+.Pp
+With no arguments,
+.Nm
+starts a fresh user vs. computer game.
+.Pp
+Moves may be entered by selecting the desired board location and
+pressing the space or enter key.
+The cursor may be moved using the arrow keys or
+.Xr vi 1
+motion keys
+.Em hjklyubn .
+These also may be familiar from
+.Xr rogue 6
+and
+.Xr hack 6 .
+.\" Valid moves are a letter for the column and a number for the row
+.\" of an empty board location.
+To quit, type
+.Sq Q ,
+and to save the game, type
+.Sq S
+and supply a file name when prompted.
+.Ss Batch mode
+Batch mode was intended for game tournaments where a referee program
+handles the board display and pits one program against another.
+In this mode,
+.Nm
+reads moves from standard input and writes its responses to standard
+output.
+The first line of input should be either
+.Dq black
+or
+.Dq white
+to specify whether
+.Nm
+has the first move or not respectively.