X-Git-Url: https://git.cameronkatri.com/bsdgames-darwin.git/blobdiff_plain/718b40e43f2fbb804acc0266499926f8e51f83ef..62855ffe327689a9bd3dfcb00322f27fed99d318:/mille/comp.c diff --git a/mille/comp.c b/mille/comp.c index 6ca5ad76..b184e6bb 100644 --- a/mille/comp.c +++ b/mille/comp.c @@ -1,4 +1,4 @@ -/* $NetBSD: comp.c,v 1.5 1997/10/12 00:53:45 lukem Exp $ */ +/* $NetBSD: comp.c,v 1.8 1999/09/30 18:01:32 jsm Exp $ */ /* * Copyright (c) 1982, 1993 @@ -38,7 +38,7 @@ #if 0 static char sccsid[] = "@(#)comp.c 8.1 (Berkeley) 5/31/93"; #else -__RCSID("$NetBSD: comp.c,v 1.5 1997/10/12 00:53:45 lukem Exp $"); +__RCSID("$NetBSD: comp.c,v 1.8 1999/09/30 18:01:32 jsm Exp $"); #endif #endif /* not lint */ @@ -131,7 +131,7 @@ norm: if (foundend) foundend = !check_ext(TRUE); for (i = 0; safe && i < HAND_SZ; i++) { - if (issafety(pp->hand[i])) { + if (is_safety(pp->hand[i])) { if (onecard(op) || (foundend && cango && !canstop)) { #ifdef DEBUG if (Debug) @@ -167,7 +167,7 @@ playsafe: playit[i] = cango; } } - if (!pp->can_go && !isrepair(pp->battle)) + if (!pp->can_go && !is_repair(pp->battle)) Numneed[opposite(pp->battle)]++; redoit: foundlow = (cango || count[C_END_LIMIT] != 0 @@ -183,7 +183,7 @@ redoit: value = valbuf; for (i = 0; i < HAND_SZ; i++) { card = pp->hand[i]; - if (issafety(card) || playit[i] == (cango != 0)) { + if (is_safety(card) || playit[i] == (cango != 0)) { #ifdef DEBUG if (Debug) fprintf(outf, "CALCMOVE: switch(\"%s\")\n", @@ -194,7 +194,7 @@ redoit: diff = End - pp->mileage; /* avoid getting too close */ if (Topcard > Deck && cango && diff <= 100 - && diff / Value[card] > count[card] + && (int)diff / Value[card] > count[card] && (card == C_25 || diff % 50 == 0)) { if (card == C_50 && diff - 50 == 25 && count[C_25] > 0) @@ -383,7 +383,7 @@ normbad: #endif value++; } - if (!pp->can_go && !isrepair(pp->battle)) + if (!pp->can_go && !is_repair(pp->battle)) Numneed[opposite(pp->battle)]++; if (cango) { play_it: @@ -392,7 +392,7 @@ play_it: Card_no = nummax; } else { - if (issafety(pp->hand[nummin])) { /* NEVER discard a safety */ + if (is_safety(pp->hand[nummin])) { /* NEVER discard a safety */ nummax = nummin; goto play_it; } @@ -408,14 +408,14 @@ play_it: */ int onecard(pp) - PLAY *pp; + const PLAY *pp; { CARD bat, spd, card; bat = pp->battle; spd = pp->speed; card = -1; - if (pp->can_go || ((isrepair(bat) || bat == C_STOP || spd == C_LIMIT) && + if (pp->can_go || ((is_repair(bat) || bat == C_STOP || spd == C_LIMIT) && Numseen[S_RIGHT_WAY] != 0) || (bat >= 0 && Numseen[safety(bat)] != 0)) switch (End - pp->mileage) { @@ -441,7 +441,7 @@ onecard(pp) int canplay(pp, op, card) - PLAY *pp, *op; + const PLAY *pp, *op; CARD card; { switch (card) { @@ -478,7 +478,7 @@ canplay(pp, op, card) break; case C_GO: if (!pp->can_go && - (isrepair(pp->battle) || pp->battle == C_STOP)) + (is_repair(pp->battle) || pp->battle == C_STOP)) return TRUE; break; case C_END_LIMIT: