diff options
Diffstat (limited to 'phantasia/phantglobs.h')
-rw-r--r-- | phantasia/phantglobs.h | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/phantasia/phantglobs.h b/phantasia/phantglobs.h index 00077e55..008ae1de 100644 --- a/phantasia/phantglobs.h +++ b/phantasia/phantglobs.h @@ -1,4 +1,4 @@ -/* $NetBSD: phantglobs.h,v 1.5 1998/07/27 01:12:35 mycroft Exp $ */ +/* $NetBSD: phantglobs.h,v 1.6 1999/09/08 21:17:54 jsm Exp $ */ /* * phantglobs.h - global declarations for Phantasia @@ -28,7 +28,7 @@ extern jmp_buf Timeoenv; /* used for timing out waiting for input */ extern long Fileloc; /* location in file of player statistics */ extern const char *Login; /* pointer to login of current player */ -extern char *Enemyname; /* pointer name of monster/player we are battling*/ +extern const char *Enemyname; /* pointer name of monster/player we are battling*/ extern struct player Player; /* stats for player */ extern struct player Other; /* stats for another player */ @@ -37,11 +37,11 @@ extern struct monster Curmonster;/* stats for current monster */ extern struct energyvoid Enrgyvoid;/* energy void buffer */ -extern struct charstats Stattable[];/* used for rolling and changing player stats*/ +extern const struct charstats Stattable[];/* used for rolling and changing player stats*/ -extern struct charstats *Statptr;/* pointer into Stattable[] */ +extern const struct charstats *Statptr;/* pointer into Stattable[] */ -extern struct menuitem Menu[]; /* menu of items for purchase */ +extern const struct menuitem Menu[]; /* menu of items for purchase */ extern FILE *Playersfp; /* pointer to open player file */ extern FILE *Monstfp; /* pointer to open monster file */ @@ -51,18 +51,18 @@ extern FILE *Energyvoidfp; /* pointer to open energy void file */ extern char Databuf[]; /* a place to read data into */ /* some canned strings for messages */ -extern char Illcmd[]; -extern char Illmove[]; -extern char Illspell[]; -extern char Nomana[]; -extern char Somebetter[]; -extern char Nobetter[]; +extern const char Illcmd[]; +extern const char Illmove[]; +extern const char Illspell[]; +extern const char Nomana[]; +extern const char Somebetter[]; +extern const char Nobetter[]; /* functions which we need to know about */ -char *descrlocation __P((struct player *, bool)); -char *descrstatus __P((struct player *)); -char *descrtype __P((struct player *, bool)); +const char *descrlocation __P((struct player *, bool)); +const char *descrstatus __P((struct player *)); +const char *descrtype __P((struct player *, bool)); void activelist __P((void)); void adjuststats __P((void)); long allocrecord __P((void)); @@ -80,19 +80,19 @@ void checktampered __P((void)); void cleanup __P((int)); void collecttaxes __P((double, double)); void cursedtreasure __P((void)); -void death __P((char *)); +void death __P((const char *)); void displaystats __P((void)); double distance __P((double, double, double, double)); void dotampered __P((void)); double drandom __P((void)); void encounter __P((int)); void enterscore __P((void)); -void error __P((char *)); +void error __P((const char *)); double explevel __P((double)); -long findname __P((char *, struct player *)); +long findname __P((const char *, struct player *)); void freerecord __P((struct player *, long)); void genchar __P((int)); -int getanswer __P((char *, bool)); +int getanswer __P((const char *, bool)); void getstring __P((char *, int)); void hitmonster __P((double)); void ill_sig __P((int)); |