/* Header: object.c,v 7.0 86/10/08 15:12:55 lwall Exp */ /* Log: object.c,v * Revision 7.0 86/10/08 15:12:55 lwall * Split into separate files. Added amoebas and pirates. * */ #include "EXTERN.h" #include "warp.h" #include "INTERN.h" #include "object.h" void object_init(void) { ; } OBJECT * make_object(char typ, char img, int px, int py, int vx, int vy, long energ, long mas, OBJECT *where) { OBJECT *obj; if (free_root.next == &free_root) #ifndef lint obj = (OBJECT *) malloc(sizeof root); #else obj = Null(OBJECT*); #endif else { obj = free_root.next; free_root.next = obj->next; obj->next->prev = &free_root; } obj->type = typ; obj->image = img; obj->next = where; obj->prev = where->prev; where->prev = obj; obj->prev->next = obj; obj->velx = vx; obj->vely = vy; obj->contend = 0; obj->strategy = 0; obj->flags = 0; obj->posx = px; obj->posy = py; if (typ != Torp && typ != Web) { occupant[py][px] = obj; } obj->energy = energ; obj->mass = mas; return(obj); } void unmake_object(OBJECT *curobj) { curobj->prev->next = curobj->next; curobj->next->prev = curobj->prev; if (curobj == movers) { movers = curobj->next; } free_object(curobj); } void free_object(OBJECT *curobj) { curobj->next = free_root.next; curobj->prev = &free_root; free_root.next->prev = curobj; free_root.next = curobj; }