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* games: remove trailing whitespace in *.c and *.hrillig2021-05-053-8/+8
* Use PREFIX nowCameron Katri2021-03-281-2/+2
* Get all the games compiling for iOSCameron Katri2021-02-221-4/+13
* s/saftey/safety/msaitoh2019-12-271-2/+2
* - 'cango' is used beyond a bool type. make it an int.mrg2019-02-041-3/+6
* - add or adjust /* FALLTHROUGH */ where appropriatemrg2019-02-031-2/+5
* get rid of getschristos2016-06-051-4/+6
* NULL does not need a castplunky2011-08-313-9/+9
* Avoid non-literal format strings.tron2011-08-262-8/+8
* Use __dead and __printflike instead of __attribute__.dholland2011-08-261-3/+3
* use const char [] for format.christos2011-08-211-3/+3
* eliminate non-literal format stringschristos2011-08-163-8/+8
* ANSIfyjoerg2011-05-231-8/+3
* handle ctime returning NULL.christos2010-04-041-5/+12
* When using -lcurses, you also need -lterminfo.he2010-02-061-3/+3
* sprinkle staticdholland2009-08-124-24/+26
* We don't need a private #define "unsgn" for "unsigned", especially sincedholland2009-05-252-5/+4
* Use the time to call srandom(), not getpid().dholland2009-05-251-3/+4
* KNF/whitespace: format preprocessor directives correctly.dholland2009-05-2511-147/+147
* ANSIfy function declarations. Object file diffs checked.dholland2009-05-2512-88/+64
* sprintf -> snprintfdholland2009-05-253-8/+9
* Sort sections.wiz2009-04-121-6/+6
* Convert to mdoc markup. With input from wiz.joerg2009-04-121-182/+181
* if initscr() fails, exit with a message rather than crash in thedrochner2008-08-081-3/+4
* Remove the \n and tabs from the __COPYRIGHT() strings.lukem2008-07-202-8/+8
* make mille build with WARNS=4dholland2008-01-281-6/+6
* convert __attribute__s to applicable cdefs.h macrosperry2007-12-152-6/+6
* Coverity CID 695: Remove impossible condition. This changes the scoring aschristos2006-03-191-5/+3
* Use standard AUTHORS section header. From YOMURA Masanori in private mailwiz2005-09-151-2/+2
* Add (unsigned char) cast to ctype functionsdsl2004-11-051-5/+5
* If the current player has no cards, skip to the other player.jdc2004-04-061-2/+15
* Remove uses of __P.jsm2004-01-273-44/+44
* Move UCB-licensed code from 4-clause to 3-clause licence.agc2003-08-0715-103/+43
* New sentences begin on new lines.wiz2002-09-261-14/+24
* __STDC__ is always defined on NetBSD.wiz2002-05-261-17/+3
* Generate <>& symbolically. I'm avoiding .../dist/... directories for now.ross2002-02-081-6/+6
* Change deprecated curses function to new equivalent.blymn2001-12-061-3/+3
* Negative exit code cleanup: Replace exit(-x) with exit(x).wiz2001-04-061-3/+3
* Use setgid(), not setregid().mycroft2000-05-081-3/+3
* Cast pointer difference to long when printing w/ %ld.thorpej2000-04-271-3/+3
* Clear to end of line on the correct window.jdc2000-04-271-3/+3
* Fix arguments to *printw().jdc2000-04-271-3/+3
* Fix error in last namespace change (only relevant #ifdef DEBUG).jsm1999-10-011-3/+3
* Fix uses of namespaces reserved by ISO C or POSIX.1.jsm1999-09-305-27/+35
* Fix -Wsign-compare warnings.jsm1999-09-181-3/+3
* Security improvements for games (largely from or inspired by OpenBSD).jsm1999-09-121-4/+4
* Include <time.h> in various places in the games where time() or time_tjsm1999-09-091-2/+4
* Use the symbolic names `SEEK_SET' and `O_RDONLY' where appropriate injsm1999-09-081-3/+3
* Add `__noreturn__' and `__unused__' attributes where appropriate tojsm1999-09-082-6/+10
* Add use of `const' where appropriate to the games.jsm1999-09-086-39/+41