-/* $NetBSD: pl_7.c,v 1.10 1999/02/10 00:45:46 hubertf Exp $ */
+/* $NetBSD: pl_7.c,v 1.42 2011/08/26 06:18:18 dholland Exp $ */
/*
* Copyright (c) 1983, 1993
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
+ * 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
#if 0
static char sccsid[] = "@(#)pl_7.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: pl_7.c,v 1.10 1999/02/10 00:45:46 hubertf Exp $");
+__RCSID("$NetBSD: pl_7.c,v 1.42 2011/08/26 06:18:18 dholland Exp $");
#endif
#endif /* not lint */
-#include <sys/ttydefaults.h>
-#include "player.h"
-#ifdef __STDC__
+#include <curses.h>
+#include <err.h>
+#include <errno.h>
+#include <signal.h>
#include <stdarg.h>
-#else
-#include <varargs.h>
-#endif
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
#include <unistd.h>
+#include "array.h"
+#include "extern.h"
+#include "player.h"
+#include "display.h"
+
+/*
+ * Use values above KEY_MAX for custom keycodes. (blymn@ says this is ok)
+ */
+#define KEY_ESC(ch) (KEY_MAX+10+ch)
/*
* Display interface
*/
-static char sc_hasprompt;
-static char *sc_prompt;
-static char *sc_buf;
-static int sc_line;
+static void draw_view(void);
+static void draw_turn(void);
+static void draw_stat(void);
+static void draw_slot(void);
+static void draw_board(void);
+
+static struct stringarray *sc_lines;
+static unsigned sc_scrollup;
+static bool sc_hasprompt;
+static bool sc_hideprompt;
+static const char *sc_prompt;
+static const char *sc_buf;
+
+static WINDOW *view_w;
+static WINDOW *turn_w;
+static WINDOW *stat_w;
+static WINDOW *slot_w;
+static WINDOW *scroll_w;
+
+static bool obp[3];
+static bool dbp[3];
+
+int done_curses;
+static bool ingame;
+int loaded, fired, changed, repaired;
+int dont_adjust;
+static int viewrow, viewcol;
+char movebuf[sizeof SHIP(0)->file->movebuf];
+int player;
+struct ship *ms; /* memorial structure, &cc->ship[player] */
+struct File *mf; /* ms->file */
+struct shipspecs *mc; /* ms->specs */
+
+////////////////////////////////////////////////////////////
+// overall initialization
+static
void
-initscreen()
+define_esc_key(int ch)
{
- /* initscr() already done in SCREENTEST() */
+ char seq[3] = { '\x1b', ch, 0 };
+
+ define_key(seq, KEY_ESC(ch));
+}
+
+void
+initscreen(void)
+{
+ int ch;
+
+ sc_lines = stringarray_create();
+ if (sc_lines == NULL) {
+ err(1, "malloc");
+ }
+
+ if (signal(SIGTSTP, SIG_DFL) == SIG_ERR) {
+ err(1, "signal(SIGTSTP)");
+ }
+
+ if (initscr() == NULL) {
+ errx(1, "Can't sail on this terminal.");
+ }
+ if (STAT_R >= COLS || SCROLL_Y <= 0) {
+ errx(1, "Window/terminal not large enough.");
+ }
+
view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
- done_curses++;
- (void) leaveok(view_w, 1);
- (void) leaveok(slot_w, 1);
- (void) leaveok(stat_w, 1);
- (void) leaveok(turn_w, 1);
+
+ if (view_w == NULL ||
+ slot_w == NULL ||
+ scroll_w == NULL ||
+ stat_w == NULL ||
+ turn_w == NULL) {
+ endwin();
+ errx(1, "Curses initialization failed.");
+ }
+
+ leaveok(view_w, 1);
+ leaveok(slot_w, 1);
+ leaveok(stat_w, 1);
+ leaveok(turn_w, 1);
noecho();
- crmode();
+ cbreak();
+
+ /*
+ * Define esc-x keys
+ */
+#if 0
+ for (ch = 0; ch < 127; ch++) {
+ if (ch != '[' && ch != 'O') {
+ define_esc_key(ch);
+ }
+ }
+#else
+ (void)ch;
+ (void)define_esc_key;
+#endif
+
+ keypad(stdscr, 1);
+ keypad(view_w, 1);
+ keypad(slot_w, 1);
+ keypad(scroll_w, 1);
+ keypad(stat_w, 1);
+ keypad(turn_w, 1);
+
+ done_curses++;
}
void
-cleanupscreen()
+cleanupscreen(void)
{
/* alarm already turned off */
if (done_curses) {
- (void) wmove(scroll_w, SCROLL_Y - 1, 0);
- (void) wclrtoeol(scroll_w);
- draw_screen();
+ if (ingame) {
+ wmove(scroll_w, SCROLL_Y - 1, 0);
+ wclrtoeol(scroll_w);
+ display_redraw();
+ } else {
+ move(LINES-1, 0);
+ clrtoeol();
+ }
endwin();
}
}
-/*ARGSUSED*/
-void
-newturn(n)
- int n;
+////////////////////////////////////////////////////////////
+// curses utility functions
+
+/*
+ * fill to eol with spaces
+ * (useful with A_REVERSE since cleartoeol() does not clear to reversed)
+ */
+static void
+filltoeol(void)
{
- repaired = loaded = fired = changed = 0;
- movebuf[0] = '\0';
+ int x;
- (void) alarm(0);
- if (mf->readyL & R_LOADING) {
- if (mf->readyL & R_DOUBLE)
- mf->readyL = R_LOADING;
- else
- mf->readyL = R_LOADED;
+ for (x = getcurx(stdscr); x < COLS; x++) {
+ addch(' ');
}
- if (mf->readyR & R_LOADING) {
- if (mf->readyR & R_DOUBLE)
- mf->readyR = R_LOADING;
- else
- mf->readyR = R_LOADED;
+}
+
+/*
+ * Add a maybe-selected string.
+ *
+ * Place strings starting at (Y0, X0); this is string ITEM; CURITEM
+ * is the selected one; WIDTH is the total width. STR is the string.
