- if (testbit(location[position].objects, BATHGOD) && (testbit(wear, AMULET) || testbit(inven, AMULET))) {
- puts("She offers a delicate hand, and you help her out of the sparkling springs.");
- puts("Water droplets like liquid silver bedew her golden skin, but when they part");
- puts("from her, they fall as teardrops. She wraps a single cloth around her and");
- puts("ties it at the waist. Around her neck hangs a golden amulet.");
- puts("She bids you to follow her, and walks away.");
+ if (testbit(location[position].objects, BATHGOD) &&
+ (testbit(wear, AMULET) || testbit(inven, AMULET))) {
+ printf("She offers a delicate hand, and you ");
+ puts("help her out of the sparkling springs.");
+ printf("Water droplets like liquid silver ");
+ printf("bedew her golden skin, but when ");
+ puts("they part");
+ printf("from her, they fall as teardrops. ");
+ puts("She wraps a single cloth around her and");
+ printf("ties it at the waist. Around her ");
+ puts("neck hangs a golden amulet.");
+ printf("She bids you to follow her, and ");
+ puts("walks away.");