- if (testbit(location[position].objects, NORMGOD)) {
- puts("The goddess pleads but you strike her mercilessly. Her broken body lies in a\npool of blood.");
- clearbit(location[position].objects, NORMGOD);
- setbit(location[position].objects, DEADGOD);
+ if (testbit(location[position].objects,
+ NORMGOD)) {
+ printf("The goddess pleads but you ");
+ printf("strike her mercilessly. Her ");
+ printf("broken body lies in a\n");
+ puts("pool of blood.");
+ clearbit(location[position].objects,
+ NORMGOD);
+ setbit(location[position].objects,
+ DEADGOD);