+ */
+static void
+mvaddselstr(int y, int x0, int item, int curitem,
+ size_t width, const char *str)
+{
+ size_t i, len;
+
+ len = strlen(str);
+
+ move(y, x0);
+ if (curitem == item) {
+ attron(A_REVERSE);
+ }
+ addstr(str);
+ if (curitem == item) {
+ for (i=len; i<width; i++) {
+ addch(' ');
+ }
+ attroff(A_REVERSE);
}
- if (!hasdriver)
- Write(W_DDEAD, SHIP(0), 0, 0, 0, 0);
+}
+
+/*
+ * Likewise but a printf.
+ */
+static void __printflike(6, 7)
+mvselprintw(int y, int x0, int item, int curitem,
+ size_t width, const char *fmt, ...)
+{
+ va_list ap;
+ size_t x;
- if (sc_hasprompt) {
- (void) wmove(scroll_w, sc_line, 0);
- (void) wclrtoeol(scroll_w);
+ move(y, x0);
+ if (curitem == item) {
+ attron(A_REVERSE);
+ }
+ va_start(ap, fmt);
+ vwprintw(stdscr, fmt, ap);
+ va_end(ap);
+ if (curitem == item) {
+ for (x = getcurx(stdscr); x < x0 + width; x++) {
+ addch(' ');
+ }
+ attroff(A_REVERSE);
}
- if (Sync() < 0)
- leave(LEAVE_SYNC);
- if (!hasdriver)
- leave(LEAVE_DRIVER);
- if (sc_hasprompt)
- (void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
+}
- if (turn % 50 == 0)
- Write(W_ALIVE, SHIP(0), 0, 0, 0, 0);
- if (mf->FS && (!mc->rig1 || windspeed == 6))
- Write(W_FS, ms, 0, 0, 0, 0);
- if (mf->FS == 1)
- Write(W_FS, ms, 2, 0, 0, 0);
+/*
+ * Move up by 1, scrolling if needed.
+ */
+static void
+up(int *posp, int *scrollp)
+{
+ if (*posp > 0) {
+ (*posp)--;
+ }
+ if (scrollp != NULL) {
+ if (*posp < *scrollp) {
+ *scrollp = *posp;
+ }
+ }
+}
- if (mf->struck)
- leave(LEAVE_QUIT);
- if (mf->captured != 0)
- leave(LEAVE_CAPTURED);
- if (windspeed == 7)
- leave(LEAVE_HURRICAN);
+/*
+ * Move down by 1, scrolling if needed. MAX is the total number of
+ * items; VISIBLE is the number that can be visible at once.
+ */
+static void
+down(int *posp, int *scrollp, int max, int visible)
+{
+ if (max > 0 && *posp < max - 1) {
+ (*posp)++;
+ }
+ if (scrollp != NULL) {
+ if (*posp > *scrollp + visible - 1) {
+ *scrollp = *posp - visible + 1;
+ }
+ }
+}
- adjustview();
- draw_screen();
+/*
+ * Complain briefly.
+ */
+static void __printflike(3, 4)
+oops(int y, int x, const char *fmt, ...)
+{
+ int oy, ox;
+ va_list ap;
- (void) signal(SIGALRM, newturn);
- (void) alarm(7);
+ oy = getcury(stdscr);
+ ox = getcurx(stdscr);
+ move(y, x);
+ va_start(ap, fmt);
+ vwprintw(stdscr, fmt, ap);
+ va_end(ap);
+ move(oy, ox);
+ wrefresh(stdscr);
+ sleep(1);
+}
+
+////////////////////////////////////////////////////////////
+// scrolling message area
+
+static void
+scrollarea_add(const char *text)
+{
+ char *copy;
+ int errsave;
+
+ copy = strdup(text);
+ if (copy == NULL) {
+ goto nomem;
+ }
+ if (stringarray_add(sc_lines, copy, NULL)) {
+ goto nomem;
+ }
+ return;
+
+nomem:
+ /*
+ * XXX this should use leave(), but that won't
+ * currently work right.
+ */
+ errsave = errno;
+#if 0
+ leave(LEAVE_MALLOC);
+#else
+ cleanupscreen();
+ sync_close(!hasdriver);
+ errno = errsave;
+ err(1, "malloc");
+#endif
+}
+
+static void
+draw_scroll(void)
+{
+ unsigned total_lines;
+ unsigned visible_lines;
+ unsigned index_of_top;
+ unsigned index_of_y;
+ unsigned y;
+ unsigned cursorx;
+
+ werase(scroll_w);
+
+ /* XXX: SCROLL_Y and whatnot should be unsigned too */
+ visible_lines = SCROLL_Y - 1;
+
+ total_lines = stringarray_num(sc_lines);
+ if (total_lines > visible_lines) {
+ index_of_top = total_lines - visible_lines;
+ } else {
+ index_of_top = 0;
+ }
+ if (index_of_top < sc_scrollup) {
+ index_of_top = 0;
+ } else {
+ index_of_top -= sc_scrollup;
+ }
+
+ for (y = 0; y < visible_lines; y++) {
+ index_of_y = index_of_top + y;
+ if (index_of_y >= total_lines) {
+ break;
+ }
+ wmove(scroll_w, y, 0);
+ waddstr(scroll_w, stringarray_get(sc_lines, index_of_y));
+ }
+ if (sc_hasprompt && !sc_hideprompt) {
+ wmove(scroll_w, SCROLL_Y-1, 0);
+ waddstr(scroll_w, sc_prompt);
+ waddstr(scroll_w, sc_buf);
+ cursorx = strlen(sc_prompt) + strlen(sc_buf);
+ wmove(scroll_w, SCROLL_Y-1, cursorx);
+ }
+ else {
+ wmove(scroll_w, SCROLL_Y-1, 0);
+ }
}
/*VARARGS2*/
void
-#ifdef __STDC__
Signal(const char *fmt, struct ship *ship, ...)
-#else
-Signal(va_alist)
- va_dcl
-#endif
{
va_list ap;
char format[BUFSIZ];
-#ifndef __STDC__
- const char *fmt;
- struct ship *ship;
+ char buf[BUFSIZ];
- va_start(ap);
- fmt = va_arg(ap, const char *);
- ship = va_arg(ap, struct ship *);
-#else
- va_start(ap, ship);
-#endif
if (!done_curses)
return;
- if (*fmt == '\7')
- putchar(*fmt++);
+ va_start(ap, ship);
+ if (*fmt == '\a') {
+ beep();
+ fmt++;
+ }
fmtship(format, sizeof(format), fmt, ship);
- (void) vwprintw(scroll_w, format, ap);
+ vsnprintf(buf, sizeof(buf), format, ap);
va_end(ap);
- Scroll();
+ scrollarea_add(buf);
}
/*VARARGS2*/
void
-#ifdef __STDC__
Msg(const char *fmt, ...)
