/* $Header: /cvsroot/src/games/warp/score.h,v 1.1 2020/11/09 23:37:05 kamil Exp $ */ /* $Log: score.h,v $ /* Revision 1.1 2020/11/09 23:37:05 kamil /* Add Warp Kit, Version 7.0 by Larry Wall /* /* Warp is a real-time space war game that doesn't get boring very quickly. /* Read warp.doc and the manual page for more information. /* /* games/warp originally distributed with 4.3BSD-Reno, is back to the BSD /* world via NetBSD. Its remnants were still mentioned in games/Makefile. /* /* Larry Wall, the original author and the copyright holder, generously /* donated the game and copyright to The NetBSD Foundation, Inc. /* /* Import the game sources as-is from 4.3BSD-Reno, with the cession /* of the copyright and license to BSD-2-clause NetBSD-style. /* /* Signed-off-by: Larry Wall /* Signed-off-by: Kamil Rytarowski /* * Revision 7.0 86/10/08 15:13:21 lwall * Split into separate files. Added amoebas and pirates. * */ #define ENTBOUNDARY 100000 /* point boundary across which a new E is awarded */ #define BASEBOUNDARY 250000 /* point boundary across which a new B is awarded */ EXT int oldstatus; EXT int oldetorp; EXT int oldbtorp; EXT int oldstrs; EXT int oldenemies; EXT long totalscore; EXT long lastscore INIT(0); EXT long curscore; EXT long possiblescore; EXT long oldeenergy; EXT long oldbenergy; EXT long oldcurscore; EXT char savefilename[40]; #ifdef SCOREFULL #define COMPOFF 0 #define COMPNAME longlognam #define COMPLEN 24 #else #define COMPOFF 24 #define COMPNAME longlognam #define COMPLEN 8 #endif EXT char longlognam[128]; EXT char c INIT(' '); void score_init(); void wscore(); void display_status(); void wavescore(); void score(); void save_game();