diff options
Diffstat (limited to 'rogue/init.c')
-rw-r--r-- | rogue/init.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/rogue/init.c b/rogue/init.c index 51a09752..57a73c4d 100644 --- a/rogue/init.c +++ b/rogue/init.c @@ -1,4 +1,4 @@ -/* $NetBSD: init.c,v 1.15 2007/12/27 23:53:00 dholland Exp $ */ +/* $NetBSD: init.c,v 1.16 2008/01/14 00:23:51 dholland Exp $ */ /* * Copyright (c) 1988, 1993 @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)init.c 8.1 (Berkeley) 5/31/93"; #else -__RCSID("$NetBSD: init.c,v 1.15 2007/12/27 23:53:00 dholland Exp $"); +__RCSID("$NetBSD: init.c,v 1.16 2008/01/14 00:23:51 dholland Exp $"); #endif #endif /* not lint */ @@ -59,7 +59,7 @@ __RCSID("$NetBSD: init.c,v 1.15 2007/12/27 23:53:00 dholland Exp $"); #include "rogue.h" char login_name[MAX_OPT_LEN]; -char *nick_name = (char *) 0; +char *nick_name = (char *)0; char *rest_file = 0; boolean cant_int = 0; boolean did_int = 0; @@ -97,7 +97,7 @@ init(argc, argv) clean_up("Hey! Who are you?"); } /* LOGIN_NAME_SIZE == MAX_OPT_LEN now, but just in case... */ - (void) strlcpy(login_name, pn, sizeof(login_name)); + (void)strlcpy(login_name, pn, sizeof(login_name)); do_args(argc, argv); do_opts(); @@ -118,10 +118,10 @@ init(argc, argv) md_heed_signals(); if (score_only) { - put_scores((object *) 0, 0); + put_scores((object *)0, 0); } seed = md_gseed(); - (void) srrandom(seed); + (void)srrandom(seed); if (rest_file) { restore(rest_file); return(1); @@ -130,8 +130,8 @@ init(argc, argv) get_wand_and_ring_materials(); make_scroll_titles(); - level_objects.next_object = (object *) 0; - level_monsters.next_monster = (object *) 0; + level_objects.next_object = (object *)0; + level_monsters.next_monster = (object *)0; player_init(); ring_stats(0); return(0); @@ -142,11 +142,11 @@ player_init() { object *obj; - rogue.pack.next_object = (object *) 0; + rogue.pack.next_object = (object *)0; obj = alloc_object(); get_food(obj, 1); - (void) add_to_pack(obj, &rogue.pack, 1); + (void)add_to_pack(obj, &rogue.pack, 1); obj = alloc_object(); /* initial armor */ obj->what_is = ARMOR; @@ -154,7 +154,7 @@ player_init() obj->class = RINGMAIL+2; obj->is_protected = 0; obj->d_enchant = 1; - (void) add_to_pack(obj, &rogue.pack, 1); + (void)add_to_pack(obj, &rogue.pack, 1); do_wear(obj); obj = alloc_object(); /* initial weapons */ @@ -163,7 +163,7 @@ player_init() obj->damage = "2d3"; obj->hit_enchant = obj->d_enchant = 1; obj->identified = 1; - (void) add_to_pack(obj, &rogue.pack, 1); + (void)add_to_pack(obj, &rogue.pack, 1); do_wield(obj); obj = alloc_object(); @@ -173,7 +173,7 @@ player_init() obj->hit_enchant = 1; obj->d_enchant = 0; obj->identified = 1; - (void) add_to_pack(obj, &rogue.pack, 1); + (void)add_to_pack(obj, &rogue.pack, 1); obj = alloc_object(); obj->what_is = WEAPON; @@ -183,7 +183,7 @@ player_init() obj->hit_enchant = 0; obj->d_enchant = 0; obj->identified = 1; - (void) add_to_pack(obj, &rogue.pack, 1); + (void)add_to_pack(obj, &rogue.pack, 1); } void @@ -346,7 +346,7 @@ env_get_value(s, e, add_blank) *s = md_malloc(MAX_OPT_LEN + 2); if (*s == NULL) clean_up("out of memory"); - (void) strncpy(*s, t, i); + (void)strncpy(*s, t, i); if (add_blank) { (*s)[i++] = ' '; } @@ -363,6 +363,6 @@ init_str(str, dflt) *str = md_malloc(MAX_OPT_LEN + 2); if (*str == NULL) clean_up("out of memory"); - (void) strlcpy(*str, dflt, MAX_OPT_LEN + 2); + (void)strlcpy(*str, dflt, MAX_OPT_LEN + 2); } } |