-.PP
-If the player types several movement commands between two 7 second updates,
-only the last movement command typed will be seen by the driver. Movement
-commands within the same update "overwrite" each other, in a sense.
-.SH THE HISTORY OF SAIL
-I wrote the first version of
-.I Sail
-on a PDP 11/70 in the fall of 1980. Needless to say, the code was horrendous,
-not portable in any sense of the word, and didn't work. The program was not
-very modular and had fseeks() and fwrites() every few lines. After a
-tremendous rewrite from the top down, I got the first working version up by
-1981. There were several annoying bugs concerning firing broadsides and
-finding angles.
-.I Sail
-uses no floating point, by the way, so the direction routines are rather
-tricky.
-Ed Wang rewrote my angle() routine in 1981 to be more correct (although
-it still doesn't work perfectly), and he added code to let a player select
-which ship he wanted at the start of the game (instead of the first one
-available).
-.PP
-Captain Happy (Craig Leres) is responsible for making
-.I Sail
-portable for the first time. This was no easy task, by the way. Constants
-like 2 and 10 were very frequent in the code. I also became famous for
-using "Riggle Memorial Structures" in
-.I Sail.
-Many of my structure references are so long that they run off the line
-printer page. Here is an example, if you promise not to laugh.
-.br
-.sp
-.ce
-specs[scene[flog.fgamenum].ship[flog.fshipnum].shipnum].pts
-.br
-.sp
-.PP
-.I Sail
-received its fourth and most thorough rewrite in the summer and fall
-of 1983. Ed Wang rewrote and modularized the code (a monumental feat)
-almost from scratch. Although he introduced many new bugs, the final
-result was very much cleaner and (?) faster. He added window movement
-commands and find ship commands.
-.SH HISTORICAL INFO
-Old Square Riggers were very maneuverable ships capable of intricate
-sailing. Their only disadvantage was an inability to sail very
-close to the wind. The design of a wooden ship allowed only for the
-guns to bear to the left and right sides. A few guns of small
+.Pp
+If the player types several movement commands between two 7-second updates,
+only the last movement command typed will be seen by the driver.
+Movement commands within the same update
+.Dq overwrite
+each other, in a sense.
+.Ss DEFECTS OF THIS SYSTEM IN THE MODERN WORLD
+Quite a few.
+.Pp
+It should be thrown out and replaced with something socket-based.
+.Sh HISTORICAL INFO
+Old square-riggers were very maneuverable ships capable of intricate
+sailing.
+Their only disadvantage was an inability to sail very close to the wind.
+The design of a wooden ship allowed for the guns to bear only to the
+left and right sides.
+A few guns of small