-/* $NetBSD: bdinit.c,v 1.3 1997/01/03 01:35:24 cgd Exp $ */
+/* $NetBSD: bdinit.c,v 1.5 2003/08/07 09:37:15 agc Exp $ */
/*
* Copyright (c) 1994
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
+ * 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* SUCH DAMAGE.
*/
+#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "from: @(#)bdinit.c 8.2 (Berkeley) 5/3/95";
#else
-static char rcsid[] = "$NetBSD: bdinit.c,v 1.3 1997/01/03 01:35:24 cgd Exp $";
+__RCSID("$NetBSD: bdinit.c,v 1.5 2003/08/07 09:37:15 agc Exp $");
#endif
#endif /* not lint */
#include <string.h>
#include "gomoku.h"
+void
bdinit(bp)
struct spotstr *bp;
{
- register int i, j, r;
- register struct spotstr *sp;
- register struct combostr *cbp;
+ int i, j, r;
+ struct spotstr *sp;
+ struct combostr *cbp;
movenum = 1;
* As pieces are played, it can make frames not overlap if there are no
* common open spaces shared between the two frames.
*/
+void
init_overlap()
{
- register struct spotstr *sp1, *sp2;
- register struct combostr *cbp;
- register int i, f, r, n, d1, d2;
+ struct spotstr *sp1, *sp2;
+ struct combostr *cbp;
+ int i, f, r, n, d1, d2;
int mask, bmask, vertex, s;
u_char *str;
short *ip;