-.\" $NetBSD: robots.6,v 1.5 1997/03/08 13:32:52 mouse Exp $
+.\" $NetBSD: robots.6,v 1.15 2009/08/05 04:03:47 dholland Exp $
.\"
.\" Copyright (c) 1991, 1993
.\" The Regents of the University of California. All rights reserved.
.\" 2. Redistributions in binary form must reproduce the above copyright
.\" notice, this list of conditions and the following disclaimer in the
.\" documentation and/or other materials provided with the distribution.
-.\" 3. All advertising materials mentioning features or use of this software
-.\" must display the following acknowledgement:
-.\" This product includes software developed by the University of
-.\" California, Berkeley and its contributors.
-.\" 4. Neither the name of the University nor the names of its contributors
+.\" 3. Neither the name of the University nor the names of its contributors
.\" may be used to endorse or promote products derived from this software
.\" without specific prior written permission.
.\"
.\"
.\" @(#)robots.6 8.1 (Berkeley) 5/31/93
.\"
-.Dd May 31, 1993
+.Dd August 4, 2009
.Dt ROBOTS 6
.Os
.Sh NAME
-.Nm robots
+.Nm robots
.Nd fight off villainous robots
.Sh SYNOPSIS
-.Nm robots
-.Op Fl sjta
+.Nm
+.Op Fl Aajnrst
+.Op Ar maximum
.Op Ar scorefile
.Sh DESCRIPTION
-.Nm Robots
+.Nm
pits you against evil robots, who are trying to kill you (which is why
they are evil).
Fortunately for you, even though they are evil, they are not very bright
This keeps up until they finally get you.
.Pp
Robots are represented on the screen by a
-.Sq \+ ,
+.Sq \&+ ,
the junk heaps from their collisions by a
.Sq \(** ,
and you
(the good guy)
by a
-.Sq \@ .
+.Sq @ .
.Pp
The commands are:
.Bl -tag -width indent -compact
(also space) do nothing for one turn
.It Ic HJKLBNYU
run as far as possible in the given direction
-.It Ic \>
+.It Ic \*[Gt]
do nothing for as long as possible
.It Ic t
teleport to a random location
All commands can be preceded by a count.
.Pp
If you use the
-.Sq Ic w
+.Sq Ic w
command and survive to the next level, you will get a bonus of 10%
for each robot which died after you decided to wait.
If you die, however, you get nothing.
Only five scores are allowed per user on the score file.
If you make it into the score file, you will be shown the list at the end
of the game.
-If an alternative score file is specified, that will be used instead of the
-standard file for scores.
+If an alternative score file is named on the command line, that file
+will be used instead of the standard file for scores.
+The score file must be created empty beforehand, e.g. with
+.Xr touch 1 .
+If the argument
+.Ar maximum ,
+which must be a number, is provided when a score file is first used,
+the value given will be used as the maximum number of scores to keep
+per user instead of the default five.
+This value is a property of the score file and cannot be changed later.
.Pp
The options are
.Bl -tag -width indent
-.It Fl s
-Don't play, just show the score file.
+.It Fl A
+Auto-bot mode.
+Lets the game play itself.
+.It Fl a
+Advance into the higher levels directly, skipping the lower, easier levels.
.It Fl j
Jump,
.Em i.e. ,
when you run, don't show any intermediate positions; only show things at
the end.
This is useful on slow terminals.
+.It Fl n
+Increase the number of games played by one; that is, automatically
+choose to play again one time per usage of this option.
+.It Fl r
+Play in real time; that is, if you do nothing for a few seconds the
+game will assume you meant to do nothing and move the robots.
+.It Fl s
+Don't play, just show the score file.
.It Fl t
Teleport automatically when you have no other option.
This is a little disconcerting until you get used to it, and then it is
very nice.
-.It Fl a
-Advance into the higher levels directly, skipping the lower, easier levels.
.El
-.Sh AUTHOR
-Ken Arnold
.Sh FILES
.Bl -tag -width /var/games/robots_roll -compact
.It Pa /var/games/robots_roll
-the score file
+The score file.
.El
+.Sh AUTHORS
+.An Ken Arnold
+.An Christos Zoulas
+(autobot mode)
.Sh BUGS
Bugs?
You