]> git.cameronkatri.com Git - bsdgames-darwin.git/blobdiff - battlestar/command4.c
Fix merge conflicts
[bsdgames-darwin.git] / battlestar / command4.c
index 4535d5ce5e324ca7f7ba529fb4261ee914204016..6d25055e93d911a9ac59830327b55aece2609259 100644 (file)
@@ -1,4 +1,4 @@
-/*     $NetBSD: command4.c,v 1.3 2005/07/01 06:04:54 jmc Exp $ */
+/*     $NetBSD: command4.c,v 1.4 2021/05/02 12:50:43 rillig Exp $      */
 
 /*
  * Copyright (c) 1983, 1993
@@ -34,7 +34,7 @@
 #if 0
 static char sccsid[] = "@(#)com4.c     8.2 (Berkeley) 4/28/95";
 #else
-__RCSID("$NetBSD: command4.c,v 1.3 2005/07/01 06:04:54 jmc Exp $");
+__RCSID("$NetBSD: command4.c,v 1.4 2021/05/02 12:50:43 rillig Exp $");
 #endif
 #endif                         /* not lint */
 
@@ -53,13 +53,13 @@ take(unsigned int from[])
                return (cypher());
        } else {
                wordnumber++;
-               while (wordnumber <= wordcount && wordtype[wordnumber] == 
+               while (wordnumber <= wordcount && wordtype[wordnumber] ==
                    OBJECT) {
                        value = wordvalue[wordnumber];
                        printf("%s:\n", objsht[value]);
                        heavy = (carrying + objwt[value]) <= WEIGHT;
                        bulky = (encumber + objcumber[value]) <= CUMBER;
-                       if ((testbit(from, value) || wiz || tempwiz) && 
+                       if ((testbit(from, value) || wiz || tempwiz) &&
                            heavy && bulky && !testbit(inven, value)) {
                                setbit(inven, value);
                                carrying += objwt[value];
@@ -77,7 +77,7 @@ take(unsigned int from[])
                                    A_OR_AN_OR_BLANK(value),
                                    objsht[value]);
                        else if (!testbit(from, value))
-                               printf("I don't see any %s around here.\n", 
+                               printf("I don't see any %s around here.\n",
                                    objsht[value]);
                        else if (!heavy)
                                printf("The %s %stoo heavy.\n", objsht[value],
@@ -85,7 +85,7 @@ take(unsigned int from[])
                        else
                                printf("The %s %stoo cumbersome to hold.\n",
                                    objsht[value], IS_OR_ARE(value));
-                       if (wordnumber < wordcount - 1 && 
+                       if (wordnumber < wordcount - 1 &&
                            wordvalue[++wordnumber] == AND)
                                wordnumber++;
                        else
@@ -175,7 +175,7 @@ take(unsigned int from[])
                        return (take(from));
 
                case NORMGOD:
-                       if (testbit(location[position].objects, BATHGOD) && 
+                       if (testbit(location[position].objects, BATHGOD) &&
                            (testbit(wear, AMULET) || testbit(inven, AMULET))) {
                                printf("She offers a delicate hand, and you ");
                                puts("help her out of the sparkling springs.");
@@ -192,7 +192,7 @@ take(unsigned int from[])
                                followgod = ourtime;
                                clearbit(location[position].objects, BATHGOD);
                        } else
-                               if (!testbit(location[position].objects, 
+                               if (!testbit(location[position].objects,
                                    BATHGOD)) {
                                        printf("You're in no position to ");
                                        puts("take her.");
@@ -236,7 +236,7 @@ throw(const char *name)
                        break;
 
                case UP:
-                       deposit = location[position].up * 
+                       deposit = location[position].up *
                            (location[position].access || position == FINAL);
                        break;
 
