]> git.cameronkatri.com Git - gmtk-gamejam.git/blobdiff - Assets/Scripts/Controllers/AIController.cs
Hold ball away from face
[gmtk-gamejam.git] / Assets / Scripts / Controllers / AIController.cs
index cdfc9a8220e514686f28af98f4e05ca26d6bf482..a7de4fb71b80463fad0b86cc61ee79c42d641677 100644 (file)
@@ -95,10 +95,10 @@ namespace Controllers
         flipper.transform.localScale = new Vector3(1f, 1f, 1f);
       else
         flipper.transform.localScale = new Vector3(-1f, 1f, 1f);
+
+      game.enemy.Move(transform.position + new Vector3(0f, BoxCollider.size.y * 3/4, 0f) + (transform.right * (0.5f * (turn && currentTurn ? -1 : 1))));
       turn = currentTurn;
 
-      game.enemy.Move(transform.position + new Vector3(0f, BoxCollider.size.y * 3/4, 0f));
-      
       leftLeg.top.transform.localRotation = Quaternion.Euler(0, 0, maxLegAngle * Mathf.Sin(animationStep * legSpeed));
       leftLeg.bottom.transform.localRotation = Quaternion.Euler(0, 0, maxLegAngle + maxLegAngle * Mathf.Sin(animationStep * legSpeed));
       rightLeg.top.transform.localRotation = Quaternion.Euler(0, 0, maxLegAngle * Mathf.Sin(animationStep * -legSpeed));