-/* $NetBSD: hack.wizard.c,v 1.6 2003/04/02 18:36:41 jsm Exp $ */
+/* $NetBSD: hack.wizard.c,v 1.10 2011/08/07 06:03:45 dholland Exp $ */
/*
* Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: hack.wizard.c,v 1.6 2003/04/02 18:36:41 jsm Exp $");
+__RCSID("$NetBSD: hack.wizard.c,v 1.10 2011/08/07 06:03:45 dholland Exp $");
#endif /* not lint */
/* wizard code - inspired by rogue code from Merlyn Leroy (digi-g!brian) */
#define BOLT_LIM 8 /* from this distance D and 1 will try to hit
* you */
-const char wizapp[] = "@DNPTUVXcemntx";
+static const char wizapp[] = "@DNPTUVXcemntx";
+
+static void aggravate(void);
+static void clonewiz(struct monst *);
+
/* If he has found the Amulet, make the wizard appear after some time */
void
-amulet()
+amulet(void)
{
struct obj *otmp;
struct monst *mtmp;
}
int
-wiz_hit(mtmp)
- struct monst *mtmp;
+wiz_hit(struct monst *mtmp)
{
/* if we have stolen or found the amulet, we disappear */
if (mtmp->minvent && mtmp->minvent->olet == AMULET_SYM &&
* on level 26 again.
*/
if (hitu(mtmp, d(mtmp->data->damn, mtmp->data->damd))
- && !rn2(20) && stealamulet(mtmp));
+ && !rn2(20) && stealamulet(mtmp)) {
+ /* nothing */
+ }
} else
inrange(mtmp); /* try magic */
return (0);
}
void
-inrange(mtmp)
- struct monst *mtmp;
+inrange(struct monst *mtmp)
{
schar tx, ty;
pline("\"Destroy the thief, my pets!\"");
aggravate(); /* aggravate all the
* monsters */
- /* fall into next case */
+ /* FALLTHROUGH */
case 2:
if (flags.no_of_wizards == 1 && rnd(5) == 0)
/*
}
void
-aggravate()
+aggravate(void)
{
struct monst *mtmp;
}
void
-clonewiz(mtmp)
- struct monst *mtmp;
+clonewiz(struct monst *mtmp)
{
struct monst *mtmp2;