@@ -247,18 +247,18 @@ throw(const char *name)
                wordnumber = first + 1;
                while (wordnumber <= wordcount) {
                        value = wordvalue[wordnumber];
-                       if (deposit && 
+                       if (deposit &&
                            testbit(location[position].objects, value)) {
                                clearbit(location[position].objects, value);
                                if (value != GRENADE)
-                                       setbit(location[deposit].objects, 
+                                       setbit(location[deposit].objects,
                                            value);
                                else {
                                        printf("A thundering explosion ");
                                        printf("nearby sends up a cloud of ");
                                        puts("smoke and shrapnel.");
                                        for (n = 0; n < NUMOFWORDS; n++)
-                                               location[deposit].objects[n] = 
+                                               location[deposit].objects[n] =
                                                    0;
                                        setbit(location[deposit].objects, CHAR);
                                }
@@ -279,14 +279,14 @@ throw(const char *name)
                                        puts("The door is not damaged.");
                                }
                        } else
-                               if (value == GRENADE && 
-                                   testbit(location[position].objects, 
+                               if (value == GRENADE &&
+                                   testbit(location[position].objects,
                                    value)) {
                                        printf("You are blown into shreds ");
                                        puts("when your grenade explodes.");
                                        die();
                                }
-                       if (wordnumber < wordcount - 1 && 
+                       if (wordnumber < wordcount - 1 &&
                            wordvalue[++wordnumber] == AND)
                                wordnumber++;
                        else
@@ -305,24 +305,24 @@ drop(const char *name)
 
        firstnumber = wordnumber;
        wordnumber++;
-       while (wordnumber <= wordcount && 
+       while (wordnumber <= wordcount &&
            (wordtype[wordnumber] == OBJECT || wordtype[wordnumber] == NOUNS)) {
                value = wordvalue[wordnumber];
                if (value == BODY) {    /* special case */
                        wordtype[wordnumber] = OBJECT;
-                       if (testbit(inven, MAID) || 
+                       if (testbit(inven, MAID) ||
                            testbit(location[position].objects, MAID))
                                value = MAID;
-                       else if (testbit(inven, DEADWOOD) || 
+                       else if (testbit(inven, DEADWOOD) ||
                            testbit(location[position].objects, DEADWOOD))
                                value = DEADWOOD;
-                       else if (testbit(inven, DEADGOD) || 
+                       else if (testbit(inven, DEADGOD) ||
                            testbit(location[position].objects, DEADGOD))
                                value = DEADGOD;
-                       else if (testbit(inven, DEADTIME) || 
+                       else if (testbit(inven, DEADTIME) ||
                            testbit(location[position].objects, DEADTIME))
                                value = DEADTIME;
-                       else if (testbit(inven, DEADNATIVE) || 
+                       else if (testbit(inven, DEADNATIVE) ||
                            testbit(location[position].objects, DEADNATIVE))
                                value = DEADNATIVE;
                }
@@ -349,9 +349,9 @@ drop(const char *name)
                                        puts("obliterate us.");
                                        die();
                                }
-                               if (value != AMULET && value != MEDALION && 
+                               if (value != AMULET && value != MEDALION &&
                                    value != TALISMAN)
-                                       setbit(location[position].objects, 
+                                       setbit(location[position].objects,
                                            value);
                                else
                                        tempwiz = 0;
@@ -362,7 +362,7 @@ drop(const char *name)
                                        printf("%s.\n", name);
                        } else {
                                if (*name != 'K') {
-                                       printf("You aren't holding the %s.\n", 
+                                       printf("You aren't holding the %s.\n",
                                            objsht[value]);
                                        if (testbit(location[position].objects,
                                            value)) {
@@ -371,7 +371,7 @@ drop(const char *name)
                                                else if (*name == 'G')
                                                        puts("Given anyway.");
                                        }
-                               } else if (testbit(location[position].objects, 
+                               } else if (testbit(location[position].objects,
                                    value))
                                        puts("Kicked.");
                                else if (testbit(wear, value))
@@ -380,7 +380,7 @@ drop(const char *name)
                                        puts("Not found.");
                        }
                }
-               if (wordnumber < wordcount - 1 && 
+               if (wordnumber < wordcount - 1 &&
                    wordvalue[++wordnumber] == AND)
                        wordnumber++;
                else
@@ -449,13 +449,13 @@ eat(void)
                                printf("Eaten.  You can explore a little ");
                                puts("longer now.");
                        } else if (!testbit(inven, value)) {
-                               printf("You aren't holding the %s.\n", 
+                               printf("You aren't holding the %s.\n",
                                    objsht[value]);
                        } else if (!testbit(inven, KNIFE))
                                puts("You need a knife.");
                        else
                                puts("You're stuffed.");
-                       if (wordnumber < wordcount - 1 && 
+                       if (wordnumber < wordcount - 1 &&
                            wordvalue[++wordnumber] == AND)
                                wordnumber++;
                        else