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* Use err(1, NULL) and warn(NULL) for `out of memory' error messages.jsm2000-01-091-5/+5
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* The game adventure(6) handles EOF on standard input ratherhubertf1999-02-101-10/+19
| | | | | | ungracefully. The patch, derived from OpenBSD, improves this handling. Sent in in PR 6556 by Joseph Myers <jsm28@cam.ac.uk>.
* return error on errors (PR#6147 by Joseph Myers <jsm28@cam.ac.uk>)hubertf1998-09-141-12/+7
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* check for malloc failures (PR#6136 by Joseph Myers <jsm28@cam.ac.uk>)hubertf1998-09-131-5/+11
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* constify, per PR 6041 by Joseph Myers <jsm28@cam.ac.uk>hubertf1998-09-131-5/+5
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* Remove unused function and unnecessary prototypes, as per PR 6050 byhubertf1998-08-291-16/+2
| | | Joseph Myers <jsm28@cam.ac.uk>
* KNFifylukem1997-10-111-303/+361
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* deprecate register, fixup .Nm usagelukem1997-10-101-22/+22
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* PR/3964: Eric Fischer: Remove dependencies to traditional cpp...christos1997-08-111-15/+34
| | | While I was there add WARNS?= too.
* Various changes to make games compile w/o warnings on the alpha:cgd1995-04-241-2/+3
| | | | Include appropriate includes, delete bogus function declarations, change sizes of variables and casts.
* clean up RCS idscgd1995-03-211-0/+6
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* adventure(6), from 44litejtc1994-10-211-0/+514