-/* $NetBSD: extern.h,v 1.6 2008/01/28 03:39:30 dholland Exp $ */
+/* $NetBSD: extern.h,v 1.16 2011/08/29 20:30:37 joerg Exp $ */
/*
* Copyright (c) 1997 Christos Zoulas. All rights reserved.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by Christos Zoulas.
- * 4. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
+/* action.c */
+void act_remove_gems(int);
+void act_sit_throne(int);
+void act_drink_fountain(void);
+void act_wash_fountain(void);
+void act_desecrate_altar(void);
+void act_donation_pray(void);
+void act_just_pray(void);
+void act_ignore_altar(void);
+void act_open_chest(int, int);
+
/* bill.c */
-void mailbill(void);
+__dead void mailbill(void);
/* config.c */
/* create.c */
void makeplayer(void);
void newcavelevel(int);
-void makemaze(int);
void eat(int, int);
-int cannedlevel(int);
-void treasureroom(int);
-void troom(int, int, int, int, int, int);
-void makeobject(int);
-void fillmroom(int, int, int);
-void froom(int, int, int);
int fillmonst(int);
-void sethp(int);
-void checkgen(void);
/* data.c */
void diagdrawscreen(void);
int savegame(char *);
void restoregame(char *);
-void greedy(void);
-void fsorry(void);
-void fcheat(void);
/* display.c */
void bottomline(void);
void bottomdo(void);
void bot_linex(void);
void bottomgold(void);
-void bot_hpx(void);
-void bot_spellx(void);
-void botside(void);
void draws(int, int, int, int);
void drawscreen(void);
void showcell(int, int);
void showplayer(void);
int moveplayer(int);
void seemagic(int);
-void seepage(void);
/* fortune.c */
-char *fortune(void);
+const char *fortune(void);
/* global.c */
void raiselevel(void);
void losemhp(int);
void raisehp(int);
void raisemhp(int);
-void raisespells(int);
void raisemspells(int);
-void losespells(int);
void losemspells(int);
int makemonst(int);
void positionplayer(void);
int emptyhanded(void);
void creategem(void);
void adjustcvalues(int, int);
-void gettokstr(char *);
int getpassword(void);
int getyn(void);
int packweight(void);
/* help.c */
void help(void);
void welcome(void);
-void retcont(void);
-int openhelp(void);
/* io.c */
void setupvt100(void);
void clearvt100(void);
-int lgetchar(void);
+int ttgetch(void);
void scbr(void);
void sncbr(void);
void newgame(void);
-void lprintf(const char *, ...) __attribute__((__format__(__printf__, 1, 2)));
+void lprintf(const char *, ...) __printflike(1, 2);
void lprint(long);
void lwrite(char *, int);
long lgetc(void);
int lappend(char *);
void lrclose(void);
void lwclose(void);
-void lprcat(char *);
+void lprcat(const char *);
void cursor(int, int);
void cursors(void);
void init_term(void);
void cl_line(int, int);
void cl_up(int, int);
void cl_dn(int, int);
-void standout(char *);
+void standout(const char *);
void set_score_output(void);
void lflush(void);
-int xputchar(int);
-void flush_buf(void);
char *tmcapcnv(char *, char *);
void beep(void);
/* main.c */
int main(int, char **);
-void showstr(void);
void qshowstr(void);
-void t_setup(int);
-void t_endup(int);
-void showwear(void);
-void showwield(void);
-void showread(void);
-void showeat(void);
-void showquaff(void);
-void show1(int, char *[]);
void show3(int);
-void randmonst(void);
-void parse(void);
void parse2(void);
-void run(int);
-void wield(void);
-void ydhi(int);
-void ycwi(int);
-void wear(void);
-void dropobj(void);
-void readscr(void);
-void eatcookie(void);
-void quaff(void);
-int whatitem(char *);
unsigned long readnum(long);
void szero(char *);
/* monster.c */
void createmonster(int);
-int cgood(int, int, int, int);
void createitem(int, int);
void cast(void);
-void speldamage(int);
-void loseint(void);
-int isconfuse(void);
-int nospell(int, int);
-int fullhit(int);
-void direct(int, int, char *, int);
-void godirect(int, int, char *, int, int);
-void ifblind(int, int);
-void tdirect(int);
-void omnidirect(int, int, char *);
+void godirect(int, int, const char *, int, int);
int vxy(int *, int *);
-void dirpoly(int);
void hitmonster(int, int);
-int hitm(int, int, int);
void hitplayer(int, int);
-void dropsomething(int);
void dropgold(int);
void something(int);
int newobject(int, int *);
-int spattack(int, int, int);
void checkloss(int);
int annihilate(void);
int newsphere(int, int, int, int);
int rmsphere(int, int);
-void sphboom(int, int);
-void genmonst(void);
/* moreobj.c */
void oaltar(void);
/* movem.c */
void movemonst(void);
-void movemt(int, int);
-void mmove(int, int, int, int);
-void movsphere(void);
/* nap.c */
void nap(int);
/* object.c */
void lookforobject(void);
-void finditem(int);
-void ostairs(int);
void oteleport(int);
-void opotion(int);
void quaffpotion(int);
-void oscroll(int);
void adjusttime(long);
void read_scroll(int);
-void oorb(void);
-void opit(void);
-void obottomless(void);
-void oelevator(int);
-void ostatue(void);
-void omirror(void);
-void obook(void);
void readbook(int);
-void ocookie(void);
-void ogold(int);
-void ohome(void);
void iopts(void);
void ignore(void);
void getlevel(void);
/* scores.c */
-int readboard(void);
-int writeboard(void);
int makeboard(void);
int hashewon(void);
long paytaxes(long);
-int winshou(void);
-int shou(int);
void showscores(void);
void showallscores(void);
-int sortboard(void);
-void newscore(long, char *, int, int);
-void new1sub(long, int, char *, long);
-void new2sub(long, int, char *, int);
void died(int);
-void diedsub(int);
void diedlog(void);
int getplid(char *);
void sigsetup(void);
/* store.c */
-void dnd_2hed(void);
-void dnd_hed(void);
void dndstore(void);
-void sch_hed(void);
void oschool(void);
void obank(void);
void obank2(void);
void ointerest(void);
-void obanksub(void);
-void appraise(int);
void otradepost(void);
-void cnsitm(void);
void olrs(void);
/* tok.c */