-#else
-Msg(va_alist)
- va_dcl
-#endif
{
va_list ap;
-#ifndef __STDC__
- const char *fmt;
-
- va_start(ap);
- fmt = va_arg(ap, const char *);
-#else
- va_start(ap, fmt);
-#endif
+ char buf[BUFSIZ];
if (!done_curses)
return;
- if (*fmt == '\7')
- putchar(*fmt++);
- (void) vwprintw(scroll_w, fmt, ap);
+ va_start(ap, fmt);
+ if (*fmt == '\a') {
+ beep();
+ fmt++;
+ }
+ vsnprintf(buf, sizeof(buf), fmt, ap);
va_end(ap);
- Scroll();
-}
-
-void
-Scroll()
-{
- if (++sc_line >= SCROLL_Y)
- sc_line = 0;
- (void) wmove(scroll_w, sc_line, 0);
- (void) wclrtoeol(scroll_w);
+ scrollarea_add(buf);
}
-void
-prompt(p, ship)
-char *p;
-struct ship *ship;
+static void
+prompt(const char *p, struct ship *ship)
{
static char buf[BUFSIZ];
fmtship(buf, sizeof(buf), p, ship);
sc_prompt = buf;
sc_buf = "";
- sc_hasprompt = 1;
- (void) waddstr(scroll_w, buf);
+ sc_hasprompt = true;
+}
+
+static void
+endprompt(void)
+{
+ sc_prompt = NULL;
+ sc_buf = NULL;
+ sc_hasprompt = false;
+}
+
+/*
+ * Next two functions called from newturn() to poke display. Shouldn't
+ * exist... XXX
+ */
+
+void
+display_hide_prompt(void)
+{
+ sc_hideprompt = true;
+ draw_scroll();
+ wrefresh(scroll_w);
}
void
-endprompt(flag)
-char flag;
+display_reshow_prompt(void)
{
- sc_hasprompt = 0;
- if (flag)
- Scroll();
+ sc_hideprompt = false;
+ draw_scroll();
+ wrefresh(scroll_w);
}
+
int
-sgetch(p, ship, flag)
-char *p;
-struct ship *ship;
-char flag;
+sgetch(const char *p, struct ship *ship, int flag)
{
int c;
+ char input[2];
+
prompt(p, ship);
+ input[0] = '\0';
+ input[1] = '\0';
+ sc_buf = input;
blockalarm();
- (void) wrefresh(scroll_w);
+ draw_scroll();
+ wrefresh(scroll_w);
+ fflush(stdout);
unblockalarm();
while ((c = wgetch(scroll_w)) == EOF)
;
- if (flag && c >= ' ' && c < 0x7f)
- (void) waddch(scroll_w, c);
- endprompt(flag);
+ if (flag && c >= ' ' && c < 0x7f) {
+ blockalarm();
+ input[0] = c;
+ draw_scroll();
+ wrefresh(scroll_w);
+ fflush(stdout);
+ unblockalarm();
+ }
+ endprompt();
return c;
}
void
-sgetstr(pr, buf, n)
-char *pr;
-char *buf;
-int n;
+sgetstr(const char *pr, char *buf, int n)
{
int c;
char *p = buf;
for (;;) {
*p = 0;
blockalarm();
- (void) wrefresh(scroll_w);
+ draw_scroll();
+ wrefresh(scroll_w);
+ fflush(stdout);
unblockalarm();
while ((c = wgetch(scroll_w)) == EOF)
;
switch (c) {
case '\n':
case '\r':
- endprompt(1);
+ endprompt();
return;
case '\b':
if (p > buf) {
- (void) waddstr(scroll_w, "\b \b");
+ /*waddstr(scroll_w, "\b \b");*/
p--;
}
break;
default:
if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
*p++ = c;
- (void) waddch(scroll_w, c);
+ /*waddch(scroll_w, c);*/
} else
- (void) putchar('\a');
+ beep();
}
}
}
+////////////////////////////////////////////////////////////
+// drawing of other panes
+
+void
+display_force_full_redraw(void)
+{
+ clear();
+}
+
void
-draw_screen()
+display_redraw(void)
{
+ draw_board();
draw_view();
draw_turn();
draw_stat();
draw_slot();
- (void) wrefresh(scroll_w); /* move the cursor */
+ draw_scroll();
+ /* move the cursor */
+ wrefresh(scroll_w);
+ /* paranoia */
+ fflush(stdout);
}
-void
-draw_view()
+static void
+draw_view(void)
{
struct ship *sp;
- (void) werase(view_w);
+ werase(view_w);
foreachship(sp) {
if (sp->file->dir
&& sp->file->row > viewrow
&& sp->file->row < viewrow + VIEW_Y
&& sp->file->col > viewcol
&& sp->file->col < viewcol + VIEW_X) {
- (void) wmove(view_w, sp->file->row - viewrow,
+ wmove(view_w, sp->file->row - viewrow,
sp->file->col - viewcol);
- (void) waddch(view_w, colours(sp));
- (void) wmove(view_w,
+ waddch(view_w, colours(sp));
+ wmove(view_w,
sternrow(sp) - viewrow,
sterncol(sp) - viewcol);
- (void) waddch(view_w, sterncolour(sp));
+ waddch(view_w, sterncolour(sp));
}
}
- (void) wrefresh(view_w);
+ wrefresh(view_w);
}
-void
-draw_turn()
+static void
+draw_turn(void)
{
- (void) wmove(turn_w, 0, 0);
- (void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
- (void) wrefresh(turn_w);
+ wmove(turn_w, 0, 0);
+ wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
+ wrefresh(turn_w);
}
-void
-draw_stat()
+static void
+draw_stat(void)
{
- (void) wmove(stat_w, STAT_1, 0);
- (void) wprintw(stat_w, "Points %3d\n", mf->points);
- (void) wprintw(stat_w, "Fouls %2d\n", fouled(ms));
- (void) wprintw(stat_w, "Grapples %2d\n", grappled(ms));
+ wmove(stat_w, STAT_1, 0);
+ wprintw(stat_w, "Points %3d\n", mf->points);
+ wprintw(stat_w, "Fouls %2d\n", fouled(ms));
+ wprintw(stat_w, "Grapples %2d\n", grappled(ms));
