]> git.cameronkatri.com Git - bsdgames-darwin.git/blobdiff - sail/pl_2.c
factor: usage(): mark __dead
[bsdgames-darwin.git] / sail / pl_2.c
index 850dd98cf565de28c4444c0403131684b0333a6b..57d5756ef4581f683b11c3846dc60d86eda0c159 100644 (file)
@@ -1,4 +1,4 @@
-/*     $NetBSD: pl_2.c,v 1.9 2001/01/04 05:34:56 jwise Exp $   */
+/*     $NetBSD: pl_2.c,v 1.13 2009/03/15 03:33:56 dholland Exp $       */
 
 /*
  * Copyright (c) 1983, 1993
  * 2. Redistributions in binary form must reproduce the above copyright
  *    notice, this list of conditions and the following disclaimer in the
  *    documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- *    must display the following acknowledgement:
- *     This product includes software developed by the University of
- *     California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
+ * 3. Neither the name of the University nor the names of its contributors
  *    may be used to endorse or promote products derived from this software
  *    without specific prior written permission.
  *
 #if 0
 static char sccsid[] = "@(#)pl_2.c     8.1 (Berkeley) 5/31/93";
 #else
-__RCSID("$NetBSD: pl_2.c,v 1.9 2001/01/04 05:34:56 jwise Exp $");
+__RCSID("$NetBSD: pl_2.c,v 1.13 2009/03/15 03:33:56 dholland Exp $");
 #endif
 #endif /* not lint */
 
 #include <signal.h>
+#include <unistd.h>
+#include "display.h"
 #include "extern.h"
 #include "player.h"
 
-void   play(void)  __attribute__((__noreturn__));
+/*ARGSUSED*/
+void
+newturn(int n __unused)
+{
+       repaired = loaded = fired = changed = 0;
+       movebuf[0] = '\0';
+
+       alarm(0);
+       if (mf->readyL & R_LOADING) {
+               if (mf->readyL & R_DOUBLE)
+                       mf->readyL = R_LOADING;
+               else
+                       mf->readyL = R_LOADED;
+       }
+       if (mf->readyR & R_LOADING) {
+               if (mf->readyR & R_DOUBLE)
+                       mf->readyR = R_LOADING;
+               else
+                       mf->readyR = R_LOADED;
+       }
+       if (!hasdriver)
+               send_ddead();
+
+       display_hide_prompt();
+       if (Sync() < 0)
+               leave(LEAVE_SYNC);
+       if (!hasdriver)
+               leave(LEAVE_DRIVER);
+       display_reshow_prompt();
+
+       if (turn % 50 == 0)
+               send_alive();
+       if (mf->FS && (!mc->rig1 || windspeed == 6))
+               send_fs(ms, 0);
+       if (mf->FS == 1)
+               send_fs(ms, 2);
+
+       if (mf->struck)
+               leave(LEAVE_QUIT);
+       if (mf->captured != 0)
+               leave(LEAVE_CAPTURED);
+       if (windspeed == 7)
+               leave(LEAVE_HURRICAN);
+
+       display_adjust_view();
+       display_redraw();
+
+       signal(SIGALRM, newturn);
+       alarm(7);
+}
 
 void
 play(void)
@@ -54,7 +101,17 @@ play(void)
        struct ship *sp;
 
        for (;;) {
-               switch (sgetch("~\b", (struct ship *)0, 0)) {
+               blockalarm();
+               display_redraw();
+               unblockalarm();
+
+               switch (sgetch("~ ", (struct ship *)0, 0)) {
+               case 14: /* ^N */
+                       display_scroll_pagedown();
+                       break;
+               case 16: /* ^P */
+                       display_scroll_pageup();
+                       break;
                case 'm':
                        acceptmove();
                        break;
@@ -92,10 +149,7 @@ play(void)
                        break;
                case '\f':
                        centerview();
-                       blockalarm();
-                       draw_board();
-                       draw_screen();
-                       unblockalarm();
+                       display_force_full_redraw();
                        break;
                case 'L':
                        mf->loadL = L_EMPTY;
@@ -123,43 +177,25 @@ play(void)
                        break;
                case 'C':
                        centerview();
-                       blockalarm();
-                       draw_view();
-                       unblockalarm();
                        break;
                case 'U':
                        upview();
-                       blockalarm();
-                       draw_view();
-                       unblockalarm();
                        break;
                case 'D':
                case 'N':
                        downview();
-                       blockalarm();
-                       draw_view();
-                       unblockalarm();
                        break;
                case 'H':
                        leftview();
-                       blockalarm();
-                       draw_view();
-                       unblockalarm();
                        break;
                case 'J':
                        rightview();
-                       blockalarm();
-                       draw_view();
-                       unblockalarm();
                        break;
                case 'F':
                        lookout();
                        break;
                case 'S':
                        dont_adjust = !dont_adjust;
-                       blockalarm();
-                       draw_turn();
-                       unblockalarm();
                        break;
                }
        }