-/* $NetBSD: score.c,v 1.10 2002/07/07 09:35:08 tron Exp $ */
+/* $NetBSD: score.c,v 1.16 2011/08/26 06:18:17 dholland Exp $ */
/*
* Copyright (c) 1988, 1993
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
+ * 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
#if 0
static char sccsid[] = "@(#)score.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: score.c,v 1.10 2002/07/07 09:35:08 tron Exp $");
+__RCSID("$NetBSD: score.c,v 1.16 2011/08/26 06:18:17 dholland Exp $");
#endif
#endif /* not lint */
#include "rogue.h"
#include "pathnames.h"
+static void center(short, const char *);
+static int get_value(const object *);
+static void id_all(void);
+static void sell_pack(void);
+static void sf_error(void) __dead;
+
void
-killed_by(monster, other)
- const object *monster;
- short other;
+killed_by(const object *monster, short other)
{
- char buf[128];
+ const char *mechanism = "killed by something unknown (?)";
+ char mechanism_buf[128];
+ const char *article;
+ char message_buf[128];
md_ignore_signals();
if (other) {
switch(other) {
case HYPOTHERMIA:
- (void) strcpy(buf, "died of hypothermia");
+ mechanism = "died of hypothermia";
break;
case STARVATION:
- (void) strcpy(buf, "died of starvation");
+ mechanism = "died of starvation";
break;
case POISON_DART:
- (void) strcpy(buf, "killed by a dart");
+ mechanism = "killed by a dart";
break;
case QUIT:
- (void) strcpy(buf, "quit");
+ mechanism = "quit";
break;
case KFIRE:
- (void) strcpy(buf, "killed by fire");
+ mechanism = "killed by fire";
break;
}
} else {
- (void) strcpy(buf, "Killed by ");
if (is_vowel(m_names[monster->m_char - 'A'][0])) {
- (void) strcat(buf, "an ");
+ article = "an";
} else {
- (void) strcat(buf, "a ");
+ article = "a";
}
- (void) strcat(buf, m_names[monster->m_char - 'A']);
+ snprintf(mechanism_buf, sizeof(mechanism_buf),
+ "Killed by %s %s",
+ article, m_names[monster->m_char - 'A']);
+ mechanism = mechanism_buf;
}
- (void) strcat(buf, " with ");
- sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
+ snprintf(message_buf, sizeof(message_buf),
+ "%s with %ld gold", mechanism, rogue.gold);
+
if ((!other) && (!no_skull)) {
clear();
mvaddstr(4, 32, "__---------__");
mvaddstr(18, 31, "\\_ _/");
mvaddstr(19, 33, "~---------~");
center(21, nick_name);
- center(22, buf);
+ center(22, message_buf);
} else {
- message(buf, 0);
+ messagef(0, "%s", message_buf);
}
- message("", 0);
+ messagef(0, "%s", ""); /* gcc objects to just "" */
put_scores(monster, other);
}
void
-win()
+win(void)
{
unwield(rogue.weapon); /* disarm and relax */
unwear(rogue.armor);
mvaddstr(17, 11, "Congratulations, you have been admitted to the");
mvaddstr(18, 11, "Fighters' Guild. You return home, sell all your");
mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
- message("", 0);
- message("", 0);
+ messagef(0, "%s", ""); /* gcc objects to just "" */
+ messagef(0, "%s", ""); /* gcc objects to just "" */
id_all();
sell_pack();
- put_scores((object *) 0, WIN);
+ put_scores(NULL, WIN);
}
void
-quit(from_intrpt)
- boolean from_intrpt;
+quit(boolean from_intrpt)
{
- char buf[128];
+ char buf[DCOLS];
short i, orow, ocol;
boolean mc;
}
}
check_message();
- message("really quit?", 1);
+ messagef(1, "really quit?");
if (rgetchar() != 'y') {
md_heed_signals();
check_message();
clean_up(byebye_string);
}
check_message();
- killed_by((object *) 0, QUIT);
+ killed_by(NULL, QUIT);
+}
+
+/*
+ * The score file on disk is up to ten entries of the form
+ * score block [80 bytes]
+ * nickname block [30 bytes]
+ *
+ * The score block is to be parsed as follows:
+ * bytes 0-1 Rank (" 1" to "10")
+ * bytes 2-4 space padding
+ * bytes 5-15 Score/gold
+ * byte 15 up to a ':' Login name
+ * past the ':' Death mechanism
+ *
+ * The nickname block is an alternate name to be printed in place of the
+ * login name. Both blocks are supposed to contain a null-terminator.
