+/* $NetBSD: play.c,v 1.12 2009/08/12 08:54:54 dholland Exp $ */
+
/*
- * Copyright (c) 1980 Regents of the University of California.
- * All rights reserved.
+ * Copyright (c) 1980, 1993
+ * The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
+ * 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* SUCH DAMAGE.
*/
+#include <sys/cdefs.h>
#ifndef lint
-/*static char sccsid[] = "from: @(#)play.c 5.6 (Berkeley) 6/26/90";*/
-static char rcsid[] = "$Id: play.c,v 1.2 1993/08/01 18:50:09 mycroft Exp $";
+#if 0
+static char sccsid[] = "@(#)play.c 8.1 (Berkeley) 5/31/93";
+#else
+__RCSID("$NetBSD: play.c,v 1.12 2009/08/12 08:54:54 dholland Exp $");
+#endif
#endif /* not lint */
-# include "trek.h"
-# include "getpar.h"
-# include <setjmp.h>
+#include <stdio.h>
+#include <setjmp.h>
+#include "trek.h"
+#include "getpar.h"
+
+static void myreset(int) __dead;
/*
** INSTRUCTION READ AND MAIN PLAY LOOP
** attack if the move was not free, and checkcond() to check up
** on how we are doing after the move.
*/
-extern int abandon(), capture(), shield(), computer(), dcrept(),
- destruct(), dock(), help(), impulse(), lrscan(),
- warp(), dumpgame(), rest(), srscan(),
- myreset(), torped(), visual(), setwarp(), undock(), phaser();
-struct cvntab Comtab[] =
-{
- "abandon", "", abandon, 0,
- "ca", "pture", capture, 0,
- "cl", "oak", shield, -1,
- "c", "omputer", computer, 0,
- "da", "mages", dcrept, 0,
- "destruct", "", destruct, 0,
- "do", "ck", dock, 0,
- "help", "", help, 0,
- "i", "mpulse", impulse, 0,
- "l", "rscan", lrscan, 0,
- "m", "ove", warp, 0,
- "p", "hasers", phaser, 0,
- "ram", "", warp, 1,
- "dump", "", dumpgame, 0,
- "r", "est", rest, 0,
- "sh", "ield", shield, 0,
- "s", "rscan", srscan, 0,
- "st", "atus", srscan, -1,
- "terminate", "", myreset, 0,
- "t", "orpedo", torped, 0,
- "u", "ndock", undock, 0,
- "v", "isual", visual, 0,
- "w", "arp", setwarp, 0,
- 0
+extern jmp_buf env;
+
+static const struct cvntab Comtab[] = {
+ { "abandon", "", abandon, 0 },
+ { "ca", "pture", capture, 0 },
+ { "cl", "oak", shield, -1 },
+ { "c", "omputer", computer, 0 },
+ { "da", "mages", dcrept, 0 },
+ { "destruct", "", destruct, 0 },
+ { "do", "ck", dock, 0 },
+ { "help", "", help, 0 },
+ { "i", "mpulse", impulse, 0 },
+ { "l", "rscan", lrscan, 0 },
+ { "m", "ove", dowarp, 0 },
+ { "p", "hasers", phaser, 0 },
+ { "ram", "", dowarp, 1 },
+ { "dump", "", dumpgame, 0 },
+ { "r", "est", rest, 0 },
+ { "sh", "ield", shield, 0 },
+ { "s", "rscan", srscan, 0 },
+ { "st", "atus", srscan, -1 },
+ { "terminate", "", myreset, 0 },
+ { "t", "orpedo", torped, 0 },
+ { "u", "ndock", undock, 0 },
+ { "v", "isual", visual, 0 },
+ { "w", "arp", setwarp, 0 },
+ { NULL, NULL, NULL, 0 }
};
-myreset()
+/*ARGSUSED*/
+static void
+myreset(int v __unused)
{
- extern jmp_buf env;
longjmp(env, 1);
}
-play()
+void
+play(void)
{
- struct cvntab *r;
+ const struct cvntab *r;
- while (1)
- {
+ while (1) {
Move.free = 1;
Move.time = 0.0;
Move.shldchg = 0;