]> git.cameronkatri.com Git - bsdgames-darwin.git/commit
Clean this up, and be more consistent:
authorcgd <cgd@NetBSD.org>
Mon, 23 Dec 1996 01:14:34 +0000 (01:14 +0000)
committercgd <cgd@NetBSD.org>
Mon, 23 Dec 1996 01:14:34 +0000 (01:14 +0000)
commit961346c7c0958d177aa877f67befbda3f147a857
tree512400f20162c0e06270a8b6f340eefe98aa6eae
parent8bd810432b83ee309299531fb33739855b91e427
Clean this up, and be more consistent:
* Have 'fake' options for all offensive fortune files (fortunes2-o and
  limerick moved to fortunes2-o.real and limerick.real via repository copy).
* build all offensive fortune data files, etc., in the same way.
* Have installation of offensive fortunes controlled by one make variable.
  To disable build/install of offensive fortunes, set
  INSTALL_OFFENSIVE_FORTUNES to anything other than "YES" on the make
  command line, in bsd.own.mk, or in /etc/mk.conf or your ${MAKECONF} file.
  (If changing the setting, you should 'make clean' here and rebuild
  the fortunes before installing.)
* Don't use variables that bsd.prog.mk thinks have certain meanings.
fortune/datfiles/Makefile
fortune/datfiles/fortunes2-o [deleted file]
fortune/datfiles/fortunes2-o.fake [new file with mode: 0644]
fortune/datfiles/limerick [deleted file]
fortune/datfiles/limerick.fake [new file with mode: 0644]