+ */
+
+struct score_entry {
+ long gold;
+ char username[80];
+ char death[80];
+ char nickname[30];
+};
+
+#define NUM_SCORE_ENTRIES 10
+
+static void make_score(struct score_entry *, const object *, int);
+
+static
+void
+pad_spaces(char *str, size_t len)
+{
+ size_t x;
+ for (x=strlen(str); x<len-1; x++) {
+ str[x] = ' ';
+ }
+ str[len-1] = 0;
+}
+
+static
+void
+unpad_spaces(char *str)
+{
+ size_t x;
+ for (x=strlen(str); x>0 && str[x-1]==' '; x--);
+ str[x] = 0;
+}
+
+static
+int
+read_score_entry(struct score_entry *se, FILE *fp)
+{
+ char score_block[80];
+ char nickname_block[30];
+ size_t n, x;
+
+ n = fread(score_block, 1, sizeof(score_block), fp);
+ if (n==0) {
+ /* EOF */
+ return 0;
+ }
+ if (n != sizeof(score_block)) {
+ sf_error();
+ }
+
+ n = fread(nickname_block, 1, sizeof(nickname_block), fp);
+ if (n != sizeof(nickname_block)) {
+ sf_error();
+ }
+
+ xxxx(score_block, sizeof(score_block));
+ xxxx(nickname_block, sizeof(nickname_block));
+
+ /* Ensure null termination */
+ score_block[sizeof(score_block)-1] = 0;
+ nickname_block[sizeof(nickname_block)-1] = 0;
+
+ /* If there are other nulls in the score block, file is corrupt */
+ if (strlen(score_block)!=sizeof(score_block)-1) {
+ sf_error();
+ }
+ /* but this is NOT true of the nickname block */
+
+ /* quash trailing spaces */
+ unpad_spaces(score_block);
+ unpad_spaces(nickname_block);
+
+ for (x=5; score_block[x] == ' '; x++);
+ se->gold = lget_number(score_block+x);
+
+ for (x=15; score_block[x] != 0 && score_block[x] != ':'; x++);
+ if (score_block[x] == 0) {
+ sf_error();
+ }
+ score_block[x++] = 0;
+ strlcpy(se->username, score_block+15, sizeof(se->username));
+
+ strlcpy(se->death, score_block+x, sizeof(se->death));
+ strlcpy(se->nickname, nickname_block, sizeof(se->nickname));
+
+ return 1;
}
+static
void
-put_scores(monster, other)
- const object *monster;
- short other;
+write_score_entry(const struct score_entry *se, int rank, FILE *fp)
{
- short i, n, rank = 10, x, ne = 0, found_player = -1;
- char scores[10][82];
- char n_names[10][30];
- char buf[128];
+ char score_block[80];
+ char nickname_block[30];
+
+ /* avoid writing crap to score file */
+ memset(score_block, 0, sizeof(score_block));
+ memset(nickname_block, 0, sizeof(nickname_block));
+
+ snprintf(score_block, sizeof(score_block),
+ "%2d %6ld %s: %s",
+ rank+1, se->gold, se->username, se->death);
+ strlcpy(nickname_block, se->nickname, sizeof(nickname_block));
+
+ /* pad blocks out with spaces */
+ pad_spaces(score_block, sizeof(score_block));
+ /*pad_spaces(nickname_block, sizeof(nickname_block)); -- wrong! */
+
+ xxxx(score_block, sizeof(score_block));
+ xxxx(nickname_block, sizeof(nickname_block));
+
+ fwrite(score_block, 1, sizeof(score_block), fp);
+ fwrite(nickname_block, 1, sizeof(nickname_block), fp);
+}
+
+void
+put_scores(const object *monster, short other)
+{
+ short i, rank=-1, found_player = -1, numscores = 0;
+ struct score_entry scores[NUM_SCORE_ENTRIES];
+ const char *name;
FILE *fp;
- long s;
boolean dopause = score_only;
md_lock(1);
if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
(fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
setegid(gid);
- message("cannot read/write/create score file", 0);
+ messagef(0, "cannot read/write/create score file");
sf_error();
}
setegid(gid);
rewind(fp);
- (void) xxx(1);
-
- for (i = 0; i < 10; i++) {
- if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
- sf_error();
- } else if (n != 0) {
- xxxx(scores[i], 80);
- if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
- sf_error();
- }
- xxxx(n_names[i], 30);
- } else {
+ (void)xxx(1);
+
