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-rw-r--r--rogue/init.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/rogue/init.c b/rogue/init.c
index 51a09752..57a73c4d 100644
--- a/rogue/init.c
+++ b/rogue/init.c
@@ -1,4 +1,4 @@
-/* $NetBSD: init.c,v 1.15 2007/12/27 23:53:00 dholland Exp $ */
+/* $NetBSD: init.c,v 1.16 2008/01/14 00:23:51 dholland Exp $ */
/*
* Copyright (c) 1988, 1993
@@ -37,7 +37,7 @@
#if 0
static char sccsid[] = "@(#)init.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: init.c,v 1.15 2007/12/27 23:53:00 dholland Exp $");
+__RCSID("$NetBSD: init.c,v 1.16 2008/01/14 00:23:51 dholland Exp $");
#endif
#endif /* not lint */
@@ -59,7 +59,7 @@ __RCSID("$NetBSD: init.c,v 1.15 2007/12/27 23:53:00 dholland Exp $");
#include "rogue.h"
char login_name[MAX_OPT_LEN];
-char *nick_name = (char *) 0;
+char *nick_name = (char *)0;
char *rest_file = 0;
boolean cant_int = 0;
boolean did_int = 0;
@@ -97,7 +97,7 @@ init(argc, argv)
clean_up("Hey! Who are you?");
}
/* LOGIN_NAME_SIZE == MAX_OPT_LEN now, but just in case... */
- (void) strlcpy(login_name, pn, sizeof(login_name));
+ (void)strlcpy(login_name, pn, sizeof(login_name));
do_args(argc, argv);
do_opts();
@@ -118,10 +118,10 @@ init(argc, argv)
md_heed_signals();
if (score_only) {
- put_scores((object *) 0, 0);
+ put_scores((object *)0, 0);
}
seed = md_gseed();
- (void) srrandom(seed);
+ (void)srrandom(seed);
if (rest_file) {
restore(rest_file);
return(1);
@@ -130,8 +130,8 @@ init(argc, argv)
get_wand_and_ring_materials();
make_scroll_titles();
- level_objects.next_object = (object *) 0;
- level_monsters.next_monster = (object *) 0;
+ level_objects.next_object = (object *)0;
+ level_monsters.next_monster = (object *)0;
player_init();
ring_stats(0);
return(0);
@@ -142,11 +142,11 @@ player_init()
{
object *obj;
- rogue.pack.next_object = (object *) 0;
+ rogue.pack.next_object = (object *)0;
obj = alloc_object();
get_food(obj, 1);
- (void) add_to_pack(obj, &rogue.pack, 1);
+ (void)add_to_pack(obj, &rogue.pack, 1);
obj = alloc_object(); /* initial armor */
obj->what_is = ARMOR;
@@ -154,7 +154,7 @@ player_init()
obj->class = RINGMAIL+2;
obj->is_protected = 0;
obj->d_enchant = 1;
- (void) add_to_pack(obj, &rogue.pack, 1);
+ (void)add_to_pack(obj, &rogue.pack, 1);
do_wear(obj);
obj = alloc_object(); /* initial weapons */
@@ -163,7 +163,7 @@ player_init()
obj->damage = "2d3";
obj->hit_enchant = obj->d_enchant = 1;
obj->identified = 1;
- (void) add_to_pack(obj, &rogue.pack, 1);
+ (void)add_to_pack(obj, &rogue.pack, 1);
do_wield(obj);
obj = alloc_object();
@@ -173,7 +173,7 @@ player_init()
obj->hit_enchant = 1;
obj->d_enchant = 0;
obj->identified = 1;
- (void) add_to_pack(obj, &rogue.pack, 1);
+ (void)add_to_pack(obj, &rogue.pack, 1);
obj = alloc_object();
obj->what_is = WEAPON;
@@ -183,7 +183,7 @@ player_init()
obj->hit_enchant = 0;
obj->d_enchant = 0;
obj->identified = 1;
- (void) add_to_pack(obj, &rogue.pack, 1);
+ (void)add_to_pack(obj, &rogue.pack, 1);
}
void
@@ -346,7 +346,7 @@ env_get_value(s, e, add_blank)
*s = md_malloc(MAX_OPT_LEN + 2);
if (*s == NULL)
clean_up("out of memory");
- (void) strncpy(*s, t, i);
+ (void)strncpy(*s, t, i);
if (add_blank) {
(*s)[i++] = ' ';
}
@@ -363,6 +363,6 @@ init_str(str, dflt)
*str = md_malloc(MAX_OPT_LEN + 2);
if (*str == NULL)
clean_up("out of memory");
- (void) strlcpy(*str, dflt, MAX_OPT_LEN + 2);
+ (void)strlcpy(*str, dflt, MAX_OPT_LEN + 2);
}
}