-/* $NetBSD: extern.c,v 1.4 2003/06/11 12:00:22 wiz Exp $ */
+/* $NetBSD: extern.c,v 1.7 2014/03/29 19:41:10 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: extern.c,v 1.4 2003/06/11 12:00:22 wiz Exp $");
+__RCSID("$NetBSD: extern.c,v 1.7 2014/03/29 19:41:10 dholland Exp $");
#endif /* not lint */
-# include "hunt.h"
+#include "hunt.h"
-# ifdef MONITOR
-FLAG Am_monitor = FALSE; /* current process is a monitor */
-# endif
+#if 0 /*def MONITOR*/ /* apparently unused (XXX?) */
+bool Am_monitor = false; /* current process is a monitor */
+#endif
-char Buf[BUFSIZ]; /* general scribbling buffer */
-char Maze[HEIGHT][WIDTH2]; /* the maze */
-char Orig_maze[HEIGHT][WIDTH2]; /* the original maze */
+char Buf[BUFSIZ]; /* general scribbling buffer */
+char Maze[HEIGHT][WIDTH2]; /* the maze */
+char Orig_maze[HEIGHT][WIDTH2]; /* the original maze */
-struct pollfd fdset[3+MAXPL+MAXMON];
-int Nplayer = 0; /* number of players */
-int Socket; /* main socket */
-int Status; /* stat socket */
-int See_over[NASCII]; /* lookup table for determining whether
+struct pollfd fdset[3+MAXPL+MAXMON];
+int Nplayer = 0; /* number of players */
+int Socket; /* main socket */
+int Status; /* stat socket */
+int See_over[NASCII]; /* lookup table for determining whether
* character represents "transparent"
* item */
-BULLET *Bullets = NULL; /* linked list of bullets */
+BULLET *Bullets = NULL; /* linked list of bullets */
-EXPL *Expl[EXPLEN]; /* explosion lists */
-EXPL *Last_expl; /* last explosion on Expl[0] */
+EXPL *Expl[EXPLEN]; /* explosion lists */
+EXPL *Last_expl; /* last explosion on Expl[0] */
-PLAYER Player[MAXPL]; /* all the players */
-PLAYER *End_player = Player; /* last active player slot */
-# ifdef BOOTS
-PLAYER Boot[NBOOTS]; /* all the boots */
-# endif
-IDENT *Scores; /* score cache */
-# ifdef MONITOR
-PLAYER Monitor[MAXMON]; /* all the monitors */
-PLAYER *End_monitor = Monitor; /* last active monitor slot */
-# endif
+PLAYER Player[MAXPL]; /* all the players */
+PLAYER *End_player = Player; /* last active player slot */
+#ifdef BOOTS
+PLAYER Boot[NBOOTS]; /* all the boots */
+#endif
+IDENT *Scores; /* score cache */
+#ifdef MONITOR
+PLAYER Monitor[MAXMON]; /* all the monitors */
+PLAYER *End_monitor = Monitor; /* last active monitor slot */
+#endif
-# ifdef VOLCANO
-int volcano = 0; /* Explosion size */
-# endif
+#ifdef VOLCANO
+int volcano = 0; /* Explosion size */
+#endif
-int shot_req[MAXBOMB] = {
- BULREQ, GRENREQ, SATREQ,
- BOMB7REQ, BOMB9REQ, BOMB11REQ,
- BOMB13REQ, BOMB15REQ, BOMB17REQ,
- BOMB19REQ, BOMB21REQ,
- };
-int shot_type[MAXBOMB] = {
- SHOT, GRENADE, SATCHEL,
- BOMB, BOMB, BOMB,
- BOMB, BOMB, BOMB,
- BOMB, BOMB,
- };
+int shot_req[MAXBOMB] = {
+ BULREQ, GRENREQ, SATREQ,
+ BOMB7REQ, BOMB9REQ, BOMB11REQ,
+ BOMB13REQ, BOMB15REQ, BOMB17REQ,
+ BOMB19REQ, BOMB21REQ,
+};
-int slime_req[MAXSLIME] = {
- SLIMEREQ, SSLIMEREQ, SLIME2REQ, SLIME3REQ,
- };
+int shot_type[MAXBOMB] = {
+ SHOT, GRENADE, SATCHEL,
+ BOMB, BOMB, BOMB,
+ BOMB, BOMB, BOMB,
+ BOMB, BOMB,
+};
+
+int slime_req[MAXSLIME] = {
+ SLIMEREQ, SSLIMEREQ, SLIME2REQ, SLIME3REQ,
+};