- (void) wmove(stat_w, STAT_2, 0);
- (void) wprintw(stat_w, " 0 %c(%c)\n",
+ wmove(stat_w, STAT_2, 0);
+ wprintw(stat_w, " 0 %c(%c)\n",
maxmove(ms, winddir + 3, -1) + '0',
maxmove(ms, winddir + 3, 1) + '0');
- (void) waddstr(stat_w, " \\|/\n");
- (void) wprintw(stat_w, " -^-%c(%c)\n",
+ waddstr(stat_w, " \\|/\n");
+ wprintw(stat_w, " -^-%c(%c)\n",
maxmove(ms, winddir + 2, -1) + '0',
maxmove(ms, winddir + 2, 1) + '0');
- (void) waddstr(stat_w, " /|\\\n");
- (void) wprintw(stat_w, " | %c(%c)\n",
+ waddstr(stat_w, " /|\\\n");
+ wprintw(stat_w, " | %c(%c)\n",
maxmove(ms, winddir + 1, -1) + '0',
maxmove(ms, winddir + 1, 1) + '0');
- (void) wprintw(stat_w, " %c(%c)\n",
+ wprintw(stat_w, " %c(%c)\n",
maxmove(ms, winddir, -1) + '0',
maxmove(ms, winddir, 1) + '0');
- (void) wmove(stat_w, STAT_3, 0);
- (void) wprintw(stat_w, "Load %c%c %c%c\n",
+ wmove(stat_w, STAT_3, 0);
+ wprintw(stat_w, "Load %c%c %c%c\n",
loadname[mf->loadL], readyname(mf->readyL),
loadname[mf->loadR], readyname(mf->readyR));
- (void) wprintw(stat_w, "Hull %2d\n", mc->hull);
- (void) wprintw(stat_w, "Crew %2d %2d %2d\n",
+ wprintw(stat_w, "Hull %2d\n", mc->hull);
+ wprintw(stat_w, "Crew %2d %2d %2d\n",
mc->crew1, mc->crew2, mc->crew3);
- (void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
- (void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
- (void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
+ wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
+ wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
+ wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
if (mc->rig4 < 0)
- (void) waddch(stat_w, '-');
+ waddch(stat_w, '-');
else
- (void) wprintw(stat_w, "%d", mc->rig4);
- (void) wrefresh(stat_w);
+ wprintw(stat_w, "%d", mc->rig4);
+ wrefresh(stat_w);
}
void
-draw_slot()
+draw_slot(void)
{
+ int i;
+
if (!boarding(ms, 0)) {
- (void) mvwaddstr(slot_w, 0, 0, " ");
- (void) mvwaddstr(slot_w, 1, 0, " ");
- } else
- (void) mvwaddstr(slot_w, 1, 0, "OBP");
+ mvwaddstr(slot_w, 0, 0, " ");
+ mvwaddstr(slot_w, 1, 0, " ");
+ } else {
+ wmove(slot_w, 0, 0);
+ for (i = 0; i < 3; i++) {
+ waddch(slot_w, obp[i] ? '1'+i : ' ');
+ }
+ mvwaddstr(slot_w, 1, 0, "OBP");
+ }
if (!boarding(ms, 1)) {
- (void) mvwaddstr(slot_w, 2, 0, " ");
- (void) mvwaddstr(slot_w, 3, 0, " ");
- } else
- (void) mvwaddstr(slot_w, 3, 0, "DBP");
+ mvwaddstr(slot_w, 2, 0, " ");
+ mvwaddstr(slot_w, 3, 0, " ");
+ } else {
+ wmove(slot_w, 2, 0);
+ for (i = 0; i < 3; i++) {
+ waddch(slot_w, dbp[i] ? '1'+i : ' ');
+ }
+ mvwaddstr(slot_w, 3, 0, "DBP");
+ }
- (void) wmove(slot_w, SLOT_Y-4, 0);
+ wmove(slot_w, SLOT_Y-4, 0);
if (mf->RH)
- (void) wprintw(slot_w, "%dRH", mf->RH);
+ wprintw(slot_w, "%dRH", mf->RH);
else
- (void) waddstr(slot_w, " ");
- (void) wmove(slot_w, SLOT_Y-3, 0);
+ waddstr(slot_w, " ");
+ wmove(slot_w, SLOT_Y-3, 0);
if (mf->RG)
- (void) wprintw(slot_w, "%dRG", mf->RG);
+ wprintw(slot_w, "%dRG", mf->RG);
else
- (void) waddstr(slot_w, " ");
- (void) wmove(slot_w, SLOT_Y-2, 0);
+ waddstr(slot_w, " ");
+ wmove(slot_w, SLOT_Y-2, 0);
if (mf->RR)
- (void) wprintw(slot_w, "%dRR", mf->RR);
+ wprintw(slot_w, "%dRR", mf->RR);
else
- (void) waddstr(slot_w, " ");
+ waddstr(slot_w, " ");
#define Y (SLOT_Y/2)
- (void) wmove(slot_w, 7, 1);
- (void) wprintw(slot_w,"%d", windspeed);
- (void) mvwaddch(slot_w, Y, 0, ' ');
- (void) mvwaddch(slot_w, Y, 2, ' ');
- (void) mvwaddch(slot_w, Y-1, 0, ' ');
- (void) mvwaddch(slot_w, Y-1, 1, ' ');
- (void) mvwaddch(slot_w, Y-1, 2, ' ');
- (void) mvwaddch(slot_w, Y+1, 0, ' ');
- (void) mvwaddch(slot_w, Y+1, 1, ' ');
- (void) mvwaddch(slot_w, Y+1, 2, ' ');
- (void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
+ wmove(slot_w, 7, 1);
+ wprintw(slot_w,"%d", windspeed);
+ mvwaddch(slot_w, Y, 0, ' ');
+ mvwaddch(slot_w, Y, 2, ' ');
+ mvwaddch(slot_w, Y-1, 0, ' ');
+ mvwaddch(slot_w, Y-1, 1, ' ');
+ mvwaddch(slot_w, Y-1, 2, ' ');
+ mvwaddch(slot_w, Y+1, 0, ' ');
+ mvwaddch(slot_w, Y+1, 1, ' ');
+ mvwaddch(slot_w, Y+1, 2, ' ');
+ wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
switch (winddir) {
case 1:
case 5:
- (void) waddch(slot_w, '|');
+ waddch(slot_w, '|');
break;
case 2:
case 6:
- (void) waddch(slot_w, '/');
+ waddch(slot_w, '/');
break;
case 3:
case 7:
- (void) waddch(slot_w, '-');
+ waddch(slot_w, '-');
break;
case 4:
case 8:
- (void) waddch(slot_w, '\\');
+ waddch(slot_w, '\\');
break;
}
- (void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
