-/* $NetBSD: execute.c,v 1.21 2008/02/24 06:12:49 dholland Exp $ */
+/* $NetBSD: execute.c,v 1.22 2012/06/19 05:35:32 dholland Exp $ */
/*
* Copyright (c) 1980, 1993
#if 0
static char sccsid[] = "@(#)execute.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: execute.c,v 1.21 2008/02/24 06:12:49 dholland Exp $");
+__RCSID("$NetBSD: execute.c,v 1.22 2012/06/19 05:35:32 dholland Exp $");
#endif
#endif /* not lint */
* This routine executes the given command by index number
*/
void
-execute(com_num)
- int com_num;
+execute(int com_num)
{
new_play = FALSE; /* new_play is true if fixing */
(*func[com_num])();
* This routine moves a piece around.
*/
void
-do_move()
+do_move(void)
{
int r1, r2;
bool was_jail;
* This routine moves a normal move
*/
void
-move(rl)
- int rl;
+move(int rl)
{
int old_loc;
* This routine shows the results of a move
*/
static void
-show_move()
+show_move(void)
{
SQUARE *sqp;
* This routine saves the current game for use at a later date
*/
void
-save()
+save(void)
{
char *sp;
FILE *outf;