From 7a38777764ef663c10c678c060810b7d2af902be Mon Sep 17 00:00:00 2001 From: wiz Date: Thu, 26 Sep 2002 16:12:39 +0000 Subject: New sentences begin on new lines. Patch from Richard Elz, slightly improved by yours truly. --- snake/snake/snake.6 | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'snake') diff --git a/snake/snake/snake.6 b/snake/snake/snake.6 index 06401f34..470d25d1 100644 --- a/snake/snake/snake.6 +++ b/snake/snake/snake.6 @@ -1,4 +1,4 @@ -.\" $NetBSD: snake.6,v 1.9 2001/04/02 22:47:30 wiz Exp $ +.\" $NetBSD: snake.6,v 1.10 2002/09/26 16:12:43 wiz Exp $ .\" .\" Copyright (c) 1980, 1993 .\" The Regents of the University of California. All rights reserved. @@ -51,12 +51,14 @@ .Nm is a display-based game which must be played on a CRT terminal. The object of the game is to make as much money as possible without -getting eaten by the snake. The +getting eaten by the snake. +The .Fl l and .Fl w options allow you to specify the length and width of the field. -By default the entire screen is used. The +By default the entire screen is used. +The .Fl t option makes the game assume you are on a slow terminal. .Pp @@ -80,10 +82,12 @@ Other possibilities include: These keys are like hjkl but form a directed pad around the d key. .It Ic HJKL These keys move you all the way in the indicated direction to the -same row or column as the money. This does +same row or column as the money. +This does .Em not let you jump away from the snake, but rather saves you from having -to type a key repeatedly. The snake still gets all his turns. +to type a key repeatedly. +The snake still gets all his turns. .It Ic SEFC Likewise for the upper case versions on the left. .It Ic ATPB -- cgit v1.2.3-56-ge451