- (void) wrefresh(slot_w);
+ mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
+ wrefresh(slot_w);
}
void
-draw_board()
+draw_board(void)
{
int n;
- (void) clear();
- (void) werase(view_w);
- (void) werase(slot_w);
- (void) werase(scroll_w);
- (void) werase(stat_w);
- (void) werase(turn_w);
+ erase();
+ werase(view_w);
+ werase(slot_w);
+ werase(scroll_w);
+ werase(stat_w);
+ werase(turn_w);
- sc_line = 0;
-
- (void) move(BOX_T, BOX_L);
+ move(BOX_T, BOX_L);
for (n = 0; n < BOX_X; n++)
- (void) addch('-');
- (void) move(BOX_B, BOX_L);
+ addch('-');
+ move(BOX_B, BOX_L);
for (n = 0; n < BOX_X; n++)
- (void) addch('-');
+ addch('-');
for (n = BOX_T+1; n < BOX_B; n++) {
- (void) mvaddch(n, BOX_L, '|');
- (void) mvaddch(n, BOX_R, '|');
+ mvaddch(n, BOX_L, '|');
+ mvaddch(n, BOX_R, '|');
}
- (void) mvaddch(BOX_T, BOX_L, '+');
- (void) mvaddch(BOX_T, BOX_R, '+');
- (void) mvaddch(BOX_B, BOX_L, '+');
- (void) mvaddch(BOX_B, BOX_R, '+');
- (void) refresh();
+ mvaddch(BOX_T, BOX_L, '+');
+ mvaddch(BOX_T, BOX_R, '+');
+ mvaddch(BOX_B, BOX_L, '+');
+ mvaddch(BOX_B, BOX_R, '+');
+ refresh();
+#if 0
#define WSaIM "Wooden Ships & Iron Men"
- (void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
- (void) waddstr(view_w, WSaIM);
- (void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
- (void) waddstr(view_w, cc->name);
- (void) wrefresh(view_w);
-
- (void) move(LINE_T, LINE_L);
- (void) printw("Class %d %s (%d guns) '%s' (%c%c)",
+ wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
+ waddstr(view_w, WSaIM);
+ wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
+ waddstr(view_w, cc->name);
+ wrefresh(view_w);
+#endif
+
+ move(LINE_T, LINE_L);
+ printw("Class %d %s (%d guns) '%s' (%c%c)",
mc->class,
classname[mc->class],
mc->guns,
ms->shipname,
colours(ms),
sterncolour(ms));
- (void) refresh();
+ refresh();
}
void
-centerview()
+display_set_obp(int which, bool show)
+{
+ obp[which] = show;
+}
+
+void
+display_set_dbp(int which, bool show)
+{
+ dbp[which] = show;
+}
+
+////////////////////////////////////////////////////////////
+// external actions on the display
+
+void
+display_scroll_pageup(void)
+{
+ unsigned total_lines, visible_lines, limit;
+ unsigned pagesize = SCROLL_Y - 2;
+
+ total_lines = stringarray_num(sc_lines);
+ visible_lines = SCROLL_Y - 1;
+ limit = total_lines - visible_lines;
+
+ sc_scrollup += pagesize;
+ if (sc_scrollup > limit) {
+ sc_scrollup = limit;
+ }
+}
+
+void
+display_scroll_pagedown(void)
+{
+ unsigned pagesize = SCROLL_Y - 2;
+
+ if (sc_scrollup < pagesize) {
+ sc_scrollup = 0;
+ } else {
+ sc_scrollup -= pagesize;
+ }
+}
+
+void
+centerview(void)
{
viewrow = mf->row - VIEW_Y / 2;
viewcol = mf->col - VIEW_X / 2;
}
void
-upview()
+upview(void)
{
viewrow -= VIEW_Y / 3;
}
void
-downview()
+downview(void)
{
viewrow += VIEW_Y / 3;
}
void
-leftview()
+leftview(void)
{
viewcol -= VIEW_X / 5;
}
void
-rightview()
+rightview(void)
{
viewcol += VIEW_X / 5;
}
+/* Called from newturn()... rename? */
void
-adjustview()
+display_adjust_view(void)
{
if (dont_adjust)
return;
else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
viewcol = mf->col - VIEW_X/8;
}
+
+////////////////////////////////////////////////////////////
+// starting game
+
+static bool shipselected;
+static int loadpos;
+
+static int
+nextload(int load)
+{
+ switch (load) {
+ case L_ROUND: return L_GRAPE;
+ case L_GRAPE: return L_CHAIN;
+ case L_CHAIN: return L_DOUBLE;
+ case L_DOUBLE: return L_ROUND;
+ }
+ return L_ROUND;
+}
+
+static int
+loadbychar(int ch)
+{
+ switch (ch) {
+ case 'r': return L_ROUND;
+ case 'g': return L_GRAPE;
+ case 'c': return L_CHAIN;
+ case 'd': return L_DOUBLE;
+ }
+ return L_ROUND;
+}
+
+static const char *
+loadstr(int load)
+{
+ switch (load) {
+ case L_ROUND: return "round";
+ case L_GRAPE: return "grape";
+ case L_CHAIN: return "chain";
+ case L_DOUBLE: return "double";
+ }
+ return "???";
+}
+
+static void
+displayshiplist(void)
+{
+ struct ship *sp;
+ int which;
+
+ erase();
+
+ attron(A_BOLD);
+ mvaddstr(1, 4, cc->name);
+ attroff(A_BOLD);
+
+ which = 0;
+ foreachship(sp) {
+ mvselprintw(which + 3, 4, which, player, 60,
+ " %2d: %-10s %-15s (%-2d pts) %s",
+ sp->file->index,
+ countryname[sp->nationality],
+ sp->shipname,
+ sp->specs->pts,
+ saywhat(sp, 1));
+ which++;
+ }
+
+ if (!shipselected) {
+ mvaddstr(15, 4, "Choose your ship");
+ move(player + 3, 63);
+ } else {
+ mvselprintw(15, 4, 0, loadpos, 32,
