# $NetBSD: Makefile.inc,v 1.7 2003/06/11 12:10:21 wiz Exp $ # # # Hunt # # Copyright (c) 1983-2003, Regents of the University of California. # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions are # met: # # + Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # + Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in the # documentation and/or other materials provided with the distribution. # + Neither the name of the University of California, San Francisco nor # the names of its contributors may be used to endorse or promote # products derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS # IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED # TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A # PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT # OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT # LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, # DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # # # Game parameter flags are: # RANDOM Include doors which disperse shots randomly # REFLECT Include diagonal walls that reflect shots # MONITOR Include code for watching the game from the sidelines # OOZE Include slime shots # FLY Make people fly when walls regenerate under them # VOLCANO Include occasional large slime explosions # DRONE Include occasional drone shots # BOOTS Include boots (which makes you immune to slime) # OTTO Reserved for CGL automatic player # GAME_PARAM= -DRANDOM -DREFLECT -DMONITOR -DOOZE -DFLY -DVOLCANO -DBOOTS \ -DOTTO # # System parameter flags are: # DEBUG Don't trust everything in the code # INTERNET Use the Internet domain IPC instead of UNIX domain # LOG Use syslog error-logging in driver (needs SYSLOG_42 or # or SYSLOG_43) # OLDIPC Use 4.1a internet system calls (must also define # INTERNET) # TERMINFO Use terminfo instead of termcap # SYSLOG_42 Use 4.2 BSD syslog(3) # SYSLOG_43 Use 4.2 BSD syslog(3) # LOG Use syslog(3) for logging errors # BSD_RELEASE Which version of BSD distribution # 42 is 4.2BSD (implies SYSLOG_42) # 43 is 4.3BSD (implies BROADCAST, SYSLOG_43) # USE_CURSES Use curses for everything (automatic w/TERMINFO) # SIGNAL_TYPE void or int # HPUX do special HPUX only hacks # DEFS_BSD43= -DINTERNET -DLOG -DBSD_RELEASE=43 -DSIGNAL_TYPE=int DEFS_BSD44= -DINTERNET -DLOG -DBSD_RELEASE=44 -DSIGNAL_TYPE=void -DUSE_CURSES DEFS_SUN= -DINTERNET -DLOG -DBSD_RELEASE=42 -DBROADCAST -DSIGNAL_TYPE=int DEFS_SUN4_0= -DINTERNET -DLOG -DSYSLOG_43 -DBROADCAST -DSIGNAL_TYPE=void DEFS_ULTRIX= -DINTERNET -DLOG -DBSD_RELEASE=42 -DSIGNAL_TYPE=void DEFS_HPUX= -DHPUX -DINTERNET -DLOG -DSYSLOG_43 -DBROADCAST -DTERMINFO -DSIGNAL_TYPE=void DEFS_SGI= -DINTERNET -DLOG -DBSD_RELEASE=43 -DTERMINFO -DSIGNAL_TYPE=void DEFS_NEXT= $(DEFS_BSD43) -bsd -Dconst= -DSIGNAL_TYPE=int DEFS_OSF1= -DINTERNET -DLOG -DBSD_RELEASE=43 -DSIGNAL_TYPE=void -D_BSD # # The following flags are used for system specific compilation arguments. # Change them to include the appropriate arguments. For example, on SGI # machines, they should look like # SYSCFLAGS= -I/usr/include/bsd # SYSLIBS= -lbsd # SYSCFLAGS= SYSLIBS= # # Generic definitions # DEFS= $(GAME_PARAM) $(DEFS_BSD44) CPPFLAGS+= $(SYSCFLAGS) $(DEFS) -DHUNTD=\"/usr/games/huntd\" .include "../Makefile.inc"