/* $NetBSD: monop.h,v 1.13 2008/02/19 09:25:21 dholland Exp $ */ /* * Copyright (c) 1980, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)monop.h 8.1 (Berkeley) 5/31/93 */ #include #include #include #include #define bool char #define TRUE (1) #define FALSE (0) #define N_MON 8 /* number of monopolies */ #define N_PROP 22 /* number of normal property squares */ #define N_RR 4 /* number of railroads */ #define N_UTIL 2 /* number of utilities */ #define N_SQRS 40 /* number of squares on board */ #define MAX_PL 9 /* maximum number of players */ #define MAX_PRP (N_PROP+N_RR+N_UTIL) /* max # ownable property */ /* square type numbers */ #define PRPTY 0 /* normal property */ #define RR 1 /* railroad */ #define UTIL 2 /* water works - electric co */ #define SAFE 3 /* safe spot */ #define CC 4 /* community chest */ #define CHANCE 5 /* chance (surprise!!!) */ #define INC_TAX 6 /* Income tax */ #define GOTO_J 7 /* Go To Jail! */ #define LUX_TAX 8 /* Luxury tax */ #define IN_JAIL 9 /* In jail */ #define JAIL 40 /* JAIL square number */ #define lucky(str) printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1]) #define printline() printf("------------------------------\n") #define sqnum(sqp) (sqp - board) #define swap(A1,A2) if ((A1) != (A2)) { \ (A1) ^= (A2); \ (A2) ^= (A1); \ (A1) ^= (A2); \ } struct sqr_st { /* structure for square */ const char *name; /* place name */ short owner; /* owner number */ short type; /* place type */ struct prp_st *desc; /* description struct */ int cost; /* cost */ }; typedef struct sqr_st SQUARE; struct mon_st { /* monopoly description structure */ const char *name; /* monop. name (color) */ short owner; /* owner of monopoly */ short num_in; /* # in monopoly */ short num_own; /* # owned (-1: not poss. monop)*/ short h_cost; /* price of houses */ const char *not_m; /* name if not monopoly */ const char *mon_n; /* name if a monopoly */ unsigned char sqnums[3]; /* Square numbers (used to init)*/ SQUARE *sq[3]; /* list of squares in monop */ }; typedef struct mon_st MON; /* * This struct describes a property. For railroads and utilities, only * the "morg" member is used. */ struct prp_st { /* property description structure */ bool morg; /* set if mortgaged */ bool monop; /* set if monopoly */ short square; /* square description */ short houses; /* number of houses */ MON *mon_desc; /* name of color */ int rent[6]; /* rents */ }; struct own_st { /* element in list owned things */ SQUARE *sqr; /* pointer to square */ struct own_st *next; /* next in list */ }; typedef struct own_st OWN; struct plr_st { /* player description structure */ char *name; /* owner name */ short num_gojf; /* # of get-out-of-jail-free's */ short num_rr; /* # of railroads owned */ short num_util; /* # of water works/elec. co. */ short loc; /* location on board */ short in_jail; /* count of turns in jail */ int money; /* amount of money */ OWN *own_list; /* start of property list */ }; typedef struct plr_st PLAY; typedef struct prp_st PROP; typedef struct prp_st RR_S; typedef struct prp_st UTIL_S; /* cards.c */ void init_decks(void); void get_card(DECK *); /* execute.c */ void execute(int); void do_move(void); void move(int); void save(void); void restore(void); int rest_f(const char *); /* getinp.c */ int getinp(const char *, const char *const []); /* houses.c */ void buy_houses(void); void sell_houses(void); /* jail.c */ void card(void); void ret_card(PLAY *); void pay(void); int move_jail(int, int ); void printturn(void); /* misc.c */ int getyn(const char *); void notify(void); void next_play(void); int get_int(const char *); void set_ownlist(int); void is_monop(MON *, int); void is_not_monop(MON *); void list(void); void list_all(void); void quit(void); /* morg.c */ void mortgage(void); void unmortgage(void); void force_morg(void); /* print.c */ void printboard(void); void where(void); void printsq(int, bool); void printhold(int); /* prop.c */ void buy(int, SQUARE *); void add_list(int, OWN **, int); void del_list(int, OWN **, short); void bid(void); int prop_worth(PLAY *); /* rent.c */ void rent(SQUARE *); /* roll.c */ int roll(int, int); /* spec.c */ void inc_tax(void); void goto_jail(void); void lux_tax(void); void cc(void); void chance(void); /* trade.c */ void trade(void); void resign(void);