+ "Initial left broadside: %s", loadstr(mf->loadL));
+ mvselprintw(16, 4, 1, loadpos, 32,
+ "Initial right broadside: %s", loadstr(mf->loadR));
+ mvselprintw(17, 4, 2, loadpos, 32, "Set sail");
+ move(loadpos+15, 35);
+ }
+
+ wrefresh(stdscr);
+}
+
+static int
+pickship(void)
+{
+ struct File *fp;
+ struct ship *sp;
+ bool done;
+ int ch;
+
+ for (;;) {
+ foreachship(sp)
+ if (sp->file->captain[0] == 0 && !sp->file->struck
+ && sp->file->captured == 0)
+ break;
+ if (sp >= ls) {
+ return -1;
+ }
+ player = sp - SHIP(0);
+ if (randomize) {
+ /* nothing */
+ } else {
+ done = false;
+ while (!done) {
+ displayshiplist();
+
+ ch = getch();
+ switch (ch) {
+ case 12 /*^L*/:
+ clear();
+ break;
+ case '\r':
+ case '\n':
+ done = true;
+ break;
+ case 7 /*^G*/:
+ case 8 /*^H*/:
+ case 27 /*ESC*/:
+ case 127 /*^?*/:
+ beep();
+ break;
+ case 16 /*^P*/:
+ case KEY_UP:
+ up(&player, NULL);
+ break;
+ case 14 /*^N*/:
+ case KEY_DOWN:
+ down(&player, NULL, cc->vessels,
+ cc->vessels);
+ break;
+ default:
+ beep();
+ break;
+ }
+ }
+ }
+ if (player < 0)
+ continue;
+ if (Sync() < 0)
+ leave(LEAVE_SYNC);
+ fp = SHIP(player)->file;
+ if (fp->captain[0] || fp->struck || fp->captured != 0)
+ oops(16, 4, "That ship is taken.");
+ else
+ break;
+ }
+ return 0;
+}
+
+static void
+pickload(void)
+{
+ bool done;
+ int ch;
+
+ mf->loadL = L_ROUND;
+ mf->loadR = L_ROUND;
+
+ loadpos = 0;
+ done = false;
+ while (!done) {
+ displayshiplist();
+
+ ch = getch();
+ switch (ch) {
+ case 12 /*^L*/:
+ clear();
+ break;
+ case 'r':
+ case 'g':
+ case 'c':
+ case 'd':
+ switch (loadpos) {
+ case 0: mf->loadL = loadbychar(ch); break;
+ case 1: mf->loadR = loadbychar(ch); break;
+ case 2: beep(); break;
+ }
+ break;
+ case '\r':
+ case '\n':
+ switch (loadpos) {
+ case 0: mf->loadL = nextload(mf->loadL); break;
+ case 1: mf->loadR = nextload(mf->loadR); break;
+ case 2: done = true; break;
+ }
+ break;
+ case 7 /*^G*/:
+ case 8 /*^H*/:
+ case 27 /*ESC*/:
+ case 127 /*^?*/:
+ beep();
+ break;
+ case 16 /*^P*/:
+ case KEY_UP:
+ up(&loadpos, NULL);
+ break;
+ case 14 /*^N*/:
+ case KEY_DOWN:
+ down(&loadpos, NULL, 3, 3);
+ break;
+ default:
+ beep();
+ break;
+ }
+ }
+ mf->readyR = R_LOADED|R_INITIAL;
+ mf->readyL = R_LOADED|R_INITIAL;
+}
+
+static void
+startgame(void)
+{
+
+ ingame = true;
+ shipselected = false;
+
+ pl_main_init();
+
+ hasdriver = sync_exists(game);
+ if (sync_open() < 0) {
+ oops(21, 10, "syncfile: %s", strerror(errno));
+ pl_main_uninit();
+ ingame = false;
+ return;
+ }
+
+ if (hasdriver) {
+ mvaddstr(21, 10, "Synchronizing with the other players...");
+ wrefresh(stdscr);
+ fflush(stdout);
+ if (Sync() < 0)
+ leave(LEAVE_SYNC);
+ } else {
+ mvaddstr(21, 10, "Starting driver...");
+ wrefresh(stdscr);
+ fflush(stdout);
+ startdriver();
+ }
+
+ if (pickship() < 0) {
+ oops(21, 10, "All ships taken in that scenario.");
+ sync_close(0);
+ people = 0;
+ pl_main_uninit();
+ ingame = false;
+ return;
+ }
+ shipselected = true;
+
+ ms = SHIP(player);
+ mf = ms->file;
+ mc = ms->specs;
+
+ pickload();
+
+ pl_main();
+ ingame = false;
+}
+
+////////////////////////////////////////////////////////////
+// scenario picker
+
+static int pickerpos;
+static int pickerscroll;
+
+static const char *
+absdirectionname(int dir)
+{
+ switch (dir) {
+ case 1: return "South";
+ case 2: return "Southwest";
+ case 3: return "West";
+ case 4: return "Northwest";
+ case 5: return "North";
+ case 6: return "Northeast";
+ case 7: return "East";
+ case 8: return "Southeast";
+ }
+ return "?";
+}
+
+static const char *
+windname(int wind)
+{
+ switch (wind) {
+ case 0: return "calm";
+ case 1: return "light breeze";
+ case 2: return "moderate breeze";
+ case 3: return "fresh breeze";
+ case 4: return "strong breeze";
+ case 5: return "gale";
+ case 6: return "full gale";
+ case 7: return "hurricane";
+ }
+ return "???";
+}
+
+static const char *
+nationalityname(int nationality)
+{
+ switch (nationality) {
+ case N_A: return "a";
+ case N_B: return "b";
+ case N_S: return "s";
+ case N_F: return "f";
+ case N_J: return "j";
+ case N_D: return "d";
+ case N_K: return "k";
+ case N_O: return "o";
+ }
+ return "?";
+}
+
+static void
+drawpicker(void)
+{
+ int y, sc, i;
+ struct ship *ship;
+
+ erase();
+
+ mvaddstr(0, 0, "## SHIPS TITLE");
+ for (y=1; y<LINES-11; y++) {
+ sc = (y-1) + pickerscroll;
+ if (sc < NSCENE) {
+ mvselprintw(y, 0, sc, pickerpos, 56,
+ "%-2d %-5d %s",
+ sc, scene[sc].vessels, scene[sc].name);
+ }
