From 4fa17c6f9afc7c76d0350d5d9e5996391aa18137 Mon Sep 17 00:00:00 2001 From: dholland Date: Wed, 12 Aug 2009 08:21:41 +0000 Subject: sprinkle static --- phantasia/fight.c | 33 ++++++++++++++++++++++----------- phantasia/interplayer.c | 15 ++++++++++----- phantasia/io.c | 6 ++++-- phantasia/main.c | 27 ++++++++++++++++++--------- phantasia/misc.c | 8 +++++--- phantasia/phantglobs.h | 27 +-------------------------- 6 files changed, 60 insertions(+), 56 deletions(-) (limited to 'phantasia') diff --git a/phantasia/fight.c b/phantasia/fight.c index d001dabe..ee4e15b1 100644 --- a/phantasia/fight.c +++ b/phantasia/fight.c @@ -1,4 +1,4 @@ -/* $NetBSD: fight.c,v 1.11 2009/05/25 23:08:45 dholland Exp $ */ +/* $NetBSD: fight.c,v 1.12 2009/08/12 08:21:41 dholland Exp $ */ /* * fight.c Phantasia monster fighting routines @@ -8,6 +8,17 @@ #undef bool #include +static void awardtreasure(void); +static void callmonster(int); +static void cancelmonster(void); +static void cursedtreasure(void); +static void hitmonster(double); +static void monsthits(void); +static int pickmonster(void); +static void playerhits(void); +static void scramblestats(void); +static void throwspell(void); + void encounter(int particular) { @@ -152,7 +163,7 @@ encounter(int particular) clrtobot(); } -int +static int pickmonster(void) { if (Player.p_specialtype == SC_VALAR) @@ -192,7 +203,7 @@ pickmonster(void) return ((int) ROLL(14.0, 25.0)); } -void +static void playerhits(void) { double inflict; /* damage inflicted */ @@ -335,7 +346,7 @@ playerhits(void) } -void +static void monsthits(void) { double inflict; /* damage inflicted */ @@ -585,7 +596,7 @@ SPECIALHIT: } } -void +static void cancelmonster(void) { Curmonster.m_energy = 0.0; @@ -594,7 +605,7 @@ cancelmonster(void) Curmonster.m_flock = 0.0; } -void +static void hitmonster(double inflict) { mvprintw(Lines++, 0, "You hit %s %.0f times!", Enemyname, inflict); @@ -621,7 +632,7 @@ hitmonster(double inflict) } } -void +static void throwspell(void) { double inflict; /* damage inflicted */ @@ -831,7 +842,7 @@ throwspell(void) } } -void +static void callmonster(int which) { struct monster Othermonster; /* to find a name for mimics */ @@ -908,7 +919,7 @@ callmonster(int which) Curmonster.m_melee = Curmonster.m_skirmish = 0.0; } -void +static void awardtreasure(void) { int whichtreasure; /* calculated treasure to grant */ @@ -1332,7 +1343,7 @@ awardtreasure(void) } } -void +static void cursedtreasure(void) { if (Player.p_charms > 0) { @@ -1349,7 +1360,7 @@ cursedtreasure(void) } } -void +static void scramblestats(void) { double dbuf[6]; /* to put statistic in */ diff --git a/phantasia/interplayer.c b/phantasia/interplayer.c index d47d32e0..3bb797d4 100644 --- a/phantasia/interplayer.c +++ b/phantasia/interplayer.c @@ -1,4 +1,4 @@ -/* $NetBSD: interplayer.c,v 1.10 2009/05/25 23:08:45 dholland Exp $ */ +/* $NetBSD: interplayer.c,v 1.11 2009/08/12 08:21:41 dholland Exp $ */ /* * interplayer.c - player to player routines for Phantasia @@ -8,6 +8,11 @@ #undef bool #include +static long allocvoid(void); +static void battleplayer(long); +static void myturn(void); +static void tampered(int, double, double); + void checkbattle(void) { @@ -45,7 +50,7 @@ checkbattle(void) } } -void +static void battleplayer(long foeplace) { double dtemp; /* for temporary calculations */ @@ -273,7 +278,7 @@ LEAVE: death("Interterminal battle"); } -void +static void myturn(void) { double dtemp; /* for temporary calculations */ @@ -384,7 +389,7 @@ checktampered(void) tampered(Other.p_tampered, Other.p_1scratch, Other.p_2scratch); } -void +static void tampered(int what, double arg1, double arg2) { long loc; /* location in file of other players */ @@ -866,7 +871,7 @@ writevoid(struct energyvoid *vp, long loc) fseek(Energyvoidfp, 0L, SEEK_SET); } -long +static long allocvoid(void) { long loc = 0L; /* location of new energy void */ diff --git a/phantasia/io.c b/phantasia/io.c index 1f9d330f..239942ab 100644 --- a/phantasia/io.c +++ b/phantasia/io.c @@ -1,4 +1,4 @@ -/* $NetBSD: io.c,v 1.12 2009/05/25 23:08:45 dholland Exp $ */ +/* $NetBSD: io.c,v 1.13 2009/08/12 08:21:41 dholland Exp $ */ /* * io.c - input/output routines for Phantasia @@ -9,6 +9,8 @@ #include #include +static void catchalarm(int) __dead; + void getstring(char *cp, int mx) { @@ -234,7 +236,7 @@ getanswer(const char *choices, phbool def) return (*choices); } -void +static void catchalarm(int dummy __unused) { longjmp(Timeoenv, 1); diff --git