X-Git-Url: https://git.cameronkatri.com/bsdgames-darwin.git/blobdiff_plain/3e95714e815457b8e2c95138f9242701e3c08434..f0356cf871408e3278470f30bdf03fa796c66c25:/atc/extern.h diff --git a/atc/extern.h b/atc/extern.h index ec5c3a7a..397c500b 100644 --- a/atc/extern.h +++ b/atc/extern.h @@ -1,4 +1,4 @@ -/* $NetBSD: extern.h,v 1.4 1995/04/27 21:22:22 mycroft Exp $ */ +/* $NetBSD: extern.h,v 1.6 1998/09/13 15:27:26 hubertf Exp $ */ /*- * Copyright (c) 1990, 1993 @@ -61,4 +61,78 @@ extern struct termios tty_start, tty_new; extern DISPLACEMENT displacement[MAXDIR]; -extern PLANE *findplane(), *newplane(); +int addplane __P((void)); +void append __P((LIST *, PLANE *)); +void check_adir __P((int, int, int)); +void check_edge __P((int, int)); +void check_edir __P((int, int, int)); +void check_line __P((int, int, int, int)); +void check_linepoint __P((int, int)); +void check_point __P((int, int)); +int checkdefs __P((void)); +int compar __P((const void *, const void *)); +void delete __P((LIST *, PLANE *)); +int dir_deg __P((int)); +int dir_no __P((char)); +void done_screen __P((void)); +void draw_all __P((void)); +void draw_line __P((WINDOW *, int, int, int, int, char *)); +void erase_all __P((void)); +int getAChar __P((void)); +int getcommand __P((void)); +int gettoken __P((void)); +void init_gr __P((void)); +void ioaddstr __P((int, char *)); +void ioclrtobot __P((void)); +void ioclrtoeol __P((int)); +void ioerror __P((int, int, char *)); +void iomove __P((int)); +int list_games __P((void)); +int log_score __P((int)); +void log_score_quit __P((int)) __attribute__((__noreturn__)); +void loser __P((PLANE *, char *)) __attribute__((__noreturn__)); +int main __P((int, char *[])); +char name __P((PLANE *)); +int next_plane __P((void)); +void noise __P((void)); +int number __P((char)); +void planewin __P((void)); +int pop __P((void)); +void push __P((int, int)); +void quit __P((int)); +int read_file __P((char *)); +void redraw __P((void)); +void rezero __P((void)); +void setup_screen __P((C_SCREEN *)); +int too_close __P((PLANE *p1, PLANE *p2, int)); +void update __P((int)); +int yyerror __P((const char *)); +int yylex __P((void)); +int yyparse __P((void)); +char *Left __P((char)); +char *Right __P((char)); +char *airport __P((char)); +char *beacon __P((char)); +char *benum __P((char)); +char *circle __P((char)); +char *climb __P((char)); +char *command __P((PLANE *)); +char *default_game __P((void)); +char *delayb __P((char)); +char *descend __P((char)); +char *ex_it __P((char)); +PLANE *findplane __P((int)); +char *ignore __P((char)); +char *left __P((char)); +char *mark __P((char)); +PLANE *newplane __P((void)); +char *okay_game __P((char *)); +char *rel_dir __P((char)); +char *right __P((char)); +char *setalt __P((char)); +char *setplane __P((char)); +char *setrelalt __P((char)); +char *timestr __P((int)); +char *to_dir __P((char)); +char *turn __P((char)); +char *unmark __P((char));