+ }
+
+ mvprintw(2, 60 + 2, "%s wind",
+ absdirectionname(scene[pickerpos].winddir));
+ mvprintw(3, 60 + 2, "(%s)",
+ windname(scene[pickerpos].windspeed));
+
+ for (i=0; i<scene[pickerpos].vessels; i++) {
+ ship = &scene[pickerpos].ship[i];
+ mvprintw(LINES-10 + i, 0,
+ "(%s) %-16s %3d gun %s (%s crew) (%d pts)",
+ nationalityname(ship->nationality),
+ ship->shipname,
+ ship->specs->guns,
+ shortclassname[ship->specs->class],
+ qualname[ship->specs->qual],
+ ship->specs->pts);
+ }
+
+ move(1 + pickerpos - pickerscroll, 55);
+ wrefresh(stdscr);
+}
+
+static int
+pickscenario(int initpos)
+{
+ int ch;
+
+ pickerpos = initpos;
+ if (pickerpos < 0) {
+ pickerpos = 0;
+ }
+
+ while (1) {
+ drawpicker();
+ ch = getch();
+ switch (ch) {
+ case 12 /*^L*/:
+ clear();
+ break;
+ case '\r':
+ case '\n':
+ return pickerpos;
+ case 7 /*^G*/:
+ case 8 /*^H*/:
+ case 27 /*ESC*/:
+ case 127 /*^?*/:
+ return initpos;
+ case 16 /*^P*/:
+ case KEY_UP:
+ up(&pickerpos, &pickerscroll);
+ break;
+ case 14 /*^N*/:
+ case KEY_DOWN:
+ down(&pickerpos, &pickerscroll, NSCENE, LINES-12);
+ break;
+ default:
+ beep();
+ break;
+ }
+ }
+ return pickerpos;
+}
+
+////////////////////////////////////////////////////////////
+// setup menus
+
+#define MAINITEMS_NUM 5
+#define STARTITEMS_NUM 4
+#define OPTIONSITEMS_NUM 5
+
+static int mainpos;
+static bool connected;
+
+static bool joinactive;
+static int joinpos;
+static int joinscroll;
+static int joinable[NSCENE];
+static int numjoinable;
+
+static bool startactive;
+static int startpos;
+static int startscenario;
+
+static bool optionsactive;
+static int optionspos;
+static char o_myname[MAXNAMESIZE];
+static bool o_randomize;
+static bool o_longfmt;
+static bool o_nobells;
+
+
+/*
+ * this and sgetstr() should share code
+ */
+static void
+startup_getstr(int y, int x, char *buf, size_t max)
+{
+ size_t pos = 0;
+ int ch;
+
+ for (;;) {
+ buf[pos] = 0;
+ move(y, x);
+ addstr(buf);
+ clrtoeol();
+ wrefresh(stdscr);
+ fflush(stdout);
+
+ ch = getch();
+ switch (ch) {
+ case '\n':
+ case '\r':
+ return;
+ case '\b':
+ if (pos > 0) {
+ /*waddstr(scroll_w, "\b \b");*/
+ pos--;
+ }
+ break;
+ default:
+ if (ch >= ' ' && ch < 0x7f && pos < max - 1) {
+ buf[pos++] = ch;
+ } else {
+ beep();
+ }
+ }
+ }
+}
+
+static void
+changename(void)
+{
+ mvaddstr(LINES-2, COLS/2, "Enter your name:");
+ startup_getstr(LINES-1, COLS/2, o_myname, sizeof(o_myname));
+}
+
+static void
+checkforgames(void)
+{
+ int i;
+ int prev;
+
+ if (numjoinable > 0) {
+ prev = joinable[joinpos];
+ } else {
+ prev = 0;
+ }
+
+ numjoinable = 0;
+ for (i = 0; i < NSCENE; i++) {
+ if (!sync_exists(i)) {
+ continue;
+ }
+ if (i < prev) {
+ joinpos = numjoinable;
+ }
+ joinable[numjoinable++] = i;
+ }
+ if (joinpos > numjoinable) {
+ joinpos = (numjoinable > 0) ? numjoinable - 1 : 0;
+ }
+ if (joinscroll > joinpos) {
+ joinscroll = (joinpos > 0) ? joinpos - 1 : 0;
+ }
+}
+
+static void
+drawstartmenus(void)
+{
+ const int mainy0 = 8;
+ const int mainx0 = 12;
+
+ erase();
+
+ mvaddstr(5, 10, "Wooden Ships & Iron Men");
+
+ mvaddselstr(mainy0+0, mainx0, 0, mainpos, 17, "Join a game");
+ mvaddselstr(mainy0+1, mainx0, 1, mainpos, 17, "Start a game");
+ mvaddselstr(mainy0+2, mainx0, 2, mainpos, 17, "Options");
+ mvaddselstr(mainy0+3, mainx0, 3, mainpos, 17, "Show high scores");
+ mvaddselstr(mainy0+4, mainx0, 4, mainpos, 17, "Quit");
+
+ mvprintw(15, 10, "Captain %s", myname);
+ if (connected) {
+ mvaddstr(16, 10, "Connected via scratch files.");
+ } else {
+ mvaddstr(16, 10, "Not connected.");
+ }
+
+ if (joinactive) {
+ int y0, leavey = 0, i, sc;
+
+ mvaddstr(0, COLS/2, "## SHIPS TITLE");
+ y0 = 1;
+ for (i = 0; i < numjoinable; i++) {
+ if (i >= joinscroll && i < joinscroll + LINES-1) {
+ move(y0 + i - joinscroll, COLS/2);
+ if (i == joinpos) {
+ attron(A_REVERSE);
+ }
+ sc = joinable[i];
+ printw("%-2d %-5d %s",
+ sc, scene[sc].vessels, scene[sc].name);
+ if (i == joinpos) {
+ filltoeol();
+ attroff(A_REVERSE);
+ leavey = y0 + i - joinscroll;
+ }
+ }
+ }
+ mvaddstr(19, 10, "(Esc to abort)");
+ if (numjoinable > 0) {
+ mvaddstr(18, 10, "Choose a game to join.");
+ move(leavey, COLS-1);
+ } else {
+ mvaddstr(2, COLS/2, "No games.");
+ mvaddstr(18, 10, "Press return to refresh.");
+ }
+
+ } else if (startactive) {
+ const char *name;
+
+ mvaddstr(18, 10, "Start a new game");
+ mvaddstr(19, 10, "(Esc to abort)");
+ mvaddstr(2, COLS/2, "New game");
+
+ name = (startscenario < 0) ?
