-/* $NetBSD: misc.c,v 1.5 1997/10/13 19:44:38 christos Exp $ */
+/* $NetBSD: misc.c,v 1.12 2001/02/05 01:10:10 christos Exp $ */
/*
* Copyright (c) 1983, 1993
#if 0
static char sccsid[] = "@(#)misc.c 8.2 (Berkeley) 4/28/95";
#else
-__RCSID("$NetBSD: misc.c,v 1.5 1997/10/13 19:44:38 christos Exp $");
+__RCSID("$NetBSD: misc.c,v 1.12 2001/02/05 01:10:10 christos Exp $");
#endif
#endif /* not lint */
-#include <fcntl.h>
-#include <stdlib.h>
+#include <ctype.h>
+#include <stdio.h>
#include <unistd.h>
+#include <string.h>
#include "extern.h"
#include "pathnames.h"
#define distance(x,y) (abs(x) >= abs(y) ? abs(x) + abs(y)/2 : abs(y) + abs(x)/2)
+static int angle(int, int);
+
/* XXX */
int
-range(from, to)
-struct ship *from, *to;
+range(struct ship *from, struct ship *to)
{
int bow1r, bow1c, bow2r, bow2c;
int stern1r, stern1c, stern2c, stern2r;
}
struct ship *
-closestenemy(from, side, anyship)
-struct ship *from;
-char side, anyship;
+closestenemy(struct ship *from, int side, int anyship)
{
struct ship *sp;
char a;
return closest;
}
-int
-angle(dr, dc)
-int dr, dc;
+static int
+angle(int dr, int dc)
{
int i;
return i % 8 + 1;
}
+/* checks for target bow or stern */
int
-gunsbear(from, to) /* checks for target bow or stern */
-struct ship *from, *to;
+gunsbear(struct ship *from, struct ship *to)
{
int Dr, Dc, i;
int ang;
return 0;
}
+/* returns true if fromship is shooting at onship's starboard side */
int
-portside(from, on, quick)
-struct ship *from, *on;
-int quick; /* returns true if fromship is */
-{ /* shooting at onship's starboard side */
+portside(struct ship *from, struct ship *on, int quick)
+{
int ang;
int Dr, Dc;
}
int
-colours(sp)
-struct ship *sp;
+colours(struct ship *sp)
{
char flag = '\0';
}
void
-logger(s)
-struct ship *s;
+logger(struct ship *s)
{
FILE *fp;
int persons;
float net;
struct logs *lp;
- if ((fp = fopen(_PATH_LOGFILE, "r+")) == NULL)
+ setegid(egid);
+ if ((fp = fopen(_PATH_LOGFILE, "r+")) == NULL) {
+ setegid(gid);
return;
+ }
+ setegid(gid);
#ifdef LOCK_EX
if (flock(fileno(fp), LOCK_EX) < 0)
return;
= lp->l_gamenum = lp->l_netpoints = 0;
rewind(fp);
if (persons < 0)
- (void) putw(1, fp);
+ putw(1, fp);
else
- (void) putw(persons + 1, fp);
+ putw(persons + 1, fp);
for (lp = log; lp < &log[NLOG]; lp++)
if (net > (float)lp->l_netpoints
/ scene[lp->l_gamenum].ship[lp->l_shipnum].specs->pts) {
- (void) fwrite((char *)log,
- sizeof (struct logs), lp - log, fp);
- (void) strcpy(log[NLOG-1].l_name, s->file->captain);
+ fwrite((char *)log, sizeof (struct logs), lp - log, fp);
+ strcpy(log[NLOG-1].l_name, s->file->captain);
log[NLOG-1].l_uid = getuid();
log[NLOG-1].l_shipnum = s->file->index;
log[NLOG-1].l_gamenum = game;
log[NLOG-1].l_netpoints = s->file->points;
- (void) fwrite((char *)&log[NLOG-1],
- sizeof (struct logs), 1, fp);
- (void) fwrite((char *)lp,
- sizeof (struct logs), &log[NLOG-1] - lp, fp);
+ fwrite((char *)&log[NLOG-1], sizeof (struct logs), 1, fp);
+ fwrite((char *)lp, sizeof (struct logs), &log[NLOG-1] - lp, fp);
break;
}
#ifdef LOCK_EX
- (void) flock(fileno(fp), LOCK_UN);
+ flock(fileno(fp), LOCK_UN);
#endif
- (void) fclose(fp);
+ fclose(fp);
}