+ for (numscores = 0; numscores < NUM_SCORE_ENTRIES; numscores++) {
+ if (read_score_entry(&scores[numscores], fp) == 0) {
break;
}
- ne++;
- if ((!score_only) && (found_player == -1)) {
- if (!name_cmp(scores[i]+15, login_name)) {
- x = 5;
- while (scores[i][x] == ' ') {
- x++;
- }
- s = lget_number(scores[i] + x);
- if (rogue.gold < s) {
- score_only = 1;
- } else {
- found_player = i;
- }
+ }
+
+ /* Search the score list. */
+ for (i=0; i<numscores; i++) {
+ if (!strcmp(scores[i].username, login_name)) {
+ /* found our score */
+ if (rogue.gold < scores[i].gold) {
+ /* we didn't do as well as last time */
+ score_only = 1;
+ } else {
+ /* we did better; mark entry for removal */
+ found_player = i;
}
+ break;
}
}
+
+ /* Remove a superseded entry, if any. */
if (found_player != -1) {
- ne--;
- for (i = found_player; i < ne; i++) {
- (void) strcpy(scores[i], scores[i+1]);
- (void) strcpy(n_names[i], n_names[i+1]);
+ numscores--;
+ for (i = found_player; i < numscores; i++) {
+ scores[i] = scores[i+1];
}
}
+
+ /* If we're going to insert ourselves, do it now */
if (!score_only) {
- for (i = 0; i < ne; i++) {
- x = 5;
- while (scores[i][x] == ' ') {
- x++;
- }
- s = lget_number(scores[i] + x);
- if (rogue.gold >= s) {
+ /* if we aren't better than anyone, add at end. */
+ rank = numscores;
+
+ /* Otherwise, find our slot. */
+ for (i = 0; i < numscores; i++) {
+ if (rogue.gold >= scores[i].gold) {
rank = i;
break;
}
}
- if (ne == 0) {
- rank = 0;
- } else if ((ne < 10) && (rank == 10)) {
- rank = ne;
- }
- if (rank < 10) {
- insert_score(scores, n_names, nick_name, rank, ne,
- monster, other);
- if (ne < 10) {
- ne++;
+
+ if (rank < NUM_SCORE_ENTRIES) {
+ /* Open up a slot */
+ for (i = numscores; i > rank; i--) {
+ scores[i] = scores[i-1];
}
+ numscores++;
+
+ /* Put our info in the slot */
+ make_score(&scores[rank], monster, other);
}
+
+ /* Now rewrite the score file */
+
+ md_ignore_signals();
rewind(fp);
+ (void)xxx(1);
+
+ for (i = 0; i < numscores; i++) {
+ write_score_entry(&scores[i], i, fp);
+ }
}
+ md_lock(0);
+ fclose(fp);
+
+ /* Display the scores */
clear();
mvaddstr(3, 30, "Top Ten Rogueists");
mvaddstr(8, 0, "Rank Score Name");
- md_ignore_signals();
-
- (void) xxx(1);
-
- for (i = 0; i < ne; i++) {
+ for (i = 0; i < numscores; i++) {
if (i == rank) {
standout();
}
- if (i == 9) {
- scores[i][0] = '1';
- scores[i][1] = '0';
+
+ if (scores[i].nickname[0]) {
+ name = scores[i].nickname;
} else {
- scores[i][0] = ' ';
- scores[i][1] = i + '1';
- }
- nickize(buf, scores[i], n_names[i]);
- mvaddstr(i+10, 0, buf);
- if (rank < 10) {
- xxxx(scores[i], 80);
- fwrite(scores[i], sizeof(char), 80, fp);
- xxxx(n_names[i], 30);
- fwrite(n_names[i], sizeof(char), 30, fp);
+ name = scores[i].username;
}
+
+ mvprintw(i+10, 0, "%2d %6ld %s: %s",
+ i+1, scores[i].gold, name, scores[i].death);
+
if (i == rank) {
standend();
}
}
- md_lock(0);
refresh();
- fclose(fp);
- message("", 0);
+ messagef(0, "%s", ""); /* gcc objects to just "" */
if (dopause) {
- message("", 0);
+ messagef(0, "%s", "");
}
clean_up("");
}
+static
void
-insert_score(scores, n_names, n_name, rank, n, monster, other)
- char scores[][82];
- char n_names[][30];
- const char *n_name;
- short rank, n;
- const object *monster;
- int other;
+make_score(struct score_entry *se, const object *monster, int other)
{
- short i;
- char buf[128];
+ const char *death = "bolts from the blue (?)";
+ const char *hasamulet;
+ char deathbuf[80];
- if (n > 0) {
- for (i = n; i > rank; i--) {
- if ((i < 10) && (i > 0)) {
- (void) strcpy(scores[i], scores[i-1]);
- (void) strcpy(n_names[i], n_names[i-1]);
- }
- }
- }
- sprintf(buf, "%2d %6ld %s: ", rank+1, (long)rogue.gold,
