-char *Left __P((char));
-char *Right __P((char));
-char *airport __P((char));
-char *beacon __P((char));
-char *benum __P((char));
-char *circle __P((char));
-char *climb __P((char));
-char *command __P((PLANE *));
-char *default_game __P((void));
-char *delayb __P((char));
-char *descend __P((char));
-char *ex_it __P((char));
+#endif
+const char *Left __P((char));
+const char *Right __P((char));
+const char *airport __P((char));
+const char *beacon __P((char));
+const char *benum __P((char));
+const char *circle __P((char));
+const char *climb __P((char));
+const char *command __P((const PLANE *));
+const char *default_game __P((void));
+const char *delayb __P((char));
+const char *descend __P((char));
+const char *ex_it __P((char));