X-Git-Url: https://git.cameronkatri.com/bsdgames-darwin.git/blobdiff_plain/77e3814f0c0e3dea4d0032e25666f77e6f83bfff..9e7c7e78ddab375a54ee72ce1466c711b54903aa:/hack/hack.timeout.c diff --git a/hack/hack.timeout.c b/hack/hack.timeout.c index d8282976..2ee93b63 100644 --- a/hack/hack.timeout.c +++ b/hack/hack.timeout.c @@ -1,62 +1,77 @@ -/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ -/* hack.timeout.c - version 1.0.3 */ +/* $NetBSD: hack.timeout.c,v 1.5 2001/03/25 20:44:03 jsm Exp $ */ -#include "hack.h" +/* + * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. + */ -timeout(){ -register struct prop *upp; - if(Stoned) stoned_dialogue(); - for(upp = u.uprops; upp < u.uprops+SIZE(u.uprops); upp++) - if((upp->p_flgs & TIMEOUT) && !--upp->p_flgs) { - if(upp->p_tofn) (*upp->p_tofn)(); - else switch(upp - u.uprops){ - case STONED: - killer = "cockatrice"; - done("died"); - break; - case SICK: - pline("You die because of food poisoning."); - killer = u.usick_cause; - done("died"); - break; - case FAST: - pline("You feel yourself slowing down."); - break; - case CONFUSION: - pline("You feel less confused now."); - break; - case BLIND: - pline("You can see again."); - setsee(); - break; - case INVIS: - on_scr(u.ux,u.uy); - pline("You are no longer invisible."); - break; - case WOUNDED_LEGS: - heal_legs(); - break; +#include +#ifndef lint +__RCSID("$NetBSD: hack.timeout.c,v 1.5 2001/03/25 20:44:03 jsm Exp $"); +#endif /* not lint */ + +#include "hack.h" +#include "extern.h" + +void +timeout() +{ + struct prop *upp; + if (Stoned) + stoned_dialogue(); + for (upp = u.uprops; upp < u.uprops + SIZE(u.uprops); upp++) + if ((upp->p_flgs & TIMEOUT) && !--upp->p_flgs) { + if (upp->p_tofn) + (*upp->p_tofn) (); + else + switch (upp - u.uprops) { + case STONED: + killer = "cockatrice"; + done("died"); + break; + case SICK: + pline("You die because of food poisoning."); + killer = u.usick_cause; + done("died"); + break; + case FAST: + pline("You feel yourself slowing down."); + break; + case CONFUSION: + pline("You feel less confused now."); + break; + case BLIND: + pline("You can see again."); + setsee(); + break; + case INVIS: + on_scr(u.ux, u.uy); + pline("You are no longer invisible."); + break; + case WOUNDED_LEGS: + heal_legs(); + break; + } } - } } /* He is being petrified - dialogue by inmet!tower */ -char *stoned_texts[] = { - "You are slowing down.", /* 5 */ - "Your limbs are stiffening.", /* 4 */ +const char *const stoned_texts[] = { + "You are slowing down.",/* 5 */ + "Your limbs are stiffening.", /* 4 */ "Your limbs have turned to stone.", /* 3 */ - "You have turned to stone.", /* 2 */ - "You are a statue." /* 1 */ + "You have turned to stone.", /* 2 */ + "You are a statue." /* 1 */ }; +void stoned_dialogue() { - register long i = (Stoned & TIMEOUT); + long i = (Stoned & TIMEOUT); - if(i > 0 && i <= SIZE(stoned_texts)) + if (i > 0 && i <= SIZE(stoned_texts)) pline(stoned_texts[SIZE(stoned_texts) - i]); - if(i == 5) + if (i == 5) Fast = 0; - if(i == 3) + if (i == 3) nomul(-3); }