+/* $NetBSD: extern.h,v 1.9 2001/02/05 00:22:52 christos Exp $ */
+
/*-
- * Copyright (c) 1990 The Regents of the University of California.
- * All rights reserved.
+ * Copyright (c) 1990, 1993
+ * The Regents of the University of California. All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Ed James.
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
- * @(#)extern.h 5.4 (Berkeley) 10/30/90
+ * @(#)extern.h 8.1 (Berkeley) 5/31/93
*/
/*
* For more info on this and all of my stuff, mail edjames@berkeley.edu.
*/
-extern char GAMES[], *file;
+extern char GAMES[];
+extern const char *file;
extern int clck, safe_planes, start_time, test_mode;
extern LIST air, ground;
-extern struct sgttyb tty_start, tty_new;
+extern struct termios tty_start, tty_new;
extern DISPLACEMENT displacement[MAXDIR];
-extern PLANE *findplane(), *newplane();
+int addplane __P((void));
+void append __P((LIST *, PLANE *));
+void check_adir __P((int, int, int));
+void check_edge __P((int, int));
+void check_edir __P((int, int, int));
+void check_line __P((int, int, int, int));
+void check_linepoint __P((int, int));
+void check_point __P((int, int));
+int checkdefs __P((void));
+int compar __P((const void *, const void *));
+void delete __P((LIST *, PLANE *));
+int dir_deg __P((int));
+int dir_no __P((char));
+void done_screen __P((void));
+void draw_all __P((void));
+void draw_line __P((WINDOW *, int, int, int, int, const char *));
+void erase_all __P((void));
+int getAChar __P((void));
+int getcommand __P((void));
+int gettoken __P((void));
+void init_gr __P((void));
+void ioaddstr __P((int, const char *));
+void ioclrtobot __P((void));
+void ioclrtoeol __P((int));
+void ioerror __P((int, int, const char *));
+void iomove __P((int));
+int list_games __P((void));
+int log_score __P((int));
+void log_score_quit __P((int)) __attribute__((__noreturn__));
+void loser __P((const PLANE *, const char *)) __attribute__((__noreturn__));
+int main __P((int, char *[]));
+char name __P((const PLANE *));
+int next_plane __P((void));
+void noise __P((void));
+int number __P((char));
+void open_score_file __P((void));
+void planewin __P((void));
+int pop __P((void));
+void push __P((int, int));
+void quit __P((int));
+int read_file __P((const char *));
+void redraw __P((void));
+void rezero __P((void));
+void setup_screen __P((const C_SCREEN *));
+int too_close __P((const PLANE *p1, const PLANE *p2, int));
+void update __P((int));
+int yyerror __P((const char *));
+int yylex __P((void));
+#ifndef YYEMPTY
+int yyparse __P((void));
+#endif
+const char *Left __P((char));
+const char *Right __P((char));
+const char *airport __P((char));
+const char *beacon __P((char));
+const char *benum __P((char));
+const char *circle __P((char));
+const char *climb __P((char));
+const char *command __P((const PLANE *));
+const char *default_game __P((void));
+const char *delayb __P((char));
+const char *descend __P((char));
+const char *ex_it __P((char));
+PLANE *findplane __P((int));
+const char *ignore __P((char));
+const char *left __P((char));
+const char *mark __P((char));
+PLANE *newplane __P((void));
+const char *okay_game __P((const char *));
+const char *rel_dir __P((char));
+const char *right __P((char));
+const char *setalt __P((char));
+const char *setplane __P((char));
+const char *setrelalt __P((char));
+const char *timestr __P((int));
+const char *to_dir __P((char));
+const char *turn __P((char));
+const char *unmark __P((char));