From bf84fce58d5914864c13639d82650dfa8e886018 Mon Sep 17 00:00:00 2001 From: dholland Date: Tue, 26 May 2009 01:34:32 +0000 Subject: Edit some. --- phantasia/phantasia.6 | 70 +++++++++++++++++++++++++-------------------------- 1 file changed, 34 insertions(+), 36 deletions(-) (limited to 'phantasia') diff --git a/phantasia/phantasia.6 b/phantasia/phantasia.6 index d4722758..766fd8c6 100644 --- a/phantasia/phantasia.6 +++ b/phantasia/phantasia.6 @@ -1,4 +1,4 @@ -.\" $NetBSD: phantasia.6,v 1.12 2009/05/26 00:58:59 dholland Exp $ +.\" $NetBSD: phantasia.6,v 1.13 2009/05/26 01:34:32 dholland Exp $ .\" .Dd April 1, 2001 .Dt PHANTASIA 6 @@ -11,92 +11,90 @@ .Op Fl abHmpSsx .Sh DESCRIPTION .Nm -is a role-playing game that allows players to roll up characters of +is a role-playing game that allows players to create characters of various types to fight monsters and other players. Progression of characters is based upon gaining experience from fighting -monsters (and other players). +monsters and other players. .Pp -Most of the game is menu-driven and self-explanatory (more or less). +Most of the game is menu-driven and more or less self-explanatory. The screen is cursor updated, so be sure to set up the .Ev TERM variable in your environment. -.Pp -The options provide for a variety of functions to support the game. -They are: +.Sh OPTIONS .Bl -tag -width aaa -offset indent .It Fl a -Get a listing of all character names on file. +List all character names on file. .It Fl b Show scoreboard of top characters per login. .It Fl H Print header only. .It Fl m -Get a monster listing. +List monsters. .It Fl p Purge old characters. .It Fl S -Turn on wizard options, if allowed, if running as -.Em root . +Turn on wizard mode, if allowed. +(Wizard mode is restricted to the super-user.) .It Fl s -Invoke -.Nm -without header information. +Skip printing the header. .It Fl x Examine/change a particular character on file. .El +.Sh PARTICULARS .Pp -The characters are saved on a common file, in order to make the game -interactive between players. -Each character is given a password which allows later retrieval. +The game is multiplayer and game data is saved in a shared common +location. +Characters are password-protected to prevent abuse. Only characters above .Em level zero are saved. -Characters unused for a while will be purged. +Characters that are left unused for sufficiently long will be purged. Characters are only placed on the scoreboard when they die. -.Sh PARTICULARS +.Pp +The world is based on a Cartesian coordinate system. +New characters are placed randomly near the origin (center). .Ss Normal Play A number of the player's more important statistics are almost always displayed on the screen, with maximums (where applicable) in parentheses. .Pp -The character is placed randomly near the center of a Cartesian -system. Most commands are selected with a single letter or digit. For example, one may move by hitting .Sq W , .Sq S , .Sq N , or -.Sq E , -(lower case may also be used; at no time is the game case-dependent). +.Sq E . +Lower case may also be used; the game is not case-sensitive. One may also use .Sq H , .Sq J , .Sq K , and -.Sq L , +.Sq L for movement, as with .Xr vi 1 . To move to a specific (x, y) coordinate, use the .Ic move .Pq Sq 1 command. -The distance a character can move is calculated by +A character can move a maximum distance of 1 plus 1.5 per -.Em level . -Moving in a compass direction will move the player the maximum +.Em level +at once. +Entering a compass direction will move the player the maximum allowed distance in that direction. .Pp -A player may see who else is playing by using the +The .Ic players .Pq Sq 2 -option. -One may see the coordinates of those who are the same -distance or closer to the origin as the player. +command shows who else is playing. +The exact position is shown for those who are a similar distance or +not as far from the origin. .Em Kings and .Em council of the wise -can see and can be seen by everyone. +can see and be seen by everyone. A .Em palantir removes these restrictions. @@ -105,7 +103,7 @@ One can talk to other players with the .Ic talk .Pq Sq 3 option. -In general, this is a line or so of text. +This sends a line of text to everyone. To remove the current message, just type .Aq return when prompted for a message. @@ -115,10 +113,10 @@ The .Pq Sq 4 option shows additional characteristics of a player. .Pp -One may leave the game with the +The .Ic quit .Pq Sq 5 -option. +command exits the game. .Pp One may rest by default. Resting lets one regain maximum @@ -139,7 +137,7 @@ to examine other players. One may quit or execute a sub-shell by hitting interrupt. Quitting during battle results in death, for obvious reasons. .Pp -Several other options become available as the player progresses in +Several further commands become available as the player progresses in .Em level and .Em magic , -- cgit v1.2.3-56-ge451