From 77e3814f0c0e3dea4d0032e25666f77e6f83bfff Mon Sep 17 00:00:00 2001 From: cgd Date: Sun, 21 Mar 1993 09:45:37 +0000 Subject: initial import of 386bsd-0.1 sources --- trek/setup.c | 303 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 303 insertions(+) create mode 100644 trek/setup.c (limited to 'trek/setup.c') diff --git a/trek/setup.c b/trek/setup.c new file mode 100644 index 00000000..7f35a259 --- /dev/null +++ b/trek/setup.c @@ -0,0 +1,303 @@ +/* + * Copyright (c) 1980 Regents of the University of California. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)setup.c 5.4 (Berkeley) 6/1/90"; +#endif /* not lint */ + +# include "trek.h" +# include "getpar.h" + +/* +** INITIALIZE THE GAME +** +** The length, skill, and password are read, and the game +** is initialized. It is far too difficult to describe all +** that goes on in here, but it is all straight-line code; +** give it a look. +** +** Game restart and tournament games are handled here. +*/ + +struct cvntab Lentab[] = +{ + "s", "hort", (int (*)())1, 0, + "m", "edium", (int (*)())2, 0, + "l", "ong", (int (*)())4, 0, + "restart", "", 0, 0, + 0 +}; + +struct cvntab Skitab[] = +{ + "n", "ovice", (int (*)())1, 0, + "f", "air", (int (*)())2, 0, + "g", "ood", (int (*)())3, 0, + "e", "xpert", (int (*)())4, 0, + "c", "ommodore", (int (*)())5, 0, + "i", "mpossible", (int (*)())6, 0, + 0 +}; + +setup() +{ + struct cvntab *r; + register int i, j; + double f; + int d; + int fd; + int klump; + int ix, iy; + register struct quad *q; + struct event *e; + + while (1) + { + r = getcodpar("What length game", Lentab); + Game.length = (int) r->value; + if (Game.length == 0) + { + if (restartgame()) + continue; + return; + } + break; + } + r = getcodpar("What skill game", Skitab); + Game.skill = (int) r->value; + Game.tourn = 0; + getstrpar("Enter a password", Game.passwd, 14, 0); + if (sequal(Game.passwd, "tournament")) + { + getstrpar("Enter tournament code", Game.passwd, 14, 0); + Game.tourn = 1; + d = 0; + for (i = 0; Game.passwd[i]; i++) + d += Game.passwd[i] << i; + srand(d); + } + Param.bases = Now.bases = ranf(6 - Game.skill) + 2; + if (Game.skill == 6) + Param.bases = Now.bases = 1; + Param.time = Now.time = 6.0 * Game.length + 2.0; + i = Game.skill; + j = Game.length; + Param.klings = Now.klings = i * j * 3.5 * (franf() + 0.75); + if (Param.klings < i * j * 5) + Param.klings = Now.klings = i * j * 5; + if (Param.klings <= i) /* numerical overflow problems */ + Param.klings = Now.klings = 127; + Param.energy = Ship.energy = 5000; + Param.torped = Ship.torped = 10; + Ship.ship = ENTERPRISE; + Ship.shipname = "Enterprise"; + Param.shield = Ship.shield = 1500; + Param.resource = Now.resource = Param.klings * Param.time; + Param.reserves = Ship.reserves = (6 - Game.skill) * 2.0; + Param.crew = Ship.crew = 387; + Param.brigfree = Ship.brigfree = 400; + Ship.shldup = 1; + Ship.cond = GREEN; + Ship.warp = 5.0; + Ship.warp2 = 25.0; + Ship.warp3 = 125.0; + Ship.sinsbad = 0; + Ship.cloaked = 0; + Param.date = Now.date = (ranf(20) + 20) * 100; + f = Game.skill; + f = log(f + 0.5); + for (i = 0; i < NDEV; i++) + if (Device[i].name[0] == '*') + Param.damfac[i] = 0; + else + Param.damfac[i] = f; + /* these probabilities must sum to 1000 */ + Param.damprob[WARP] = 70; /* warp drive 7.0% */ + Param.damprob[SRSCAN] = 110; /* short range scanners 11.0% */ + Param.damprob[LRSCAN] = 110; /* long range scanners 11.0% */ + Param.damprob[PHASER] = 125; /* phasers 12.5% */ + Param.damprob[TORPED] = 125; /* photon torpedoes 12.5% */ + Param.damprob[IMPULSE] = 75; /* impulse engines 7.5% */ + Param.damprob[SHIELD] = 150; /* shield control 15.0% */ + Param.damprob[COMPUTER] = 20; /* computer 