+ "not selected" : scene[startscenario].name;
+
+ mvselprintw(4, COLS/2, 0, startpos, COLS/2 - 1,
+ "Scenario: %s", name);
+ mvaddselstr(5, COLS/2, 1, startpos, COLS/2 - 1,
+ "Visibility: local");
+ mvaddselstr(6, COLS/2, 2, startpos, COLS/2 - 1,
+ "Password: unset");
+ mvaddselstr(7, COLS/2, 3, startpos, COLS/2 - 1,
+ "Start game");
+ move(4+startpos, COLS - 2);
+
+ } else if (optionsactive) {
+ mvaddstr(18, 10, "Adjust options");
+ mvaddstr(19, 10, "(Esc to abort)");
+ mvaddstr(2, COLS/2, "Adjust options");
+
+ mvselprintw(4, COLS/2, 0, optionspos, COLS/2-1,
+ "Your name: %s", o_myname);
+ mvselprintw(5, COLS/2, 1, optionspos, COLS/2-1,
+ "Auto-pick ships: %s", o_randomize ? "ON" : "off");
+ mvselprintw(6, COLS/2, 2, optionspos, COLS/2-1,
+ "Usernames in scores: %s",
+ o_longfmt ? "ON" : "off");
+ mvselprintw(7, COLS/2, 3, optionspos, COLS/2-1,
+ "Beeping: %s", o_nobells ? "OFF" : "on");
+ mvselprintw(8, COLS/2, 4, optionspos, COLS/2-1,
+ "Apply changes");
+ move(4+optionspos, COLS - 2);
+
+ } else {
+ move(mainy0 + mainpos, mainx0 + 16);
+ }
+
+ wrefresh(stdscr);
+ fflush(stdout);
+}
+
+void
+startup(void)
+{
+ int ch;
+
+ connected = false;
+ mainpos = 0;
+
+ joinactive = false;
+ joinpos = 0;
+ joinscroll = 0;
+ numjoinable = 0;
+
+ startactive = false;
+ startpos = 0;
+ startscenario = -1;
+
+ optionsactive = false;
+ optionspos = 0;
+
+ while (1) {
+ if (joinactive) {
+ checkforgames();
+ }
+ drawstartmenus();
+ ch = getch();
+ switch (ch) {
+ case 12 /*^L*/:
+ clear();
+ break;
+ case '\r':
+ case '\n':
+ if (joinactive && numjoinable > 0) {
+ game = joinable[joinpos];
+ startgame();
+ joinactive = false;
+ } else if (startactive) {
+ switch (startpos) {
+ case 0:
+ startscenario = pickscenario(startscenario);
+ startpos = 3;
+ break;
+ case 1:
+ case 2:
+ oops(21, 10, "That doesn't work yet.");
+ break;
+ case 3:
+ if (startscenario >= 0) {
+ game = startscenario;
+ /* can't do this here yet */
+ /*startdriver();*/
+ startgame();
+ startactive = false;
+ startscenario = -1;
+ } else {
+ oops(21, 10,
+ "Pick a scenario.");
+ }
+ break;
+ }
+ } else if (optionsactive) {
+ switch (optionspos) {
+ case 0: changename(); break;
+ case 1: o_randomize = !o_randomize; break;
+ case 2: o_longfmt = !o_longfmt; break;
+ case 3: o_nobells = !o_nobells; break;
+ case 4:
+ strlcpy(myname, o_myname,
+ sizeof(myname));
+ randomize = o_randomize;
+ longfmt = o_longfmt;
+ nobells = o_nobells;
+ optionsactive = false;
+ break;
+ }
+ } else {
+ switch (mainpos) {
+ case 0: joinactive = true; break;
+ case 1: startactive = true; break;
+ case 2:
+ strlcpy(o_myname, myname,
+ sizeof(o_myname));
+ o_randomize = randomize;
+ o_longfmt = longfmt;
+ o_nobells = nobells;
+ optionsactive = true;
+ break;
+ case 3: lo_curses(); break;
+ case 4: return;
+ }
+ }
+ break;
+ case 7 /*^G*/:
+ case 8 /*^H*/:
+ case 27 /*ESC*/:
+ case 127 /*^?*/:
+ if (joinactive) {
+ joinactive = false;
+ } else if (startactive) {
+ startactive = false;
+ } else if (optionsactive) {
+ optionsactive = false;
+ } else {
+ /* nothing */
+ }
+ break;
+ case 16 /*^P*/:
+ case KEY_UP:
+ if (joinactive) {
+ up(&joinpos, &joinscroll);
+ } else if (startactive) {
+ up(&startpos, NULL);
+ } else if (optionsactive) {
+ up(&optionspos, NULL);
+ } else {
+ up(&mainpos, NULL);
+ }
+ break;
+ case 14 /*^N*/:
+ case KEY_DOWN:
+ if (joinactive) {
+ down(&joinpos, &joinscroll,
+ numjoinable, LINES-1);
+ } else if (startactive) {
+ down(&startpos, NULL,
+ STARTITEMS_NUM, STARTITEMS_NUM);
+ } else if (optionsactive) {
+ down(&optionspos, NULL,
+ OPTIONSITEMS_NUM, OPTIONSITEMS_NUM);
+ } else {
+ down(&mainpos, NULL,
+ MAINITEMS_NUM, MAINITEMS_NUM);
+ }
+ break;
+ default:
+ beep();
+ break;
+ }
+ }
+}