]> git.cameronkatri.com Git - bsdgames-darwin.git/history - monop/execute.c
I wish the socket API didn't require casts. Easy to mess them up.
[bsdgames-darwin.git] / monop / execute.c
2012-06-19 dhollandWARNS=5
2008-02-24 dhollandDon't crash if we're asked to restore from /dev/null...
2008-02-24 dhollandFix some more lint. (There's plenty to go around.)
2008-02-24 christosfix some lint
2008-02-24 dhollandAbolish the initdeck program and the weird little binar...
2008-02-24 dhollandSource files should be named *.c or *.h, not random...
2008-02-24 dhollandRemove last traces of old save/load code. We no longer...
2008-02-24 dhollandNew save/load code. Related to (but not the same as...
2008-02-19 dhollandKNF/whitespace nits. No functional changes.
2008-02-19 dhollandDon't use perror(); use err/warn instead.
2008-01-28 dhollandMake this build with WARNS=4.
2004-01-27 jsmRemove uses of __P.
2003-08-07 agcMove UCB-licensed code from 4-clause to 3-clause licence.
2003-04-21 christosPR/8247: Simon Burge: monop(6) save/restore doesn't...
2001-08-29 jsmInclude <time.h> for declarations the Single Unix Speci...
1999-09-08 jsmAdd use of `const' where appropriate to the games.
1999-08-21 simonbConvert to something resembling KNF.
1998-09-11 hubertfuse symbolic constants for signals & open(2), as per...
1997-10-12 christosWARNSify
1995-03-23 cgdmerge with Lite, new RCS id conventions, etc.
1993-08-01 mycroftAdd RCS identifiers.
1993-03-21 cgdinitial import of 386bsd-0.1 sources