]> git.cameronkatri.com Git - bsdgames-darwin.git/commit
Instead of writing out a structure that contains pointers as the header
authorsimonb <simonb@NetBSD.org>
Sat, 21 Aug 1999 09:23:44 +0000 (09:23 +0000)
committersimonb <simonb@NetBSD.org>
Sat, 21 Aug 1999 09:23:44 +0000 (09:23 +0000)
commitca104a29f1236b5c4ee454e8c132ed8518df7a27
tree314b1914aaf8b83354a3f37d0e390f6b752d955f
parent9f5f92a0f3b2deed923c1d9c5613fe2dc55e605f
Instead of writing out a structure that contains pointers as the header
of the card decks file, just write out the number of cards for each
deck.  Also use "off_t" for offsets into the file (that are stored after
the number of cards) instead of "long".
/usr/share/games/cards.pck is now MI.
monop/cards.c
monop/deck.h
monop/initdeck.c