+/* $NetBSD: play_level.c,v 1.6 2003/08/07 09:37:37 agc Exp $ */
+
/*
- * Copyright (c) 1980 Regents of the University of California.
- * All rights reserved.
+ * Copyright (c) 1980, 1993
+ * The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
+ * 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* SUCH DAMAGE.
*/
+#include <sys/cdefs.h>
#ifndef lint
-static char sccsid[] = "@(#)play_level.c 5.5 (Berkeley) 6/1/90";
+#if 0
+static char sccsid[] = "@(#)play_level.c 8.1 (Berkeley) 5/31/93";
+#else
+__RCSID("$NetBSD: play_level.c,v 1.6 2003/08/07 09:37:37 agc Exp $");
+#endif
#endif /* not lint */
# include "robots.h"
* play_level:
* Let the player play the current level
*/
+void
play_level()
{
- register COORD *cp;
- register int y, x, bonus;
+ COORD *cp;
move(My_pos.y, My_pos.x);
addch(PLAYER);
move(Max.y, Max.x);
addch(inch());
standend();
-# endif DEBUG
+# endif /* DEBUG */
setjmp(End_move);
flush_in();
while (!Dead && Num_robots > 0) {