-/* $NetBSD: trade.c,v 1.7 1999/09/30 18:01:32 jsm Exp $ */
+/* $NetBSD: trade.c,v 1.16 2012/06/19 05:35:32 dholland Exp $ */
/*
* Copyright (c) 1980, 1993
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
+ * 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
#if 0
static char sccsid[] = "@(#)trade.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: trade.c,v 1.7 1999/09/30 18:01:32 jsm Exp $");
+__RCSID("$NetBSD: trade.c,v 1.16 2012/06/19 05:35:32 dholland Exp $");
#endif
#endif /* not lint */
-#include "monop.ext"
+#include "monop.h"
struct trd_st { /* how much to give to other player */
int trader; /* trader number */
static TRADE trades[2];
-static void get_list __P((int, int ));
-static int set_list __P((OWN *));
-static void summate __P((void));
-static void do_trade __P((void));
-static void move_em __P((TRADE *, TRADE *));
+static void get_list(int, int );
+static int set_list(OWN *);
+static void summate(void);
+static void do_trade(void);
+static void move_em(TRADE *, TRADE *);
void
-trade()
+trade(void)
{
int tradee, i;
* player, and puts in the structure given.
*/
static void
-get_list(struct_no, play_no)
- int struct_no, play_no;
+get_list(int struct_no, int play_no)
{
int sn, pn;
PLAY *pp;
- int numin, prop, num_prp;
+ int numin, propnum, num_prp;
OWN *op;
TRADE *tp;
if (pp->own_list) {
numin = set_list(pp->own_list);
for (num_prp = numin; num_prp; ) {
- prop = getinp("Which property do you wish to trade? ",
+ propnum=getinp("Which property do you wish to trade? ",
plist);
- if (prop == numin)
+ if (propnum == numin)
break;
- else if (used[prop])
+ else if (used[propnum])
printf("You've already allocated that.\n");
else {
num_prp--;
- used[prop] = TRUE;
- for (op = pp->own_list; prop--; op = op->next)
+ used[propnum] = TRUE;
+ for (op = pp->own_list; propnum--; op = op->next)
continue;
add_list(pn, &(tp->prop_list), sqnum(op->sqr));
}
* This routine sets up the list of tradable property.
*/
static int
-set_list(the_list)
- OWN *the_list;
+set_list(OWN *the_list)
{
int i;
OWN *op;
* This routine summates the trade.
*/
static void
-summate()
+summate(void)
{
bool some;
int i;
* This routine actually executes the trade.
*/
static void
-do_trade()
+do_trade(void)
{
move_em(&trades[0], &trades[1]);
move_em(&trades[1], &trades[0]);
* This routine does a switch from one player to another
*/
static void
-move_em(from, to)
- TRADE *from, *to;
+move_em(TRADE *from, TRADE *to)
{
PLAY *pl_fr, *pl_to;
OWN *op;
* This routine lets a player resign
*/
void
-resign()
+resign(void)
{
int i, new_own;
OWN *op;
case RR:
case PRPTY:
new_own = board[cur_p->loc].owner;
+ /* If you ran out of money by buying current location */
+ if (new_own == player)
+ new_own = num_play;
break;
default: /* Chance, taxes, etc */
new_own = num_play;
if (cur_p->num_gojf)
ret_card(cur_p);
}
+ free(play[player].name);
for (i = player; i < num_play; i++) {
name_list[i] = name_list[i+1];
if (i + 1 < num_play)
- play[i] = play[i+1];
+ play[i] = play[i+1];
}
- name_list[num_play--] = 0;
+ name_list[num_play--] = NULL;
for (i = 0; i < N_SQRS; i++)
if (board[i].owner > player)
--board[i].owner;
- player = --player < 0 ? num_play - 1 : player;
+ player = player == 0 ? num_play - 1 : player - 1;
next_play();
if (num_play < 2) {
printf("\nThen %s WINS!!!!!\n", play[0].name);