
- register struct shape *curshape;
- register char *keys;
+ register const char *keys;
register int level = 2;
char key_write[6][10];
int ch, i, j;
+ int fd;
+
+ gid = getgid();
+ egid = getegid();
+ setegid(gid);
+
+ fd = open("/dev/null", O_RDONLY);
+ if (fd < 3)
+ exit(1);
+ close(fd);
keys = "jkl pq";
- while ((ch = getopt(argc, argv, "k:l:s")) != -1)
+ while ((ch = getopt(argc, argv, "k:l:ps")) != -1)
switch(ch) {
case 'k':
if (strlen(keys = optarg) != 6)
case 'l':
level = atoi(optarg);
if (level < MINLEVEL || level > MAXLEVEL) {
- (void)fprintf(stderr,
- "tetris: level must be from %d to %d",
- MINLEVEL, MAXLEVEL);
- exit(1);
+ errx(1, "level must be from %d to %d",
+ MINLEVEL, MAXLEVEL);
}
break;
+ case 'p':
+ showpreview = 1;
+ break;
case 's':
showscores(0);
exit(0);
for (i = 0; i <= 5; i++) {
for (j = i+1; j <= 5; j++) {
if (keys[i] == keys[j]) {
- (void)fprintf(stderr,
- "%s: Duplicate command keys specified.\n",
- argv[0]);
- exit (1);
+ errx(1, "duplicate command keys specified.");
}
}
if (keys[i] == ' ')
scr_set();
pos = A_FIRST*B_COLS + (B_COLS/2)-1;
+ nextshape = randshape();
curshape = randshape();
scr_msg(key_msg, 1);
* Choose a new shape. If it does not fit,
* the game is over.
*/
- curshape = randshape();
+ curshape = nextshape;
+ nextshape = randshape();
pos = A_FIRST*B_COLS + (B_COLS/2)-1;
if (!fits_in(curshape, pos))
break;
}
if (c == keys[1]) {
/* turn */
- struct shape *new = &shapes[curshape->rot];
+ const struct shape *new = &shapes[curshape->rot];
if (fits_in(new, pos))
curshape = new;
}
continue;
}
- if (c == '\f')
+ if (c == '\f') {
scr_clear();
+ scr_msg(key_msg, 1);
+ }
}
scr_clear();
void
onintr(signo)
- int signo;
+ int signo __attribute__((__unused__));
{
scr_clear();
scr_end();
void
usage()
{
- (void)fprintf(stderr, "usage: tetris [-s] [-l level] [-keys]\n");
+ (void)fprintf(stderr, "usage: tetris [-ps] [-k keys] [-l level]\n");
exit(1);
}