- login_name);
+ se->gold = rogue.gold;
+ strlcpy(se->username, login_name, sizeof(se->username));
if (other) {
switch(other) {
case HYPOTHERMIA:
- (void) strcat(buf, "died of hypothermia");
+ death = "died of hypothermia";
break;
case STARVATION:
- (void) strcat(buf, "died of starvation");
+ death = "died of starvation";
break;
case POISON_DART:
- (void) strcat(buf, "killed by a dart");
+ death = "killed by a dart";
break;
case QUIT:
- (void) strcat(buf, "quit");
+ death = "quit";
break;
case WIN:
- (void) strcat(buf, "a total winner");
+ death = "a total winner";
break;
case KFIRE:
- (void) strcat(buf, "killed by fire");
+ death = "killed by fire";
break;
}
} else {
- (void) strcat(buf, "killed by ");
- if (is_vowel(m_names[monster->m_char - 'A'][0])) {
- (void) strcat(buf, "an ");
+ const char *mn, *article;
+
+ mn = m_names[monster->m_char - 'A'];
+ if (is_vowel(mn[0])) {
+ article = "an";
} else {
- (void) strcat(buf, "a ");
+ article = "a";
}
- (void) strcat(buf, m_names[monster->m_char - 'A']);
- }
- sprintf(buf+strlen(buf), " on level %d ", max_level);
- if ((other != WIN) && has_amulet()) {
- (void) strcat(buf, "with amulet");
+
+ snprintf(deathbuf, sizeof(deathbuf),
+ "killed by %s %s", article, mn);
+ death = deathbuf;
}
- for (i = strlen(buf); i < 79; i++) {
- buf[i] = ' ';
+
+ if (other != WIN && has_amulet()) {
+ hasamulet = " with amulet";
+ } else {
+ hasamulet = "";
}
- buf[79] = 0;
- (void) strcpy(scores[rank], buf);
- (void) strcpy(n_names[rank], n_name);
+
+ snprintf(se->death, sizeof(se->death), "%s on level %d%s",
+ death, max_level, hasamulet);
+
+ strlcpy(se->nickname, nick_name, sizeof(se->nickname));
}
boolean
-is_vowel(ch)
- short ch;
+is_vowel(short ch)
{
return( (ch == 'a') ||
(ch == 'e') ||
(ch == 'u') );
}
-void
-sell_pack()
+static void
+sell_pack(void)
{
object *obj;
short row = 2, val;
rogue.gold += val;
if (row < DROWS) {
- sprintf(buf, "%5d ", val);
- get_desc(obj, buf+11);
- mvaddstr(row++, 0, buf);
+ get_desc(obj, buf, sizeof(buf));
+ mvprintw(row++, 0, "%5d %s", val, buf);
}
}
obj = obj->next_object;
if (rogue.gold > MAX_GOLD) {
rogue.gold = MAX_GOLD;
}
- message("", 0);
+ messagef(0, "%s", ""); /* gcc objects to just "" */
}
-int
-get_value(obj)
- const object *obj;
+static int
+get_value(const object *obj)
{
short wc;
int val;
return(val);
}
-void
-id_all()
+static void
+id_all(void)
{
short i;
}
}
-int
-name_cmp(s1, s2)
- char *s1;
- const char *s2;
-{
- short i = 0;
- int r;
-
- while(s1[i] != ':') {
- i++;
- }
- s1[i] = 0;
- r = strcmp(s1, s2);
- s1[i] = ':';
- return(r);
-}
-
void
-xxxx(buf, n)
- char *buf;
- short n;
+xxxx(char *buf, short n)
{
short i;
unsigned char c;
for (i = 0; i < n; i++) {
/* It does not matter if accuracy is lost during this assignment */
- c = (unsigned char) xxx(0);
+ c = (unsigned char)xxx(0);
buf[i] ^= c;
}
}
long
-xxx(st)
- boolean st;
+xxx(boolean st)
{
static long f, s;
long r;
return(r);
}
-void
-nickize(buf, score, n_name)
- char *buf;
- const char *score, *n_name;
-{
- short i = 15, j;
-
- if (!n_name[0]) {
- (void) strcpy(buf, score);
- } else {
- (void) strncpy(buf, score, 16);
-
- while (score[i] != ':') {
- i++;
- }
-
- (void) strcpy(buf+15, n_name);
- j = strlen(buf);
-
- while (score[i]) {
- buf[j++] = score[i++];
- }
- buf[j] = 0;
- buf[79] = 0;
- }
-}
-
-void
-center(row, buf)
- short row;
- const char *buf;
+static void
+center(short row, const char *buf)
{
short margin;
mvaddstr(row, margin, buf);
}
-void
-sf_error()
+static void
+sf_error(void)
{
md_lock(0);
- message("", 1);
+ messagef(1, "%s", ""); /* gcc objects to just "" */
clean_up("sorry, score file is out of order");
}