-/* $NetBSD: dr_1.c,v 1.10 1999/09/30 18:01:33 jsm Exp $ */
+/* $NetBSD: dr_1.c,v 1.14 2001/01/04 03:21:16 jwise Exp $ */
/*
* Copyright (c) 1983, 1993
#if 0
static char sccsid[] = "@(#)dr_1.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: dr_1.c,v 1.10 1999/09/30 18:01:33 jsm Exp $");
+__RCSID("$NetBSD: dr_1.c,v 1.14 2001/01/04 03:21:16 jwise Exp $");
#endif
#endif /* not lint */
-#include "driver.h"
+#include <stdio.h>
#include <stdlib.h>
+#include "extern.h"
+#include "driver.h"
+
+void unfoul(void);
+void boardcomp(void);
+static int fightitout(struct ship *, struct ship *, int);
+void resolve(void);
+void compcombat(void);
+int next(void);
void
-unfoul()
+unfoul(void)
{
struct ship *sp;
struct ship *to;
!is_toughmelee(sp, to, 0, 0))
continue;
for (i = fouled2(sp, to); --i >= 0;)
- if (die() <= 2)
+ if (dieroll() <= 2)
cleanfoul(sp, to, 0);
}
}
}
void
-boardcomp()
+boardcomp(void)
{
int crew[3];
struct ship *sp, *sq;
}
}
-int
-fightitout(from, to, key)
-struct ship *from, *to;
-int key;
+static int
+fightitout(struct ship *from, struct ship *to, int key)
{
struct ship *fromcap, *tocap;
int crewfrom[3], crewto[3], menfrom, mento;
index = fromstrength/10;
if (index > 8)
index = 8;
- toinjured = MT[index][2 - die() / 3];
+ toinjured = MT[index][2 - dieroll() / 3];
totalto += toinjured;
index = strengthto/10;
if (index > 8)
index = 8;
- frominjured = MT[index][2 - die() / 3];
+ frominjured = MT[index][2 - dieroll() / 3];
totalfrom += frominjured;
menfrom -= frominjured;
mento -= toinjured;
subtract(from, totalfrom, crewfrom, fromcap, pcfrom);
subtract(to, totalto, crewto, tocap, pcto);
makemsg(from, "boarders from %s repelled", to->shipname);
- (void) sprintf(message, "killed in melee: %d. %s: %d",
+ sprintf(message, "killed in melee: %d. %s: %d",
totalto, from->shipname, totalfrom);
Writestr(W_SIGNAL, to, message);
if (key)
subtract(to, mento, crewto, tocap, pcto);
subtract(from, - mento, crewfrom, to, 0);
}
- (void) sprintf(message, "captured by the %s!",
- to->shipname);
+ sprintf(message, "captured by the %s!", to->shipname);
Writestr(W_SIGNAL, from, message);
(void) sprintf(message, "killed in melee: %d. %s: %d",
totalto, from->shipname, totalfrom);
}
void
-resolve()
+resolve(void)
{
int thwart;
struct ship *sp, *sq;
continue;
for (sq = sp + 1; sq < ls; sq++)
if (sq->file->dir && meleeing(sp, sq) && meleeing(sq, sp))
- (void) fightitout(sp, sq, 0);
+ fightitout(sp, sq, 0);
thwart = 2;
foreachship(sq) {
if (sq->file->dir && meleeing(sq, sp))
}
void
-compcombat()
+compcombat(void)
{
int n;
struct ship *sp;
if (hit >= 0) {
if (load != L_GRAPE)
hit = hit > 10 ? 10 : hit;
- table(shootat, load, hit, closest, sp, die());
+ table(shootat, load, hit, closest, sp, dieroll());
}
}
}
}
int
-next()
+next(void)
{
if (++turn % 55 == 0) {
if (alive)
*tp = toupper(*tp);
p = tp;
}
- (void) strncpy(bestship->file->captain, p,
+ strncpy(bestship->file->captain, p,
sizeof bestship->file->captain);
bestship->file->captain
[sizeof bestship->file->captain - 1] = 0;
return -1;
}
Write(W_TURN, SHIP(0), turn, 0, 0, 0);
- if (turn % 7 == 0 && (die() >= cc->windchange || !windspeed)) {
- switch (die()) {
+ if (turn % 7 == 0 && (dieroll() >= cc->windchange || !windspeed)) {
+ switch (dieroll()) {
case 1:
winddir = 1;
break;
if (winddir < 1)
winddir += 8;
if (windspeed)
- switch (die()) {
+ switch (dieroll()) {
case 1:
case 2:
windspeed--;