2.0% */ + Param.damprob[SSRADIO] = 35; /* subspace radio 3.5% */ + Param.damprob[LIFESUP] = 30; /* life support 3.0% */ + Param.damprob[SINS] = 20; /* navigation system 2.0% */ + Param.damprob[CLOAK] = 50; /* cloaking device 5.0% */ + Param.damprob[XPORTER] = 80; /* transporter 8.0% */ + /* check to see that I didn't blow it */ + for (i = j = 0; i < NDEV; i++) + j += Param.damprob[i]; + if (j != 1000) + syserr("Device probabilities sum to %d", j); + Param.dockfac = 0.5; + Param.regenfac = (5 - Game.skill) * 0.05; + if (Param.regenfac < 0.0) + Param.regenfac = 0.0; + Param.warptime = 10; + Param.stopengy = 50; + Param.shupengy = 40; + i = Game.skill; + Param.klingpwr = 100 + 150 * i; + if (i >= 6) + Param.klingpwr += 150; + Param.phasfac = 0.8; + Param.hitfac = 0.5; + Param.klingcrew = 200; + Param.srndrprob = 0.0035; + Param.moveprob[KM_OB] = 45; + Param.movefac[KM_OB] = .09; + Param.moveprob[KM_OA] = 40; + Param.movefac[KM_OA] = -0.05; + Param.moveprob[KM_EB] = 40; + Param.movefac[KM_EB] = 0.075; + Param.moveprob[KM_EA] = 25 + 5 * Game.skill; + Param.movefac[KM_EA] = -0.06 * Game.skill; + Param.moveprob[KM_LB] = 0; + Param.movefac[KM_LB] = 0.0; + Param.moveprob[KM_LA] = 10 + 10 * Game.skill; + Param.movefac[KM_LA] = 0.25; + Param.eventdly[E_SNOVA] = 0.5; + Param.eventdly[E_LRTB] = 25.0; + Param.eventdly[E_KATSB] = 1.0; + Param.eventdly[E_KDESB] = 3.0; + Param.eventdly[E_ISSUE] = 1.0; + Param.eventdly[E_SNAP] = 0.5; + Param.eventdly[E_ENSLV] = 0.5; + Param.eventdly[E_REPRO] = 2.0; + Param.navigcrud[0] = 1.50; + Param.navigcrud[1] = 0.75; + Param.cloakenergy = 1000; + Param.energylow = 1000; + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + e->date = 1e50; + e->evcode = 0; + } + xsched(E_SNOVA, 1, 0, 0, 0); + xsched(E_LRTB, Param.klings, 0, 0, 0); + xsched(E_KATSB, 1, 0, 0, 0); + xsched(E_ISSUE, 1, 0, 0, 0); + xsched(E_SNAP, 1, 0, 0, 0); + Ship.sectx = ranf(NSECTS); + Ship.secty = ranf(NSECTS); + Game.killk = Game.kills = Game.killb = 0; + Game.deaths = Game.negenbar = 0; + Game.captives = 0; + Game.killinhab = 0; + Game.helps = 0; + Game.killed = 0; + Game.snap = 0; + Move.endgame = 0; + + /* setup stars */ + for (i = 0; i < NQUADS; i++) + for (j = 0; j < NQUADS; j++) + { + q = &Quad[i][j]; + q->klings = q->bases = 0; + q->scanned = -1; + q->stars = ranf(9) + 1; + q->holes = ranf(3) - q->stars / 5; + q->qsystemname = 0; + } + + /* select inhabited starsystems */ + for (d = 1; d < NINHAB; d++) + { + do + { + i = ranf(NQUADS); + j = ranf(NQUADS); + q = &Quad[i][j]; + } while (q->qsystemname); + q->qsystemname = d; + } + + /* position starbases */ + for (i = 0; i < Param.bases; i++) + { + while (1) + { + ix = ranf(NQUADS); + iy = ranf(NQUADS); + q = &Quad[ix][iy]; + if (q->bases > 0) + continue; + break; + } + q->bases = 1; + Now.base[i].x = ix; + Now.base[i].y = iy; + q->scanned = 1001; + /* start the Enterprise near starbase */ + if (i == 0) + { + Ship.quadx = ix; + Ship.quady = iy; + } + } + + /* position klingons */ + for (i = Param.klings; i > 0; ) + { + klump = ranf(4) + 1; + if (klump > i) + klump = i; + while (1) + { + ix = ranf(NQUADS); + iy = ranf(NQUADS); + q = &Quad[ix][iy]; + if (q->klings + klump > MAXKLQUAD) + continue; + q->klings += klump; + i -= klump; + break; + } + } + + /* initialize this quadrant */ + printf("%d Klingons\n%d starbase", Param.klings, Param.bases); + if (Param.bases > 1) + printf("s"); + printf(" at %d,%d", Now.base[0].x, Now.base[0].y); + for (i = 1; i < Param.bases; i++) + printf(", %d,%d", Now.base[i].x, Now.base[i].y); + printf("\nIt takes %d units to kill a Klingon\n", Param.klingpwr); + Move.free = 0; + initquad(0); + srscan(1); + attack(0); +} -- cgit v1.2.3-56-ge451