-void thinkofgrapples __P((void));
-void checkup __P((void));
-void prizecheck __P((void));
-int strend __P((char *));
-void closeon __P((struct ship *, struct ship *, char[], int, int, int));
-int score __P((char[], struct ship *, struct ship *, int));
-void move_ship __P((char *, struct ship *, unsigned char *, short *, short *, char *));
-void try __P((char[], char [], int, int, int, int, int, struct ship *,
- struct ship *, int *, int));
-void rmend __P((char *));
+void thinkofgrapples (void);
+void checkup (void);
+void prizecheck (void);
+void closeon (struct ship *, struct ship *, char *, int, int, int);