-.\" Copyright (c) 1988 The Regents of the University of California.
-.\" All rights reserved.
+.\" $NetBSD: rogue.6,v 1.11 2005/09/15 02:09:41 wiz Exp $
+.\"
+.\" Copyright (c) 1988, 1993
+.\" The Regents of the University of California. All rights reserved.
.\"
.\" Redistribution and use in source and binary forms, with or without
.\" modification, are permitted provided that the following conditions
.\" 2. Redistributions in binary form must reproduce the above copyright
.\" notice, this list of conditions and the following disclaimer in the
.\" documentation and/or other materials provided with the distribution.
-.\" 3. All advertising materials mentioning features or use of this software
-.\" must display the following acknowledgement:
-.\" This product includes software developed by the University of
-.\" California, Berkeley and its contributors.
-.\" 4. Neither the name of the University nor the names of its contributors
+.\" 3. Neither the name of the University nor the names of its contributors
.\" may be used to endorse or promote products derived from this software
.\" without specific prior written permission.
.\"
.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
.\" SUCH DAMAGE.
.\"
-.\" from: @(#)rogue.6 6.5 (Berkeley) 6/23/90
-.\" $Id: rogue.6,v 1.3 1993/08/05 03:28:31 jtc Exp $
+.\" @(#)rogue.6 8.1 (Berkeley) 5/31/93
.\"
-.Dd June 23, 1990
+.Dd May 31, 1993
.Dt ROGUE 6
+.Os
.Sh NAME
.Nm rogue
-.Nd Exploring The Dungeons of Doom
+.Nd exploring The Dungeons of Doom
.Sh SYNOPSIS
-.Nm /usr/games/rogue
+.Nm
.Op Fl s
.Op Ar save_file
.\" .Op Fl r
.\" .Op Fl d
.Sh DESCRIPTION
-.Nm Rogue
-is a computer fantasy game with a new twist. It is crt oriented and the
-object of the game is to survive the attacks of various monsters and get
-a lot of gold, rather than the puzzle solving orientation of most computer
-fantasy games.
+.Nm
+is a computer fantasy game with a new twist.
+It is CRT oriented and the object of the game is to survive the attacks of
+various monsters and get a lot of gold, rather than the puzzle solving
+orientation of most computer fantasy games.
.Pp
-To get started you really only need to know two commands. The command
+To get started you really only need to know two commands.
+The command
.Ic \&?
will give you a list of the available commands and the command
.Ic \&/
.Pp
To win the game (as opposed to merely playing to beat other people's high
scores) you must locate the Amulet of Yendor which is somewhere below
-the 20th level of the dungeon and get it out. Nobody has achieved this
-yet and if somebody does, they will probably go down in history as a hero
-among heroes.
+the 20th level of the dungeon and get it out.
+Nobody has achieved this yet and if somebody does, they will probably go
+down in history as a hero among heroes.
.Pp
When the game ends, either by your death, when you quit, or if you (by
some miracle) manage to win,
-.Nm rogue
-will give you a list of the top-ten scorers. The scoring is based entirely
-upon how much gold you get. There is a 10% penalty for getting yourself
-killed.
+.Nm
+will give you a list of the top-ten scorers.
+The scoring is based entirely upon how much gold you get.
+There is a 10% penalty for getting yourself killed.
.Pp
If
.Ar save_file
For more detailed directions, read the document
.Rs
.%T A Guide to the Dungeons of Doom
-.Re .
-.Sh AUTHORS
-Timothy Stoehr,
-Michael C. Toy,
-Kenneth C. R. C. Arnold,
-Glenn Wichman
+.Re
.Sh FILES
-.Bl -tag -width /var/games/rogue_roll -compact
-.It Pa /var/games/rogue_roll
+.Bl -tag -width /var/games/rogue.scores -compact
+.It Pa /var/games/rogue.scores
Score file
.It Pa ~/rogue.save
Default save file
.%A Kenneth C. R. C. Arnold
.%T A guide to the Dungeons of Doom
.Re
+.Sh AUTHORS
+.An Timothy Stoehr
+.An Michael C. Toy
+.An Kenneth C. R. C. Arnold
+.An Glenn Wichman
.Sh BUGS
Probably infinite, although none are known.
-However,
-that Ice Monsters sometimes transfix you permanently is
+However, that Ice Monsters sometimes transfix you permanently is
.Em not
a bug.
It's a feature.