a/phantasia/main.c b/phantasia/main.c index 57fe7557..7e480d0a 100644 --- a/phantasia/main.c +++ b/phantasia/main.c @@ -1,4 +1,4 @@ -/* $NetBSD: main.c,v 1.21 2009/05/26 00:30:16 dholland Exp $ */ +/* $NetBSD: main.c,v 1.22 2009/08/12 08:21:41 dholland Exp $ */ /* * Phantasia 3.3.2 -- Interterminal fantasy game @@ -61,6 +61,15 @@ #undef bool #include +static void genchar(int); +static void initialstate(void); +static void neatstuff(void); +static void playinit(void); +static void procmain(void); +static long recallplayer(void); +static long rollnewplayer(void); +static void titlelist(void); + int main(int, char **); int @@ -268,7 +277,7 @@ main(int argc, char **argv) } } -void +static void initialstate(void) { struct stat sb; @@ -325,7 +334,7 @@ initialstate(void) srandom((unsigned) time(NULL)); /* prime random numbers */ } -long +static long rollnewplayer(void) { int chartype; /* character type */ @@ -415,7 +424,7 @@ rollnewplayer(void) return (allocrecord()); } -void +static void procmain(void) { int ch; /* input */ @@ -625,7 +634,7 @@ procmain(void) } } -void +static void titlelist(void) { FILE *fp; /* used for opening various files */ @@ -735,7 +744,7 @@ titlelist(void) refresh(); } -long +static long recallplayer(void) { long loc = 0L; /* location in player file */ @@ -794,7 +803,7 @@ recallplayer(void) return (-1L); } -void +static void neatstuff(void) { double temp; /* for temporary calculations */ @@ -896,7 +905,7 @@ neatstuff(void) } } -void +static void genchar(int type) { int subscript; /* used for subscripting into Stattable */ @@ -932,7 +941,7 @@ genchar(int type) Player.p_experience = ROLL(600.0, 200.0); } -void +static void playinit(void) { /* catch/ingnore signals */ diff --git a/phantasia/misc.c b/phantasia/misc.c index 881f4cc4..48909029 100644 --- a/phantasia/misc.c +++ b/phantasia/misc.c @@ -1,4 +1,4 @@ -/* $NetBSD: misc.c,v 1.17 2009/05/25 23:14:33 dholland Exp $ */ +/* $NetBSD: misc.c,v 1.18 2009/08/12 08:21:41 dholland Exp $ */ /* * misc.c Phantasia miscellaneous support routines @@ -9,7 +9,9 @@ #include -void +static double explevel(double); + +static void movelevel(void) { const struct charstats *statptr; /* for pointing into Stattable */ @@ -682,7 +684,7 @@ writerecord(struct player *playerp, long place) fflush(Playersfp); } -double +static double explevel(double experience) { if (experience < 1.1e7) diff --git a/phantasia/phantglobs.h b/phantasia/phantglobs.h index 82cf9c32..b151a4d8 100644 --- a/phantasia/phantglobs.h +++ b/phantasia/phantglobs.h @@ -1,4 +1,4 @@ -/* $NetBSD: phantglobs.h,v 1.10 2009/05/25 22:35:01 dholland Exp $ */ +/* $NetBSD: phantglobs.h,v 1.11 2009/08/12 08:21:41 dholland Exp $ */ /* * phantglobs.h - global declarations for Phantasia @@ -66,20 +66,13 @@ const char *descrtype(struct player *, bool); void activelist(void); void adjuststats(void); long allocrecord(void); -long allocvoid(void); void allstatslist(void); void altercoordinates(double, double, int); -void awardtreasure(void); -void battleplayer(long); -void callmonster(int); -void cancelmonster(void); -void catchalarm(int) __dead; void changestats(bool); void checkbattle(void); void checktampered(void); void cleanup(int); void collecttaxes(double, double); -void cursedtreasure(void); void death(const char *); void displaystats(void); double distance(double, double, double, double); @@ -88,41 +81,23 @@ double drandom(void); void encounter(int); void enterscore(void); void error(const char *); -double explevel(double); long findname(const char *, struct player *); void freerecord(struct player *, long); -void genchar(int); int getanswer(const char *, bool); void getstring(char *, int); -void hitmonster(double); void ill_sig(int); double infloat(void); -void initialstate(void); void initplayer(struct player *); int inputoption(void); void interrupt(void); void leavegame(void); -void monsthits(void); void monstlist(void); void more(int); -void movelevel(void); -void myturn(void); -void neatstuff(void); -int pickmonster(void); -void playerhits(void); -void playinit(void); -void procmain(void); void purgeoldplayers(void); void readmessage(void); void readrecord(struct player *, long); -long recallplayer(void); -long rollnewplayer(void); void scorelist(void); -void scramblestats(void); -void tampered(int, double, double); void throneroom(void); -void throwspell(void); -void titlelist(void); void tradingpost(void); void truncstring(char *); void userlist(bool); -- cgit v1.2.3-56-ge451