-/* $NetBSD: extern.h,v 1.8 1999/07/17 19:57:03 hubertf Exp $ */
+/* $NetBSD: extern.h,v 1.19 2015/06/25 05:33:02 dholland Exp $ */
/*-
* Copyright (c) 1990, 1993
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
+ * 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* For more info on this and all of my stuff, mail edjames@berkeley.edu.
*/
+#include <time.h> /* for time_t */
+
+
extern char GAMES[];
-extern const char *file;
+extern const char *filename;
-extern int clck, safe_planes, start_time, test_mode;
+extern int clck, safe_planes, test_mode;
+extern time_t start_time;
+#if 0
extern FILE *filein, *fileout;
+#endif
-extern C_SCREEN screen, *sp;
+extern C_SCREEN *sp;
extern LIST air, ground;
extern DISPLACEMENT displacement[MAXDIR];
-int addplane __P((void));
-void append __P((LIST *, PLANE *));
-void check_adir __P((int, int, int));
-void check_edge __P((int, int));
-void check_edir __P((int, int, int));
-void check_line __P((int, int, int, int));
-void check_linepoint __P((int, int));
-void check_point __P((int, int));
-int checkdefs __P((void));
-int compar __P((const void *, const void *));
-void delete __P((LIST *, PLANE *));
-int dir_deg __P((int));
-int dir_no __P((char));
-void done_screen __P((void));
-void draw_all __P((void));
-void draw_line __P((WINDOW *, int, int, int, int, const char *));
-void erase_all __P((void));
-int getAChar __P((void));
-int getcommand __P((void));
-int gettoken __P((void));
-void init_gr __P((void));
-void ioaddstr __P((int, const char *));
-void ioclrtobot __P((void));
-void ioclrtoeol __P((int));
-void ioerror __P((int, int, const char *));
-void iomove __P((int));
-int list_games __P((void));
-int log_score __P((int));
-void log_score_quit __P((int)) __attribute__((__noreturn__));
-void loser __P((const PLANE *, const char *)) __attribute__((__noreturn__));
-int main __P((int, char *[]));
-char name __P((const PLANE *));
-int next_plane __P((void));
-void noise __P((void));
-int number __P((char));
-void open_score_file __P((void));
-void planewin __P((void));
-int pop __P((void));
-void push __P((int, int));
-void quit __P((int));
-int read_file __P((const char *));
-void redraw __P((void));
-void rezero __P((void));
-void setup_screen __P((const C_SCREEN *));
-int too_close __P((const PLANE *p1, const PLANE *p2, int));
-void update __P((int));
-int yyerror __P((const char *));
-int yylex __P((void));
-int yyparse __P((void));
-const char *Left __P((char));
-const char *Right __P((char));
-const char *airport __P((char));
-const char *beacon __P((char));
-const char *benum __P((char));
-const char *circle __P((char));
-const char *climb __P((char));
-const char *command __P((const PLANE *));
-const char *default_game __P((void));
-const char *delayb __P((char));
-const char *descend __P((char));
-const char *ex_it __P((char));
-PLANE *findplane __P((int));
-const char *ignore __P((char));
-const char *left __P((char));
-const char *mark __P((char));
-PLANE *newplane __P((void));
-const char *okay_game __P((const char *));
-const char *rel_dir __P((char));
-const char *right __P((char));
-const char *setalt __P((char));
-const char *setplane __P((char));
-const char *setrelalt __P((char));
-const char *timestr __P((int));
-const char *to_dir __P((char));
-const char *turn __P((char));
-const char *unmark __P((char));
+/* in graphics.c */
+void shutdown_gr(void);
+void ioaskquit(void);
+void ionoquit(void);
+void losermsg(const PLANE *p, const char *msg);
+
+/* misc */
+void addplane(void);
+void append(LIST *, PLANE *);
+void check_adir(int, int, int);
+void delete(LIST *, PLANE *);
+int dir_no(int);
+void done_screen(void);
+void draw_all(void);
+void erase_all(void);
+int getAChar(void);
+int getcommand(void);
+void init_gr(void);
+void ioaddstr(int, const char *);
+void ioclrtobot(void);
+void ioclrtoeol(int);
+void ioerror(int, int, const char *);
+void iomove(int);
+int log_score(int);
+void log_score_quit(int) __dead;
+void loser(const PLANE *, const char *) __dead;
+int main(int, char *[]);
+char name(const PLANE *);
+int number(int);
+void open_score_file(void);
+void planewin(void);
+void redraw(void);
+void setup_screen(const C_SCREEN *);
+void update(int);
+int yylex(void);
+#ifndef YYEMPTY
+int yyparse(void);
+#endif
+const char *command(const PLANE *);
+PLANE *findplane(int);
+PLANE *newplane(void);