From fd0b15731cefd167132a26d6d5e05be34c7f8462 Mon Sep 17 00:00:00 2001 From: joerg Date: Wed, 11 Mar 2009 13:00:37 +0000 Subject: Fix markup --- arithmetic/arithmetic.6 | 4 ++-- hunt/hunt/hunt.6 | 7 ++++--- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/arithmetic/arithmetic.6 b/arithmetic/arithmetic.6 index b8d4d8f9..07f9c837 100644 --- a/arithmetic/arithmetic.6 +++ b/arithmetic/arithmetic.6 @@ -1,4 +1,4 @@ -.\" $NetBSD: arithmetic.6,v 1.11 2003/08/07 09:36:52 agc Exp $ +.\" $NetBSD: arithmetic.6,v 1.12 2009/03/11 13:00:37 joerg Exp $ .\" .\" Copyright (c) 1989, 1993 .\" The Regents of the University of California. All rights reserved. @@ -79,7 +79,7 @@ divide by or subtract will be between 0 and .Nm will not ask you to divide by 0.) The default -.I range +.Ar range is 10. .El .Pp diff --git a/hunt/hunt/hunt.6 b/hunt/hunt/hunt.6 index 14d5481d..5d023501 100644 --- a/hunt/hunt/hunt.6 +++ b/hunt/hunt/hunt.6 @@ -1,4 +1,4 @@ -.\" $NetBSD: hunt.6,v 1.12 2005/09/15 02:10:37 wiz Exp $ +.\" $NetBSD: hunt.6,v 1.13 2009/03/11 13:01:39 joerg Exp $ .\" .\" hunt .\" @@ -33,6 +33,7 @@ .\" .Dd April 4, 2001 .Dt HUNT 6 +.Os .Sh NAME .Nm hunt .Nd a multi-player multi-terminal game @@ -156,8 +157,8 @@ To change which direction you're facing in the maze, use the upper case version of the movement key (i.e., .Ic HJKL ) . You can only fire or throw things in the direction you're facing. -.Bl -tag -width xxxxxxx Other commands are: +.Bl -tag -width xxxxxxx .It Ic f No or Ic 1 Fire a bullet (Takes 1 charge) .It Ic g No or Ic 2 @@ -387,7 +388,7 @@ how many of player's shots were ducked how many slime kills player had .It enemy how many enemies were killed -.tI friend +.It friend how many friends were killed (self and same team) .It deaths how many times player died -- cgit v1.2.3-56-ge451