+/* $NetBSD: pl_2.c,v 1.13 2009/03/15 03:33:56 dholland Exp $ */
+
/*
- * Copyright (c) 1983 Regents of the University of California.
- * All rights reserved.
+ * Copyright (c) 1983, 1993
+ * The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
+ * 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* SUCH DAMAGE.
*/
+#include <sys/cdefs.h>
#ifndef lint
-/*static char sccsid[] = "from: @(#)pl_2.c 5.4 (Berkeley) 6/1/90";*/
-static char rcsid[] = "$Id: pl_2.c,v 1.2 1993/08/01 18:51:40 mycroft Exp $";
+#if 0
+static char sccsid[] = "@(#)pl_2.c 8.1 (Berkeley) 5/31/93";
+#else
+__RCSID("$NetBSD: pl_2.c,v 1.13 2009/03/15 03:33:56 dholland Exp $");
+#endif
#endif /* not lint */
+#include <signal.h>
+#include <unistd.h>
+#include "display.h"
+#include "extern.h"
#include "player.h"
-play()
+/*ARGSUSED*/
+void
+newturn(int n __unused)
{
- register struct ship *sp;
+ repaired = loaded = fired = changed = 0;
+ movebuf[0] = '\0';
+
+ alarm(0);
+ if (mf->readyL & R_LOADING) {
+ if (mf->readyL & R_DOUBLE)
+ mf->readyL = R_LOADING;
+ else
+ mf->readyL = R_LOADED;
+ }
+ if (mf->readyR & R_LOADING) {
+ if (mf->readyR & R_DOUBLE)
+ mf->readyR = R_LOADING;
+ else
+ mf->readyR = R_LOADED;
+ }
+ if (!hasdriver)
+ send_ddead();
+
+ display_hide_prompt();
+ if (Sync() < 0)
+ leave(LEAVE_SYNC);
+ if (!hasdriver)
+ leave(LEAVE_DRIVER);
+ display_reshow_prompt();
+
+ if (turn % 50 == 0)
+ send_alive();
+ if (mf->FS && (!mc->rig1 || windspeed == 6))
+ send_fs(ms, 0);
+ if (mf->FS == 1)
+ send_fs(ms, 2);
+
+ if (mf->struck)
+ leave(LEAVE_QUIT);
+ if (mf->captured != 0)
+ leave(LEAVE_CAPTURED);
+ if (windspeed == 7)
+ leave(LEAVE_HURRICAN);
+
+ display_adjust_view();
+ display_redraw();
+
+ signal(SIGALRM, newturn);
+ alarm(7);
+}
+
+void
+play(void)
+{
+ struct ship *sp;
for (;;) {
- switch (sgetch("~\b", (struct ship *)0, 0)) {
+ blockalarm();
+ display_redraw();
+ unblockalarm();
+
+ switch (sgetch("~ ", (struct ship *)0, 0)) {
+ case 14: /* ^N */
+ display_scroll_pagedown();
+ break;
+ case 16: /* ^P */
+ display_scroll_pageup();
+ break;
case 'm':
acceptmove();
break;
unfoulplayer();
break;
case 'v':
- Signal("%s", (struct ship *)0, version);
+ Msg("%s", version);
break;
case 'b':
acceptboard();
repair();
break;
case 'B':
- Signal("'Hands to stations!'", (struct ship *)0);
+ Msg("'Hands to stations!'");
unboard(ms, ms, 1); /* cancel DBP's */
unboard(ms, ms, 0); /* cancel offense */
break;
case '\f':
centerview();
- blockalarm();
- draw_board();
- draw_screen();
- unblockalarm();
+ display_force_full_redraw();
break;
case 'L':
mf->loadL = L_EMPTY;
mf->loadR = L_EMPTY;
mf->readyL = R_EMPTY;
mf->readyR = R_EMPTY;
- Signal("Broadsides unloaded", (struct ship *)0);
+ Msg("Broadsides unloaded");
break;
case 'q':
- Signal("Type 'Q' to quit", (struct ship *)0);
+ Msg("Type 'Q' to quit");
break;
case 'Q':
leave(LEAVE_QUIT);
break;
case 'i':
if ((sp = closestenemy(ms, 0, 1)) == 0)
- Signal("No more ships left.");
+ Msg("No more ships left.");
else
eyeball(sp);
break;
case 'C':
centerview();
- blockalarm();
- draw_view();
- unblockalarm();
break;
case 'U':
upview();
- blockalarm();
- draw_view();
- unblockalarm();
break;
case 'D':
case 'N':
downview();
- blockalarm();
- draw_view();
- unblockalarm();
break;
case 'H':
leftview();
- blockalarm();
- draw_view();
- unblockalarm();
break;
case 'J':
rightview();
- blockalarm();
- draw_view();
- unblockalarm();
break;
case 'F':
lookout();
break;
case 'S':
dont_adjust = !dont_adjust;
- blockalarm();
- draw_turn();
- unblockalarm();
break;
}
}