From a0041450da452d421fa15f352d533a000c2e7921 Mon Sep 17 00:00:00 2001 From: lukem Date: Sun, 12 Oct 1997 11:45:01 +0000 Subject: WARNSify (not an insignificant task...) --- rogue/level.c | 75 ++++++++++++++++++++++++++++++++++++++--------------------- 1 file changed, 49 insertions(+), 26 deletions(-) (limited to 'rogue/level.c') diff --git a/rogue/level.c b/rogue/level.c index b298bb04..42fff035 100644 --- a/rogue/level.c +++ b/rogue/level.c @@ -1,4 +1,4 @@ -/* $NetBSD: level.c,v 1.3 1995/04/22 10:27:37 cgd Exp $ */ +/* $NetBSD: level.c,v 1.4 1997/10/12 11:45:16 lukem Exp $ */ /* * Copyright (c) 1988, 1993 @@ -36,11 +36,12 @@ * SUCH DAMAGE. */ +#include #ifndef lint #if 0 static char sccsid[] = "@(#)level.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: level.c,v 1.3 1995/04/22 10:27:37 cgd Exp $"; +__RCSID("$NetBSD: level.c,v 1.4 1997/10/12 11:45:16 lukem Exp $"); #endif #endif /* not lint */ @@ -93,16 +94,14 @@ long level_points[MAX_EXP_LEVEL] = { short random_rooms[MAXROOMS] = {3, 7, 5, 2, 0, 6, 1, 4, 8}; -extern boolean being_held, wizard, detect_monster; -extern boolean see_invisible; -extern short bear_trap, levitate, extra_hp, less_hp, cur_room; - +void make_level() { short i, j; short must_1, must_2, must_3; boolean big_room; + must_2 = must_3 = 0; if (cur_level < LAST_DUNGEON) { cur_level++; } @@ -194,14 +193,16 @@ make_level() } } +void make_room(rn, r1, r2, r3) -short rn, r1, r2, r3; + short rn, r1, r2, r3; { short left_col, right_col, top_row, bottom_row; short width, height; short row_offset, col_offset; short i, j, ch; + left_col = right_col = top_row = bottom_row = 0; switch(rn) { case 0: left_col = 0; @@ -303,8 +304,9 @@ END: rooms[rn].right_col = right_col; } +int connect_rooms(room1, room2) -short room1, room2; + short room1, room2; { short row1, col1, row2, col2, dir; @@ -350,6 +352,7 @@ short room1, room2; return(1); } +void clear_level() { short i, j; @@ -376,10 +379,11 @@ clear_level() clear(); } +void put_door(rm, dir, row, col) -room *rm; -short dir; -short *row, *col; + room *rm; + short dir; + short *row, *col; { short wall_width; @@ -413,8 +417,9 @@ short *row, *col; rm->doors[dir/2].door_col = *col; } +void draw_simple_passage(row1, col1, row2, col2, dir) -short row1, col1, row2, col2, dir; + short row1, col1, row2, col2, dir; { short i, middle, t; @@ -454,16 +459,21 @@ short row1, col1, row2, col2, dir; } } +int same_row(room1, room2) + int room1, room2; { return((room1 / 3) == (room2 / 3)); } +int same_col(room1, room2) + int room1, room2; { return((room1 % 3) == (room2 % 3)); } +void add_mazes() { short i, j; @@ -495,6 +505,7 @@ add_mazes() } } +void fill_out_level() { short i, rn; @@ -515,9 +526,10 @@ fill_out_level() } } +void fill_it(rn, do_rec_de) -int rn; -boolean do_rec_de; + int rn; + boolean do_rec_de; { short i, tunnel_dir, door_dir, drow, dcol; short target_room, rooms_found = 0; @@ -576,10 +588,11 @@ boolean do_rec_de; } } +void recursive_deadend(rn, offsets, srow, scol) -short rn; -short *offsets; -short srow, scol; + short rn; + short *offsets; + short srow, scol; { short i, de; short drow, dcol, tunnel_dir; @@ -613,9 +626,9 @@ short srow, scol; boolean mask_room(rn, row, col, mask) -short rn; -short *row, *col; -unsigned short mask; + short rn; + short *row, *col; + unsigned short mask; { short i, j; @@ -631,8 +644,9 @@ unsigned short mask; return(0); } +void make_maze(r, c, tr, br, lc, rc) -short r, c, tr, br, lc, rc; + short r, c, tr, br, lc, rc; { char dirs[4]; short i, t; @@ -696,8 +710,9 @@ short r, c, tr, br, lc, rc; } } +void hide_boxed_passage(row1, col1, row2, col2, n) -short row1, col1, row2, col2, n; + short row1, col1, row2, col2, n; { short i, j, t; short row, col, row_cut, col_cut; @@ -731,8 +746,9 @@ short row1, col1, row2, col2, n; } } +void put_player(nr) -short nr; /* try not to put in this room */ + short nr; /* try not to put in this room */ { short rn = nr, misses; short row, col; @@ -763,6 +779,7 @@ short nr; /* try not to put in this room */ mvaddch(rogue.row, rogue.col, rogue.fchar); } +int drop_check() { if (wizard) { @@ -779,6 +796,7 @@ drop_check() return(0); } +int check_up() { if (!wizard) { @@ -801,9 +819,10 @@ check_up() return(0); } +void add_exp(e, promotion) -int e; -boolean promotion; + int e; + boolean promotion; { char mbuf[40]; short new_exp; @@ -832,8 +851,9 @@ boolean promotion; } } +int get_exp_level(e) -long e; + long e; { short i; @@ -845,6 +865,7 @@ long e; return(i+1); } +int hp_raise() { int hp; @@ -853,6 +874,7 @@ hp_raise() return(hp); } +void show_average_hp() { char mbuf[80]; @@ -872,6 +894,7 @@ show_average_hp() message(mbuf, 0); } +void mix_random_rooms() { short i, t; -- cgit v1.2.3-56-ge451