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-rw-r--r--phantasia/macros.h16
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diff --git a/phantasia/macros.h b/phantasia/macros.h
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+/*
+ * macros.h - macro definitions for Phantasia
+ */
+
+#define ROLL(BASE,INTERVAL) floor((BASE) + (INTERVAL) * drandom())
+#define SGN(X) ((X) < 0 ? -1 : 1)
+#define CIRCLE(X, Y) floor(distance(X, 0.0, Y, 0.0) / 125.0 + 1)
+#define MAX(A, B) ((A) > (B) ? (A) : (B))
+#define MIN(A, B) ((A) < (B) ? (A) : (B))
+#define ILLCMD() mvaddstr(5, 0, Illcmd)
+#define MAXMOVE() (Player.p_level * 1.5 + 1)
+#define ILLMOVE() mvaddstr(5, 0, Illmove)
+#define ILLSPELL() mvaddstr(5, 0, Illspell)
+#define NOMANA() mvaddstr(5, 0, Nomana)
+#define SOMEBETTER() addstr(Somebetter)
+#define NOBETTER() mvaddstr(17, 0, Nobetter)